Mercurial > hg > early-roguelike
comparison xrogue/list.c @ 142:6b5fbd7c3ece
Merge arogue7 and xrogue trees.
| author | John "Elwin" Edwards |
|---|---|
| date | Tue, 12 May 2015 21:39:39 -0400 |
| parents | ce0cf824c192 |
| children | f54901b9c39b |
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| 132:66b0263af424 | 142:6b5fbd7c3ece |
|---|---|
| 1 /* | |
| 2 list.c - Functions for dealing with linked lists of goodies | |
| 3 | |
| 4 XRogue: Expeditions into the Dungeons of Doom | |
| 5 Copyright (C) 1991 Robert Pietkivitch | |
| 6 All rights reserved. | |
| 7 | |
| 8 Based on "Advanced Rogue" | |
| 9 Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T | |
| 10 All rights reserved. | |
| 11 | |
| 12 Based on "Rogue: Exploring the Dungeons of Doom" | |
| 13 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman | |
| 14 All rights reserved. | |
| 15 | |
| 16 See the file LICENSE.TXT for full copyright and licensing information. | |
| 17 */ | |
| 18 | |
| 19 #include <stdlib.h> | |
| 20 #include <string.h> | |
| 21 #include <curses.h> | |
| 22 #include "rogue.h" | |
| 23 | |
| 24 /* | |
| 25 * detach: | |
| 26 * Takes an item out of whatever linked list it might be in | |
| 27 */ | |
| 28 | |
| 29 _detach(list, item) | |
| 30 register struct linked_list **list, *item; | |
| 31 { | |
| 32 if (*list == item) | |
| 33 *list = next(item); | |
| 34 if (prev(item) != NULL) item->l_prev->l_next = next(item); | |
| 35 if (next(item) != NULL) item->l_next->l_prev = prev(item); | |
| 36 item->l_next = NULL; | |
| 37 item->l_prev = NULL; | |
| 38 } | |
| 39 | |
| 40 /* | |
| 41 * _attach: | |
| 42 * add an item to the head of a list | |
| 43 */ | |
| 44 | |
| 45 _attach(list, item) | |
| 46 register struct linked_list **list, *item; | |
| 47 { | |
| 48 if (*list != NULL) | |
| 49 { | |
| 50 item->l_next = *list; | |
| 51 (*list)->l_prev = item; | |
| 52 item->l_prev = NULL; | |
| 53 } | |
| 54 else | |
| 55 { | |
| 56 item->l_next = NULL; | |
| 57 item->l_prev = NULL; | |
| 58 } | |
| 59 | |
| 60 *list = item; | |
| 61 } | |
| 62 | |
| 63 /* | |
| 64 * o_free_list: | |
| 65 * Throw the whole object list away | |
| 66 */ | |
| 67 | |
| 68 _o_free_list(ptr) | |
| 69 register struct linked_list **ptr; | |
| 70 { | |
| 71 register struct linked_list *item; | |
| 72 | |
| 73 while (*ptr != NULL) | |
| 74 { | |
| 75 item = *ptr; | |
| 76 *ptr = next(item); | |
| 77 o_discard(item); | |
| 78 } | |
| 79 } | |
| 80 | |
| 81 /* | |
| 82 * o_discard: | |
| 83 * free up an item and its object(and maybe contents) | |
| 84 */ | |
| 85 | |
| 86 o_discard(item) | |
| 87 register struct linked_list *item; | |
| 88 { | |
| 89 register struct object *obj; | |
| 90 | |
| 91 obj = OBJPTR(item); | |
| 92 if (obj->contents != NULL) | |
| 93 o_free_list(obj->contents); | |
| 94 total -= 2; | |
| 95 FREE(obj); | |
| 96 FREE(item); | |
| 97 } | |
| 98 | |
| 99 /* | |
| 100 r_free_fire_list | |
| 101 Throw the whole list of fire monsters away. But don't | |
| 102 discard the item (monster) itself as that belong to mlist. | |
| 103 */ | |
| 104 | |
| 105 _r_free_fire_list(ptr) | |
| 106 register struct linked_list **ptr; | |
| 107 { | |
| 108 register struct linked_list *item; | |
| 109 | |
| 110 while (*ptr != NULL) | |
| 111 { | |
| 112 item = *ptr; | |
| 113 *ptr = next(item); | |
| 114 free(item); | |
| 115 } | |
| 116 } | |
| 117 /* | |
| 118 * r_free_list: | |
| 119 * Throw the whole list of room exits away | |
| 120 */ | |
| 121 | |
| 122 _r_free_list(ptr) | |
| 123 register struct linked_list **ptr; | |
| 124 { | |
| 125 register struct linked_list *item; | |
| 126 | |
| 127 while (*ptr != NULL) | |
| 128 { | |
| 129 item = *ptr; | |
| 130 *ptr = next(item); | |
| 131 r_discard(item); | |
| 132 } | |
| 133 } | |
| 134 | |
| 135 /* | |
| 136 * r_discard: | |
| 137 * free up an item and its room | |
| 138 */ | |
| 139 | |
| 140 r_discard(item) | |
| 141 register struct linked_list *item; | |
| 142 { | |
| 143 total -= 2; | |
| 144 FREE(DOORPTR(item)); | |
| 145 FREE(item); | |
| 146 } | |
| 147 | |
| 148 /* | |
| 149 * t_free_list: | |
| 150 * Throw the whole thing list away | |
| 151 */ | |
| 152 | |
| 153 _t_free_list(ptr) | |
| 154 register struct linked_list **ptr; | |
| 155 { | |
| 156 register struct linked_list *item; | |
| 157 | |
| 158 while (*ptr != NULL) | |
| 159 { | |
| 160 item = *ptr; | |
| 161 *ptr = next(item); | |
| 162 t_discard(item); | |
| 163 } | |
| 164 } | |
| 165 | |
| 166 /* | |
| 167 * t_discard: | |
| 168 * free up an item and its thing | |
| 169 */ | |
| 170 | |
| 171 t_discard(item) | |
| 172 register struct linked_list *item; | |
| 173 { | |
| 174 register struct thing *tp; | |
| 175 | |
| 176 total -= 2; | |
| 177 tp = THINGPTR(item); | |
| 178 if (tp->t_name != NULL) FREE(tp->t_name); | |
| 179 if (tp->t_pack != NULL) | |
| 180 o_free_list(tp->t_pack); | |
| 181 FREE(tp); | |
| 182 FREE(item); | |
| 183 } | |
| 184 | |
| 185 /* | |
| 186 * destroy_item: | |
| 187 * get rid of an item structure -- don't worry about contents | |
| 188 */ | |
| 189 | |
| 190 destroy_item(item) | |
| 191 register struct linked_list *item; | |
| 192 { | |
| 193 total--; | |
| 194 FREE(item); | |
| 195 } | |
| 196 | |
| 197 /* | |
| 198 * new_item | |
| 199 * get a new item with a specified size | |
| 200 */ | |
| 201 | |
| 202 struct linked_list * | |
| 203 new_item(size) | |
| 204 int size; | |
| 205 { | |
| 206 register struct linked_list *item; | |
| 207 | |
| 208 if ((item = (struct linked_list *) new(sizeof *item)) == NULL) | |
| 209 msg("Ran out of memory for header after %d items", total); | |
| 210 if ((item->l_data = new(size)) == NULL) | |
| 211 msg("Ran out of memory for data after %d items", total); | |
| 212 item->l_next = item->l_prev = NULL; | |
| 213 memset(item->l_data,0,size); | |
| 214 return item; | |
| 215 } | |
| 216 | |
| 217 /* | |
| 218 * creat_item: | |
| 219 * Create just an item structure -- don't make any contents | |
| 220 */ | |
| 221 | |
| 222 struct linked_list * | |
| 223 creat_item() | |
| 224 { | |
| 225 register struct linked_list *item; | |
| 226 | |
| 227 if ((item = (struct linked_list *) new(sizeof *item)) == NULL) | |
| 228 msg("Ran out of memory for header after %d items", total); | |
| 229 item->l_next = item->l_prev = NULL; | |
| 230 return item; | |
| 231 } | |
| 232 | |
| 233 char * | |
| 234 new(size) | |
| 235 int size; | |
| 236 { | |
| 237 register char *space = ALLOC(size); | |
| 238 | |
| 239 if (space == NULL) { | |
| 240 sprintf(prbuf,"Rogue ran out of memory (used = %d, wanted = %d).", | |
| 241 md_memused(), size); | |
| 242 fatal(prbuf); | |
| 243 } | |
| 244 total++; | |
| 245 return space; | |
| 246 } | |
| 247 |
