Mercurial > hg > early-roguelike
comparison rogue4/armor.c @ 12:9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
author | edwarj4 |
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date | Sat, 24 Oct 2009 16:52:52 +0000 |
parents | |
children | 1b73a8641b37 |
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11:949d558c2162 | 12:9535a08ddc39 |
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1 /* | |
2 * This file contains misc functions for dealing with armor | |
3 * @(#)armor.c 4.8 (Berkeley) 4/6/82 | |
4 * | |
5 * Rogue: Exploring the Dungeons of Doom | |
6 * Copyright (C) 1980, 1981, 1982 Michael Toy, Ken Arnold and Glenn Wichman | |
7 * All rights reserved. | |
8 * | |
9 * See the file LICENSE.TXT for full copyright and licensing information. | |
10 */ | |
11 | |
12 #include <curses.h> | |
13 #include "rogue.h" | |
14 | |
15 /* | |
16 * wear: | |
17 * The player wants to wear something, so let him/her put it on. | |
18 */ | |
19 wear() | |
20 { | |
21 register THING *obj; | |
22 register char *sp; | |
23 | |
24 if (cur_armor != NULL) | |
25 { | |
26 addmsg("you are already wearing some"); | |
27 if (!terse) | |
28 addmsg(". You'll have to take it off first"); | |
29 endmsg(); | |
30 after = FALSE; | |
31 return; | |
32 } | |
33 if ((obj = get_item("wear", ARMOR)) == NULL) | |
34 return; | |
35 if (obj->o_type != ARMOR) | |
36 { | |
37 msg("you can't wear that"); | |
38 return; | |
39 } | |
40 waste_time(); | |
41 obj->o_flags |= ISKNOW; | |
42 sp = inv_name(obj, TRUE); | |
43 cur_armor = obj; | |
44 if (!terse) | |
45 addmsg("you are now "); | |
46 msg("wearing %s", sp); | |
47 } | |
48 | |
49 /* | |
50 * take_off: | |
51 * Get the armor off of the players back | |
52 */ | |
53 take_off() | |
54 { | |
55 register THING *obj; | |
56 | |
57 if ((obj = cur_armor) == NULL) | |
58 { | |
59 after = FALSE; | |
60 if (terse) | |
61 msg("not wearing armor"); | |
62 else | |
63 msg("you aren't wearing any armor"); | |
64 return; | |
65 } | |
66 if (!dropcheck(cur_armor)) | |
67 return; | |
68 cur_armor = NULL; | |
69 if (terse) | |
70 addmsg("was"); | |
71 else | |
72 addmsg("you used to be "); | |
73 msg(" wearing %c) %s", pack_char(obj), inv_name(obj, TRUE)); | |
74 } | |
75 | |
76 /* | |
77 * waste_time: | |
78 * Do nothing but let other things happen | |
79 */ | |
80 waste_time() | |
81 { | |
82 do_daemons(BEFORE); | |
83 do_fuses(BEFORE); | |
84 do_daemons(AFTER); | |
85 do_fuses(AFTER); | |
86 } |