Mercurial > hg > early-roguelike
comparison rogue3/list.c @ 0:527e2150eaf0
Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
| author | edwarj4 |
|---|---|
| date | Tue, 13 Oct 2009 13:33:34 +0000 |
| parents | |
| children | 0250220d8cdd |
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| -1:000000000000 | 0:527e2150eaf0 |
|---|---|
| 1 /* | |
| 2 * Functions for dealing with linked lists of goodies | |
| 3 * | |
| 4 * @(#)list.c 3.3 (Berkeley) 6/15/81 | |
| 5 * | |
| 6 * Rogue: Exploring the Dungeons of Doom | |
| 7 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman | |
| 8 * All rights reserved. | |
| 9 * | |
| 10 * See the file LICENSE.TXT for full copyright and licensing information. | |
| 11 */ | |
| 12 | |
| 13 #include "curses.h" | |
| 14 #include <stdlib.h> | |
| 15 #include <string.h> | |
| 16 #include "machdep.h" | |
| 17 #include "rogue.h" | |
| 18 | |
| 19 /* | |
| 20 * detach: | |
| 21 * Takes an item out of whatever linked list it might be in | |
| 22 */ | |
| 23 | |
| 24 void | |
| 25 _detach(struct linked_list **list, struct linked_list *item) | |
| 26 { | |
| 27 if (*list == item) | |
| 28 *list = next(item); | |
| 29 if (prev(item) != NULL) item->l_prev->l_next = next(item); | |
| 30 if (next(item) != NULL) item->l_next->l_prev = prev(item); | |
| 31 item->l_next = NULL; | |
| 32 item->l_prev = NULL; | |
| 33 } | |
| 34 | |
| 35 /* | |
| 36 * _attach: | |
| 37 * add an item to the head of a list | |
| 38 */ | |
| 39 | |
| 40 void | |
| 41 _attach(struct linked_list **list, struct linked_list *item) | |
| 42 { | |
| 43 if (*list != NULL) | |
| 44 { | |
| 45 item->l_next = *list; | |
| 46 (*list)->l_prev = item; | |
| 47 item->l_prev = NULL; | |
| 48 } | |
| 49 else | |
| 50 { | |
| 51 item->l_next = NULL; | |
| 52 item->l_prev = NULL; | |
| 53 } | |
| 54 | |
| 55 *list = item; | |
| 56 } | |
| 57 | |
| 58 /* | |
| 59 * _free_list: | |
| 60 * Throw the whole blamed thing away | |
| 61 */ | |
| 62 | |
| 63 void | |
| 64 _free_list(struct linked_list **ptr) | |
| 65 { | |
| 66 struct linked_list *item; | |
| 67 | |
| 68 while (*ptr != NULL) | |
| 69 { | |
| 70 item = *ptr; | |
| 71 *ptr = next(item); | |
| 72 discard(item); | |
| 73 } | |
| 74 } | |
| 75 | |
| 76 /* | |
| 77 * discard: | |
| 78 * free up an item | |
| 79 */ | |
| 80 | |
| 81 void | |
| 82 discard(struct linked_list *item) | |
| 83 { | |
| 84 total -= 2; | |
| 85 FREE(item->l_data); | |
| 86 FREE(item); | |
| 87 } | |
| 88 | |
| 89 /* | |
| 90 * new_item | |
| 91 * get a new item with a specified size | |
| 92 */ | |
| 93 | |
| 94 struct linked_list * | |
| 95 new_item(int size) | |
| 96 { | |
| 97 struct linked_list *item; | |
| 98 | |
| 99 if ((item = (struct linked_list *) _new(sizeof *item)) == NULL) | |
| 100 { | |
| 101 msg("Ran out of memory for header after %d items", total); | |
| 102 return NULL; | |
| 103 } | |
| 104 | |
| 105 if ((item->l_data = _new(size)) == NULL) | |
| 106 { | |
| 107 msg("Ran out of memory for data after %d items", total); | |
| 108 free(item); | |
| 109 return NULL; | |
| 110 } | |
| 111 | |
| 112 item->l_next = item->l_prev = NULL; | |
| 113 memset(item->l_data,0,size); | |
| 114 return item; | |
| 115 } | |
| 116 | |
| 117 char * | |
| 118 _new(size_t size) | |
| 119 { | |
| 120 char *space = ALLOC(size); | |
| 121 | |
| 122 if (space == NULL) | |
| 123 { | |
| 124 sprintf(prbuf, "Rogue ran out of memory (%d). Fatal error!", md_memused()); | |
| 125 fatal(prbuf); | |
| 126 } | |
| 127 total++; | |
| 128 return space; | |
| 129 } |
