Mercurial > hg > early-roguelike
comparison rogue3/list.c @ 0:527e2150eaf0
Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
author | edwarj4 |
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date | Tue, 13 Oct 2009 13:33:34 +0000 |
parents | |
children | 0250220d8cdd |
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-1:000000000000 | 0:527e2150eaf0 |
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1 /* | |
2 * Functions for dealing with linked lists of goodies | |
3 * | |
4 * @(#)list.c 3.3 (Berkeley) 6/15/81 | |
5 * | |
6 * Rogue: Exploring the Dungeons of Doom | |
7 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman | |
8 * All rights reserved. | |
9 * | |
10 * See the file LICENSE.TXT for full copyright and licensing information. | |
11 */ | |
12 | |
13 #include "curses.h" | |
14 #include <stdlib.h> | |
15 #include <string.h> | |
16 #include "machdep.h" | |
17 #include "rogue.h" | |
18 | |
19 /* | |
20 * detach: | |
21 * Takes an item out of whatever linked list it might be in | |
22 */ | |
23 | |
24 void | |
25 _detach(struct linked_list **list, struct linked_list *item) | |
26 { | |
27 if (*list == item) | |
28 *list = next(item); | |
29 if (prev(item) != NULL) item->l_prev->l_next = next(item); | |
30 if (next(item) != NULL) item->l_next->l_prev = prev(item); | |
31 item->l_next = NULL; | |
32 item->l_prev = NULL; | |
33 } | |
34 | |
35 /* | |
36 * _attach: | |
37 * add an item to the head of a list | |
38 */ | |
39 | |
40 void | |
41 _attach(struct linked_list **list, struct linked_list *item) | |
42 { | |
43 if (*list != NULL) | |
44 { | |
45 item->l_next = *list; | |
46 (*list)->l_prev = item; | |
47 item->l_prev = NULL; | |
48 } | |
49 else | |
50 { | |
51 item->l_next = NULL; | |
52 item->l_prev = NULL; | |
53 } | |
54 | |
55 *list = item; | |
56 } | |
57 | |
58 /* | |
59 * _free_list: | |
60 * Throw the whole blamed thing away | |
61 */ | |
62 | |
63 void | |
64 _free_list(struct linked_list **ptr) | |
65 { | |
66 struct linked_list *item; | |
67 | |
68 while (*ptr != NULL) | |
69 { | |
70 item = *ptr; | |
71 *ptr = next(item); | |
72 discard(item); | |
73 } | |
74 } | |
75 | |
76 /* | |
77 * discard: | |
78 * free up an item | |
79 */ | |
80 | |
81 void | |
82 discard(struct linked_list *item) | |
83 { | |
84 total -= 2; | |
85 FREE(item->l_data); | |
86 FREE(item); | |
87 } | |
88 | |
89 /* | |
90 * new_item | |
91 * get a new item with a specified size | |
92 */ | |
93 | |
94 struct linked_list * | |
95 new_item(int size) | |
96 { | |
97 struct linked_list *item; | |
98 | |
99 if ((item = (struct linked_list *) _new(sizeof *item)) == NULL) | |
100 { | |
101 msg("Ran out of memory for header after %d items", total); | |
102 return NULL; | |
103 } | |
104 | |
105 if ((item->l_data = _new(size)) == NULL) | |
106 { | |
107 msg("Ran out of memory for data after %d items", total); | |
108 free(item); | |
109 return NULL; | |
110 } | |
111 | |
112 item->l_next = item->l_prev = NULL; | |
113 memset(item->l_data,0,size); | |
114 return item; | |
115 } | |
116 | |
117 char * | |
118 _new(size_t size) | |
119 { | |
120 char *space = ALLOC(size); | |
121 | |
122 if (space == NULL) | |
123 { | |
124 sprintf(prbuf, "Rogue ran out of memory (%d). Fatal error!", md_memused()); | |
125 fatal(prbuf); | |
126 } | |
127 total++; | |
128 return space; | |
129 } |