comparison xrogue/monsters.c @ 236:7c1cb43f346e

XRogue: get rid of VOID as an alias for long. Maybe some compilers in 1986 didn't handle void pointers well, but they are no longer a concern.
author John "Elwin" Edwards
date Mon, 07 Mar 2016 20:44:01 -0500
parents f54901b9c39b
children e52a8a7ad4c5
comparison
equal deleted inserted replaced
235:2dcf10d45d5b 236:7c1cb43f346e
683 if (!save(VS_MAGIC, &player, 0)) { 683 if (!save(VS_MAGIC, &player, 0)) {
684 if (off(player, ISCLEAR)) { 684 if (off(player, ISCLEAR)) {
685 if (find_slot(unconfuse)) 685 if (find_slot(unconfuse))
686 lengthen(unconfuse, HUHDURATION); 686 lengthen(unconfuse, HUHDURATION);
687 else { 687 else {
688 fuse(unconfuse, (VOID *)NULL, HUHDURATION, AFTER); 688 fuse(unconfuse, NULL, HUHDURATION, AFTER);
689 msg("%s's gaze has confused you.",prname(mname, TRUE)); 689 msg("%s's gaze has confused you.",prname(mname, TRUE));
690 turn_on(player, ISHUH); 690 turn_on(player, ISHUH);
691 } 691 }
692 } 692 }
693 else msg("You feel dizzy for a moment, but it quickly passes."); 693 else msg("You feel dizzy for a moment, but it quickly passes.");
725 if(on(*tp, CANBLIND) && !find_slot(sight)) { 725 if(on(*tp, CANBLIND) && !find_slot(sight)) {
726 turn_off(*tp, CANBLIND); 726 turn_off(*tp, CANBLIND);
727 if (!save(VS_WAND, &player, 0)) { 727 if (!save(VS_WAND, &player, 0)) {
728 msg("The gaze of %s blinds you! ", prname(mname, FALSE)); 728 msg("The gaze of %s blinds you! ", prname(mname, FALSE));
729 turn_on(player, ISBLIND); 729 turn_on(player, ISBLIND);
730 fuse(sight, (VOID *)NULL, rnd(30)+20, AFTER); 730 fuse(sight, NULL, rnd(30)+20, AFTER);
731 light(&hero); 731 light(&hero);
732 } 732 }
733 } 733 }
734 734
735 /* the sight of the ghost can age you! */ 735 /* the sight of the ghost can age you! */