Mercurial > hg > early-roguelike
comparison xrogue/io.c @ 142:6b5fbd7c3ece
Merge arogue7 and xrogue trees.
| author | John "Elwin" Edwards |
|---|---|
| date | Tue, 12 May 2015 21:39:39 -0400 |
| parents | ce0cf824c192 |
| children | f54901b9c39b |
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| 132:66b0263af424 | 142:6b5fbd7c3ece |
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| 1 /* | |
| 2 io.c - Various input/output functions | |
| 3 | |
| 4 XRogue: Expeditions into the Dungeons of Doom | |
| 5 Copyright (C) 1991 Robert Pietkivitch | |
| 6 All rights reserved. | |
| 7 | |
| 8 Based on "Advanced Rogue" | |
| 9 Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T | |
| 10 All rights reserved. | |
| 11 | |
| 12 Based on "Rogue: Exploring the Dungeons of Doom" | |
| 13 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman | |
| 14 All rights reserved. | |
| 15 | |
| 16 See the file LICENSE.TXT for full copyright and licensing information. | |
| 17 */ | |
| 18 | |
| 19 #include <curses.h> | |
| 20 #include <ctype.h> | |
| 21 #include <stdarg.h> | |
| 22 #include <string.h> | |
| 23 #include "rogue.h" | |
| 24 | |
| 25 /* | |
| 26 * msg: | |
| 27 * Display a message at the top of the screen. | |
| 28 */ | |
| 29 | |
| 30 static char msgbuf[BUFSIZ]; | |
| 31 static int newpos = 0; | |
| 32 | |
| 33 /* VARARGS */ | |
| 34 void | |
| 35 msg(char *fmt, ...) | |
| 36 { | |
| 37 va_list ap; | |
| 38 /* | |
| 39 * if the string is "", just clear the line | |
| 40 */ | |
| 41 if (*fmt == '\0') | |
| 42 { | |
| 43 wclear(msgw); | |
| 44 overwrite(cw, msgw); | |
| 45 wmove(msgw, 0, 0); | |
| 46 clearok(msgw, FALSE); | |
| 47 draw(msgw); | |
| 48 mpos = 0; | |
| 49 return; | |
| 50 } | |
| 51 /* | |
| 52 * otherwise add to the message and flush it out | |
| 53 */ | |
| 54 va_start(ap, fmt); | |
| 55 doadd(fmt, ap); | |
| 56 va_end(ap); | |
| 57 endmsg(); | |
| 58 } | |
| 59 | |
| 60 /* | |
| 61 * add things to the current message | |
| 62 */ | |
| 63 | |
| 64 /* VARARGS */ | |
| 65 void | |
| 66 addmsg(char *fmt, ...) | |
| 67 { | |
| 68 va_list ap; | |
| 69 | |
| 70 va_start(ap, fmt); | |
| 71 doadd(fmt, ap); | |
| 72 va_end(ap); | |
| 73 } | |
| 74 | |
| 75 /* | |
| 76 * If there is no current message, do nothing. Otherwise, prompt the | |
| 77 * player with the --More-- string. Then erase the message. | |
| 78 */ | |
| 79 | |
| 80 rmmsg() | |
| 81 { | |
| 82 if (mpos) { | |
| 83 wclear(msgw); | |
| 84 overwrite(cw, msgw); | |
| 85 mvwaddstr(msgw, 0, 0, huh); | |
| 86 waddstr(msgw, morestr); | |
| 87 clearok(msgw, FALSE); | |
| 88 draw(msgw); | |
| 89 wait_for(' '); | |
| 90 msg(""); | |
| 91 } | |
| 92 } | |
| 93 | |
| 94 /* | |
| 95 * Display a new msg (giving him a chance to see the previous one if it | |
| 96 * is up there with the --More--) | |
| 97 */ | |
| 98 | |
| 99 endmsg() | |
| 100 { | |
| 101 /* Needed to track where we are for 5.0 (PC) curses */ | |
| 102 register int x, y; | |
| 103 | |
| 104 if (mpos) { | |
| 105 /* | |
| 106 * If this message will fit on the line (plus space for --More--) | |
| 107 * then just add it (only during combat). | |
| 108 */ | |
| 109 if (player.t_quiet < 0 && mpos + newpos + strlen(morestr) + 5 < cols) { | |
| 110 wmove(msgw, 0, mpos + 5); | |
| 111 newpos += mpos + 5; | |
| 112 strcat(huh, " "); | |
| 113 } | |
| 114 else { | |
| 115 wclear(msgw); | |
| 116 overwrite(cw, msgw); | |
| 117 mvwaddstr(msgw, 0, 0, huh); | |
| 118 waddstr(msgw, morestr); | |
| 119 clearok(msgw, FALSE); | |
| 120 draw(msgw); | |
| 121 wait_for(' '); | |
| 122 wclear(msgw); | |
| 123 overwrite(cw, msgw); | |
| 124 wmove(msgw, 0, 0); | |
| 125 huh[0] = '\0'; | |
| 126 } | |
| 127 } | |
| 128 else { | |
| 129 wclear(msgw); | |
| 130 overwrite(cw, msgw); | |
| 131 wmove(msgw, 0, 0); | |
| 132 huh[0] = '\0'; | |
| 133 } | |
| 134 strcat(huh, msgbuf); | |
| 135 mvwaddstr(msgw, 0, 0, huh); | |
| 136 getyx(msgw, y, x); | |
| 137 mpos = newpos; | |
| 138 newpos = 0; | |
| 139 wmove(msgw, y, x); | |
| 140 clearok(msgw, FALSE); | |
| 141 draw(msgw); | |
| 142 } | |
| 143 | |
| 144 doadd(char *fmt, va_list ap) | |
| 145 { | |
| 146 vsprintf((char *) &msgbuf[newpos], fmt, ap); | |
| 147 newpos = strlen(msgbuf); | |
| 148 } | |
| 149 | |
| 150 /* | |
| 151 * step_ok: | |
| 152 * returns true if it is ok for type to step on ch | |
| 153 * flgptr will be NULL if we don't know what the monster is yet! | |
| 154 */ | |
| 155 | |
| 156 step_ok(y, x, can_on_monst, flgptr) | |
| 157 register int y, x, can_on_monst; | |
| 158 register struct thing *flgptr; | |
| 159 { | |
| 160 /* can_on_monst = MONSTOK if all we care about are physical obstacles */ | |
| 161 register struct linked_list *item; | |
| 162 register struct thing *tp; | |
| 163 unsigned char ch; | |
| 164 | |
| 165 /* What is here? Don't check monster window if MONSTOK is set */ | |
| 166 if (can_on_monst == MONSTOK) ch = mvinch(y, x); | |
| 167 else ch = winat(y, x); | |
| 168 | |
| 169 if (can_on_monst == FIGHTOK && isalpha(ch) && | |
| 170 (item = find_mons(y, x)) != NULL) { | |
| 171 tp = THINGPTR(item); /* What monster is here? */ | |
| 172 | |
| 173 /* We can hit it if we're after it */ | |
| 174 if (flgptr->t_dest == &tp->t_pos) return TRUE; | |
| 175 | |
| 176 /* | |
| 177 * Otherwise, if we're friendly we'll hit it unless it is also | |
| 178 * friendly or is our race. | |
| 179 */ | |
| 180 if (off(*flgptr, ISFRIENDLY) || | |
| 181 on(*tp, ISFRIENDLY) || | |
| 182 flgptr->t_index == tp->t_index) return FALSE; | |
| 183 else return TRUE; | |
| 184 } | |
| 185 else switch (ch) | |
| 186 { | |
| 187 case ' ': | |
| 188 case VERTWALL: | |
| 189 case HORZWALL: | |
| 190 case SECRETDOOR: | |
| 191 if (flgptr && on(*flgptr, CANINWALL)) return(TRUE); | |
| 192 return FALSE; | |
| 193 when SCROLL: | |
| 194 if (can_on_monst == MONSTOK) { /* Not a real obstacle */ | |
| 195 move_free = 0; /* check free movement */ | |
| 196 return(TRUE); | |
| 197 } | |
| 198 /* | |
| 199 * If it is a scroll, it might be a scare monster scroll | |
| 200 * so we need to look it up to see what type it is. | |
| 201 */ | |
| 202 if (flgptr && flgptr->t_ctype == C_MONSTER) { | |
| 203 move_free = 1; | |
| 204 item = find_obj(y, x); | |
| 205 if (item != NULL && | |
| 206 (OBJPTR(item))->o_which==S_SCARE && | |
| 207 (flgptr == NULL || flgptr->t_stats.s_intel < 17)) { | |
| 208 move_free = 2; | |
| 209 return(FALSE); /* All but smart ones are scared */ | |
| 210 } | |
| 211 } | |
| 212 return(TRUE); | |
| 213 otherwise: | |
| 214 return (!isalpha(ch)); | |
| 215 } | |
| 216 /* return(FALSE); */ | |
| 217 /*NOTREACHED*/ | |
| 218 } | |
| 219 | |
| 220 /* | |
| 221 * shoot_ok: | |
| 222 * returns true if it is ok for type to shoot over ch | |
| 223 */ | |
| 224 | |
| 225 shoot_ok(int ch) | |
| 226 { | |
| 227 switch (ch) | |
| 228 { | |
| 229 case ' ': | |
| 230 case VERTWALL: | |
| 231 case HORZWALL: | |
| 232 case SECRETDOOR: | |
| 233 case FOREST: | |
| 234 return FALSE; | |
| 235 default: | |
| 236 return (!isalpha(ch)); | |
| 237 } | |
| 238 } | |
| 239 | |
| 240 /* | |
| 241 * status: | |
| 242 * Display the important stats line. Keep the cursor where it was. | |
| 243 */ | |
| 244 | |
| 245 status(display) | |
| 246 bool display; /* is TRUE, display unconditionally */ | |
| 247 { | |
| 248 register struct stats *stat_ptr, *max_ptr; | |
| 249 register int oy = 0, ox = 0, temp; | |
| 250 register char *pb; | |
| 251 char buf[LINELEN]; | |
| 252 static int hpwidth = 0, s_hungry = -1; | |
| 253 static int s_lvl = -1, s_hp = -1, s_str, maxs_str, | |
| 254 s_ac = 0; | |
| 255 static short s_intel, s_dext, s_wisdom, s_const, s_charisma; | |
| 256 static short maxs_intel, maxs_dext, maxs_wisdom, maxs_const, maxs_charisma; | |
| 257 static unsigned long s_exp = 0; | |
| 258 static int s_carry, s_pack; | |
| 259 bool first_line=FALSE; | |
| 260 | |
| 261 /* Go to English mode */ | |
| 262 nofont(cw); | |
| 263 | |
| 264 stat_ptr = &pstats; | |
| 265 max_ptr = &max_stats; | |
| 266 | |
| 267 /* | |
| 268 * If nothing has changed in the first line, then skip it | |
| 269 */ | |
| 270 if (!display && | |
| 271 s_lvl == level && | |
| 272 s_intel == stat_ptr->s_intel && | |
| 273 s_wisdom == stat_ptr->s_wisdom && | |
| 274 s_dext == dex_compute() && | |
| 275 s_const == stat_ptr->s_const && | |
| 276 s_charisma == stat_ptr->s_charisma && | |
| 277 s_str == str_compute() && | |
| 278 s_hungry == hungry_state && | |
| 279 maxs_intel == max_ptr->s_intel && | |
| 280 maxs_wisdom == max_ptr->s_wisdom && | |
| 281 maxs_dext == max_ptr->s_dext && | |
| 282 maxs_const == max_ptr->s_const && | |
| 283 maxs_charisma == max_ptr->s_charisma && | |
| 284 maxs_str == max_ptr->s_str ) goto line_two; | |
| 285 | |
| 286 /* Display the first line */ | |
| 287 first_line = TRUE; | |
| 288 getyx(cw, oy, ox); | |
| 289 sprintf(buf, "Int:%d(%d) Str:%d", stat_ptr->s_intel, | |
| 290 max_ptr->s_intel, str_compute()); | |
| 291 | |
| 292 /* Maximum strength */ | |
| 293 pb = &buf[strlen(buf)]; | |
| 294 sprintf(pb, "(%d)", max_ptr->s_str); | |
| 295 | |
| 296 pb = &buf[strlen(buf)]; | |
| 297 sprintf(pb, " Wis:%d(%d) Dxt:%d(%d) Con:%d(%d) Cha:%d(%d)", | |
| 298 stat_ptr->s_wisdom,max_ptr->s_wisdom,dex_compute(),max_ptr->s_dext, | |
| 299 stat_ptr->s_const,max_ptr->s_const,stat_ptr->s_charisma, | |
| 300 max_ptr->s_charisma); | |
| 301 | |
| 302 /* Update first line status */ | |
| 303 s_intel = stat_ptr->s_intel; | |
| 304 s_wisdom = stat_ptr->s_wisdom; | |
| 305 s_dext = dex_compute(); | |
| 306 s_const = stat_ptr->s_const; | |
| 307 s_charisma = stat_ptr->s_charisma; | |
| 308 s_str = str_compute(); | |
| 309 maxs_intel = max_ptr->s_intel; | |
| 310 maxs_wisdom = max_ptr->s_wisdom; | |
| 311 maxs_dext = max_ptr->s_dext; | |
| 312 maxs_const = max_ptr->s_const; | |
| 313 maxs_charisma = max_ptr->s_charisma; | |
| 314 maxs_str = max_ptr->s_str; | |
| 315 | |
| 316 /* Print the line */ | |
| 317 mvwaddstr(cw, lines-2, 0, buf); | |
| 318 switch (hungry_state) { | |
| 319 case F_SATIATED: | |
| 320 waddstr(cw, " Satiated"); | |
| 321 when F_OKAY: ; | |
| 322 when F_HUNGRY: | |
| 323 waddstr(cw, " Hungry"); | |
| 324 when F_WEAK: | |
| 325 waddstr(cw, " Weak"); | |
| 326 when F_FAINT: | |
| 327 waddstr(cw, " Fainting"); | |
| 328 } | |
| 329 wclrtoeol(cw); | |
| 330 s_hungry = hungry_state; | |
| 331 | |
| 332 /* | |
| 333 * If nothing has changed since the last status, don't | |
| 334 * bother. | |
| 335 */ | |
| 336 line_two: | |
| 337 if (!display && | |
| 338 s_lvl == level && | |
| 339 s_hp == stat_ptr->s_hpt && | |
| 340 s_ac == ac_compute(FALSE) - dext_prot(s_dext) && | |
| 341 s_pack == stat_ptr->s_pack && | |
| 342 s_carry == stat_ptr->s_carry && | |
| 343 s_exp == stat_ptr->s_exp ) { | |
| 344 newfont(cw); | |
| 345 return; | |
| 346 } | |
| 347 | |
| 348 if (!first_line) getyx(cw, oy, ox); | |
| 349 if (s_hp != max_ptr->s_hpt) { | |
| 350 temp = s_hp = max_ptr->s_hpt; | |
| 351 for (hpwidth = 0; temp; hpwidth++) | |
| 352 temp /= 10; | |
| 353 } | |
| 354 sprintf(buf, "Lvl:%d Hp:%*d(%*d) Ac:%d Carry:%d(%d) Exp:%d/%lu %s", | |
| 355 level, hpwidth, stat_ptr->s_hpt, hpwidth, max_ptr->s_hpt, | |
| 356 ac_compute(FALSE) - dext_prot(s_dext),stat_ptr->s_pack/10, | |
| 357 stat_ptr->s_carry/10, stat_ptr->s_lvl, stat_ptr->s_exp, | |
| 358 cnames[player.t_ctype][min(stat_ptr->s_lvl-1, NUM_CNAMES-1)]); | |
| 359 | |
| 360 /* | |
| 361 * Save old status | |
| 362 */ | |
| 363 s_lvl = level; | |
| 364 s_hp = stat_ptr->s_hpt; | |
| 365 s_ac = ac_compute(FALSE) - dext_prot(s_dext); | |
| 366 s_pack = stat_ptr->s_pack; | |
| 367 s_carry = stat_ptr->s_carry; | |
| 368 s_exp = stat_ptr->s_exp; | |
| 369 mvwaddstr(cw, lines-1, 0, buf); | |
