Mercurial > hg > early-roguelike
comparison arogue5/main.c @ 218:56e748983fa8
Advanced Rogue 5: convert to ANSI function declarations.
This still leaves over a thousand lines of warning messages, mostly
related to the return types of daemons and fuses.
author | John "Elwin" Edwards |
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date | Sun, 07 Feb 2016 14:39:21 -0500 |
parents | aac28331e71d |
children | 3d4252fa2ed3 |
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217:94a0d9dd5ce1 | 218:56e748983fa8 |
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41 "peach", "banana" | 41 "peach", "banana" |
42 }; | 42 }; |
43 #define NFRUIT (sizeof(funfruit) / sizeof (char *)) | 43 #define NFRUIT (sizeof(funfruit) / sizeof (char *)) |
44 | 44 |
45 void open_records(void); | 45 void open_records(void); |
46 | 46 bool holiday(void); |
47 main(argc, argv, envp) | 47 |
48 char **argv; | 48 int |
49 char **envp; | 49 main(int argc, char *argv[], char *envp[]) |
50 { | 50 { |
51 register char *env; | 51 register char *env; |
52 int lowtime; | 52 int lowtime; |
53 time_t now; | 53 time_t now; |
54 char *roguedir; | 54 char *roguedir; |
121 #ifdef NUMNET | 121 #ifdef NUMNET |
122 /* | 122 /* |
123 * Check for a network update | 123 * Check for a network update |
124 */ | 124 */ |
125 if (argc == 2 && strcmp(argv[1], "-u") == 0) { | 125 if (argc == 2 && strcmp(argv[1], "-u") == 0) { |
126 unsigned long netread(); | |
127 int errcheck, errors = 0; | 126 int errcheck, errors = 0; |
128 unsigned long amount; | 127 unsigned long amount; |
129 short monster; | 128 short monster; |
130 | 129 |
131 /* Read in the amount and monster values to pass to score */ | 130 /* Read in the amount and monster values to pass to score */ |
275 /* | 274 /* |
276 * fatal: | 275 * fatal: |
277 * Exit the program, printing a message. | 276 * Exit the program, printing a message. |
278 */ | 277 */ |
279 | 278 |
280 fatal(s) | 279 void |
281 char *s; | 280 fatal(char *s) |
282 { | 281 { |
283 clear(); | 282 clear(); |
284 move(LINES-2, 0); | 283 move(LINES-2, 0); |
285 printw("%s", s); | 284 printw("%s", s); |
286 draw(stdscr); | 285 draw(stdscr); |
292 /* | 291 /* |
293 * rnd: | 292 * rnd: |
294 * Pick a very random number. | 293 * Pick a very random number. |
295 */ | 294 */ |
296 | 295 |
297 rnd(range) | 296 int |
298 register int range; | 297 rnd(int range) |
299 { | 298 { |
300 return(range == 0 ? 0 : md_rand() % range); | 299 return(range == 0 ? 0 : md_rand() % range); |
301 } | 300 } |
302 | 301 |
303 /* | 302 /* |
304 * roll: | 303 * roll: |
305 * roll a number of dice | 304 * roll a number of dice |
306 */ | 305 */ |
307 | 306 |
308 roll(number, sides) | 307 int |
309 register int number, sides; | 308 roll(int number, int sides) |
310 { | 309 { |
311 register int dtotal = 0; | 310 register int dtotal = 0; |
312 | 311 |
313 while(number--) | 312 while(number--) |
314 dtotal += rnd(sides)+1; | 313 dtotal += rnd(sides)+1; |
334 draw(cw); | 333 draw(cw); |
335 md_flushinp(); | 334 md_flushinp(); |
336 } | 335 } |
337 # endif | 336 # endif |
338 | 337 |
339 setup() | 338 void |
339 setup(void) | |
340 { | 340 { |
341 #ifdef CHECKTIME | 341 #ifdef CHECKTIME |
342 int checkout(); | 342 void checkout(); |
343 #endif | 343 #endif |
344 | 344 |
345 #ifndef DUMP | 345 #ifndef DUMP |
346 #ifdef SIGHUP | 346 #ifdef SIGHUP |
347 signal(SIGHUP, auto_save); | 347 signal(SIGHUP, auto_save); |
390 * playit: | 390 * playit: |
391 * The main loop of the program. Loop until the game is over, | 391 * The main loop of the program. Loop until the game is over, |
392 * refreshing things and looking at the proper times. | 392 * refreshing things and looking at the proper times. |
393 */ | 393 */ |
394 | 394 |
395 playit() | 395 void |
396 playit(void) | |
396 { | 397 { |
397 register char *opts; | 398 register char *opts; |
398 | 399 |
399 | 400 |
400 /* | 401 /* |
414 | 415 |
415 #if MAXLOAD|MAXUSERS | 416 #if MAXLOAD|MAXUSERS |
416 /* | 417 /* |
417 * see if the system is being used too much for this game | 418 * see if the system is being used too much for this game |
418 */ | 419 */ |
419 too_much() | 420 bool |
421 too_much(void) | |
420 { | 422 { |
421 #ifdef MAXLOAD | 423 #ifdef MAXLOAD |
422 double avec[3]; | 424 double avec[3]; |
423 #endif | 425 #endif |
424 | 426 |
433 | 435 |
434 /* | 436 /* |
435 * author: | 437 * author: |
436 * See if a user is an author of the program | 438 * See if a user is an author of the program |
437 */ | 439 */ |
438 author() | 440 bool |
441 author(void) | |
439 { | 442 { |
440 switch (md_getuid()) { | 443 switch (md_getuid()) { |
441 #if AUTHOR | 444 #if AUTHOR |
442 case AUTHOR: | 445 case AUTHOR: |
443 #endif | 446 #endif |
448 } | 451 } |
449 } | 452 } |
450 | 453 |
451 | 454 |
452 #ifdef CHECKTIME | 455 #ifdef CHECKTIME |
453 checkout() | 456 /* |
457 * checkout()'s version of msg. If we are in the middle of a shell, do a | |
458 * printf instead of a msg to avoid the refresh. | |
459 */ | |
460 void | |
461 chmsg(char *fmt, int arg) | |
462 { | |
463 if (in_shell) { | |
464 printf(fmt, arg); | |
465 putchar('\n'); | |
466 fflush(stdout); | |
467 } | |
468 else | |
469 msg(fmt, arg); | |
470 } | |
471 | |
472 void | |
473 checkout(void) | |
454 { | 474 { |
455 static char *msgs[] = { | 475 static char *msgs[] = { |
456 "The system is too loaded for games. Please leave in %d minutes", | 476 "The system is too loaded for games. Please leave in %d minutes", |
457 "Please save your game. You have %d minutes", | 477 "Please save your game. You have %d minutes", |
458 "This is your last chance. You had better leave in %d minutes", | 478 "This is your last chance. You had better leave in %d minutes", |
480 num_checks = 0; | 500 num_checks = 0; |
481 } | 501 } |
482 alarm(CHECKTIME * 60); | 502 alarm(CHECKTIME * 60); |
483 } | 503 } |
484 } | 504 } |
485 | |
486 /* | |
487 * checkout()'s version of msg. If we are in the middle of a shell, do a | |
488 * printf instead of a msg to avoid the refresh. | |
489 */ | |
490 chmsg(fmt, arg) | |
491 char *fmt; | |
492 int arg; | |
493 { | |
494 if (in_shell) { | |
495 printf(fmt, arg); | |
496 putchar('\n'); | |
497 fflush(stdout); | |
498 } | |
499 else | |
500 msg(fmt, arg); | |
501 } | |
502 #endif | 505 #endif |
503 | 506 |
504 #ifdef LOADAV | 507 #ifdef LOADAV |
505 | 508 |
506 #include <nlist.h> | 509 #include <nlist.h> |
508 struct nlist avenrun = | 511 struct nlist avenrun = |
509 { | 512 { |
510 "_avenrun" | 513 "_avenrun" |
511 }; | 514 }; |
512 | 515 |
513 loadav(avg) | 516 void |
514 reg double *avg; | 517 loadav(double *avg) |
515 { | 518 { |
516 reg int kmem; | 519 reg int kmem; |
517 | 520 |
518 if ((kmem = open("/dev/kmem", 0)) < 0) | 521 if ((kmem = open("/dev/kmem", 0)) < 0) |
519 goto bad; | 522 goto bad; |
534 * Count the number of people on the system | 537 * Count the number of people on the system |
535 */ | 538 */ |
536 #include <sys/types.h> | 539 #include <sys/types.h> |
537 #include <utmp.h> | 540 #include <utmp.h> |
538 struct utmp buf; | 541 struct utmp buf; |
539 ucount() | 542 int |
543 ucount(void) | |
540 { | 544 { |
541 reg struct utmp *up; | 545 reg struct utmp *up; |
542 reg FILE *utmp; | 546 reg FILE *utmp; |
543 reg int count; | 547 reg int count; |
544 | 548 |
557 | 561 |
558 /* | 562 /* |
559 * holiday: | 563 * holiday: |
560 * Returns TRUE when it is a good time to play rogue | 564 * Returns TRUE when it is a good time to play rogue |
561 */ | 565 */ |
562 holiday() | 566 bool |
567 holiday(void) | |
563 { | 568 { |
564 time_t now; | 569 time_t now; |
565 struct tm *localtime(); | 570 struct tm *localtime(); |
566 reg struct tm *ntime; | 571 reg struct tm *ntime; |
567 | 572 |