Mercurial > hg > early-roguelike
comparison rogue4/rip.c @ 12:9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
| author | edwarj4 |
|---|---|
| date | Sat, 24 Oct 2009 16:52:52 +0000 |
| parents | |
| children | 4967c46f1320 |
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| 11:949d558c2162 | 12:9535a08ddc39 |
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| 1 /* | |
| 2 * File for the fun ends | |
| 3 * Death or a total win | |
| 4 * | |
| 5 * @(#)rip.c 4.28 (Berkeley) 4/12/82 | |
| 6 * | |
| 7 * Rogue: Exploring the Dungeons of Doom | |
| 8 * Copyright (C) 1980, 1981, 1982 Michael Toy, Ken Arnold and Glenn Wichman | |
| 9 * All rights reserved. | |
| 10 * | |
| 11 * See the file LICENSE.TXT for full copyright and licensing information. | |
| 12 */ | |
| 13 | |
| 14 #include <curses.h> | |
| 15 #include <time.h> | |
| 16 #include <signal.h> | |
| 17 #include <sys/types.h> | |
| 18 #include <string.h> | |
| 19 #include <stdlib.h> | |
| 20 #include "rogue.h" | |
| 21 | |
| 22 static char *rip[] = { | |
| 23 " __________", | |
| 24 " / \\", | |
| 25 " / REST \\", | |
| 26 " / IN \\", | |
| 27 " / PEACE \\", | |
| 28 " / \\", | |
| 29 " | |", | |
| 30 " | |", | |
| 31 " | killed by a |", | |
| 32 " | |", | |
| 33 " | 1980 |", | |
| 34 " *| * * * | *", | |
| 35 " ________)/\\\\_//(\\/(/\\)/\\//\\/|_)_______", | |
| 36 0 | |
| 37 }; | |
| 38 | |
| 39 /* | |
| 40 * score: | |
| 41 * Figure score and post it. | |
| 42 */ | |
| 43 /* VARARGS2 */ | |
| 44 score(amount, flags, monst) | |
| 45 int amount, flags; | |
| 46 char monst; | |
| 47 { | |
| 48 register struct sc_ent *scp; | |
| 49 register int i; | |
| 50 register struct sc_ent *sc2; | |
| 51 register FILE *outf; | |
| 52 register int prflags = 0; | |
| 53 register void (*fp)(int); | |
| 54 register int uid; | |
| 55 char scoreline[MAXSTR + 100]; | |
| 56 | |
| 57 static struct sc_ent { | |
| 58 char sc_name[MAXSTR]; | |
| 59 unsigned int sc_flags; | |
| 60 unsigned int sc_uid; | |
| 61 unsigned short sc_monster; | |
| 62 unsigned short sc_score; | |
| 63 unsigned short sc_level; | |
| 64 } top_ten[10]; | |
| 65 static char *reason[] = { | |
| 66 "killed", | |
| 67 "quit", | |
| 68 "A total winner", | |
| 69 }; | |
| 70 void endit(); | |
| 71 | |
| 72 start_score(); | |
| 73 | |
| 74 if (fd >= 0) | |
| 75 outf = md_fdopen(fd, "wb"); | |
| 76 else | |
| 77 return; | |
| 78 | |
| 79 for (scp = top_ten; scp <= &top_ten[9]; scp++) | |
| 80 { | |
| 81 scp->sc_score = 0; | |
| 82 for (i = 0; i < MAXSTR; i++) | |
| 83 scp->sc_name[i] = rnd(255); | |
| 84 scp->sc_flags = RN; | |
| 85 scp->sc_level = RN; | |
| 86 scp->sc_monster = RN; | |
| 87 scp->sc_uid = RN; | |
| 88 } | |
| 89 | |
| 90 signal(SIGINT, SIG_DFL); | |
| 91 if (flags != -1 | |
| 92 #ifdef WIZARD | |
| 93 || wizard | |
| 94 #endif | |
| 95 ) | |
| 96 { | |
| 97 mvaddstr(LINES - 1, 0 , "[Press return to continue]"); | |
| 98 refresh(); | |
| 99 wgetnstr(stdscr,prbuf,80); | |
| 100 move(LINES - 1, 0); | |
| 101 clrtoeol(); | |
| 102 refresh(); | |
| 103 endwin(); | |
| 104 } | |
| 105 #ifdef WIZARD | |
| 106 if (wizard) | |
| 107 if (strcmp(prbuf, "names") == 0) | |
| 108 prflags = 1; | |
| 109 else if (strcmp(prbuf, "edit") == 0) | |
| 110 prflags = 2; | |
| 111 #endif | |
| 112 for(i=0; i<10; i++) | |
| 113 { | |
| 114 encread((char *) &top_ten[i].sc_name, MAXSTR, fd); | |
| 115 scoreline[0] = '\0'; | |
| 116 encread((char *) scoreline, 100, fd); | |
| 117 sscanf(scoreline, "%d %d %hd %hd %hd", &top_ten[i].sc_flags, | |
| 118 &top_ten[i].sc_uid, &top_ten[i].sc_monster, &top_ten[i].sc_score, | |
| 119 &top_ten[i].sc_level); | |
| 120 } | |
| 121 /* | |
| 122 * Insert her in list if need be | |
| 123 */ | |
| 124 sc2 = NULL; | |
| 125 if (!noscore) | |
| 126 { | |
| 127 uid = md_getuid(); | |
| 128 | |
| 129 for (scp = top_ten; scp <= &top_ten[9]; scp++) | |
| 130 if (amount > scp->sc_score) | |
| 131 break; | |
| 132 #ifdef LIMIT_TOPTEN | |
| 133 else if (flags != 2 && scp->sc_uid == uid && scp->sc_flags != 2) | |
| 134 scp = &top_ten[9] + 1; /* only one score per nowin uid */ | |
| 135 #endif | |
| 136 if (scp <= &top_ten[9]) | |
| 137 { | |
| 138 #ifdef LIMIT_TOPTEN | |
| 139 if (flags != 2) | |
| 140 for (sc2 = scp; sc2 <= &top_ten[9]; sc2++) | |
| 141 { | |
| 142 if (sc2->sc_uid == uid && sc2->sc_flags != 2) | |
| 143 break; | |
| 144 } | |
| 145 else | |
| 146 #endif | |
| 147 sc2 = &top_ten[9]; | |
| 148 while (sc2 > scp) | |
| 149 { | |
| 150 *sc2 = sc2[-1]; | |
| 151 sc2--; | |
| 152 } | |
| 153 scp->sc_score = amount; | |
| 154 strncpy(scp->sc_name, whoami, MAXSTR); | |
| 155 scp->sc_flags = flags; | |
| 156 if (flags == 2) | |
| 157 scp->sc_level = max_level; | |
| 158 else | |
| 159 scp->sc_level = level; | |
| 160 scp->sc_monster = monst; | |
| 161 scp->sc_uid = uid; | |
| 162 sc2 = scp; | |
| 163 } | |
| 164 } | |
| 165 /* | |
| 166 * Print the list | |
| 167 */ | |
| 168 printf("Top Ten Rogueists:\nRank\tScore\tName\n"); | |
| 169 for (scp = top_ten; scp <= &top_ten[9]; scp++) | |
| 170 { | |
| 171 if (scp->sc_score) { | |
| 172 printf("%d\t%d\t%s: %s on level %d", scp - top_ten + 1, | |
| 173 scp->sc_score, scp->sc_name, reason[scp->sc_flags], | |
| 174 scp->sc_level); | |
| 175 if (scp->sc_flags == 0) | |
| 176 printf(" by %s", killname((char) scp->sc_monster, TRUE)); | |
| 177 if (prflags == 1) | |
| 178 { | |
| 179 char *name; | |
| 180 name = md_getusername(scp->sc_uid); | |
| 181 | |
| 182 if (name == NULL) | |
| 183 printf(" (%d)", scp->sc_uid); | |
| 184 else | |
| 185 printf(" (%s)", name); | |
| 186 putchar('\n'); | |
| 187 } | |
| 188 else if (prflags == 2) | |
| 189 { | |
| 190 fflush(stdout); | |
| 191 fgets(prbuf,80,stdin); | |
| 192 if (prbuf[0] == 'd') | |
| 193 { | |
| 194 for (sc2 = scp; sc2 < &top_ten[9]; sc2++) | |
| 195 *sc2 = *(sc2 + 1); | |
| 196 top_ten[9].sc_score = 0; | |
| 197 for (i = 0; i < MAXSTR; i++) | |
| 198 top_ten[9].sc_name[i] = rnd(255); | |
| 199 top_ten[9].sc_flags = RN; | |
| 200 top_ten[9].sc_level = RN; | |
| 201 top_ten[9].sc_monster = RN; | |
| 202 scp--; | |
| 203 } | |
| 204 } | |
| 205 else | |
| 206 printf(".\n"); | |
| 207 } | |
| 208 else | |
| 209 break; | |
| 210 } | |
| 211 fseek(outf, 0L, 0); | |
| 212 /* | |
| 213 * Update the list file | |
| 214 */ | |
| 215 if (sc2 != NULL) | |
| 216 { | |
| 217 if (lock_sc()) | |
| 218 { | |
| 219 int i; | |
| 220 | |
| 221 fp = signal(SIGINT, SIG_IGN); | |
| 222 | |
| 223 for(i=0; i<10; i++) | |
| 224 { | |
| 225 encwrite((char *) &top_ten[i].sc_name, MAXSTR, outf); | |
| 226 sprintf(scoreline," %d %d %hd %hd %hd \n", | |
| 227 top_ten[i].sc_flags, top_ten[i].sc_uid, | |
| 228 top_ten[i].sc_monster, top_ten[i].sc_score, | |
| 229 top_ten[i].sc_level); | |
| 230 encwrite((char *) scoreline, 100, outf); | |
| 231 } | |
| 232 unlock_sc(); | |
| 233 signal(SIGINT, fp); | |
| 234 } | |
| 235 } | |
| 236 fclose(outf); | |
| 237 } | |
| 238 | |
| 239 /* | |
| 240 * death: | |
| 241 * Do something really fun when he dies | |
| 242 */ | |
| 243 death(monst) | |
| 244 register char monst; | |
| 245 { | |
| 246 register char **dp = rip, *killer; | |
| 247 register struct tm *lt; | |
| 248 time_t date; | |
| 249 char buf[MAXSTR]; | |
| 250 struct tm *localtime(); | |
| 251 | |
| 252 signal(SIGINT, SIG_IGN); | |
| 253 purse -= purse / 10; | |
| 254 signal(SIGINT, leave); | |
| 255 time(&date); | |
| 256 lt = localtime(&date); | |
| 257 clear(); | |
| 258 move(8, 0); | |
| 259 while (*dp) | |
| 260 printw("%s\n", *dp++); | |
| 261 mvaddstr(14, 28-((strlen(whoami)+1)/2), whoami); | |
| 262 sprintf(buf, "%d Au", purse); | |
| 263 mvaddstr(15, 28-((strlen(buf)+1)/2), buf); | |
| 264 killer = killname(monst, FALSE); | |
| 265 mvaddstr(17, 28-((strlen(killer)+1)/2), killer); | |
| 266 if (monst == 's') | |
| 267 mvaddch(16, 32, ' '); | |
| 268 else | |
| 269 mvaddstr(16, 33, vowelstr(killer)); | |
| 270 sprintf(prbuf, "%2d", 1900+lt->tm_year); | |
| 271 mvaddstr(18, 26, prbuf); | |
| 272 move(LINES-1, 0); | |
| 273 refresh(); | |
| 274 score(purse, 0, monst); | |
| 275 exit(0); | |
| 276 } | |
| 277 | |
| 278 /* | |
| 279 * total_winner: | |
| 280 * Code for a winner | |
| 281 */ | |
| 282 total_winner() | |
| 283 { | |
| 284 register THING *obj; | |
| 285 register int worth = 0; | |
| 286 register char c; | |
| 287 register int oldpurse; | |
| 288 | |
| 289 clear(); | |
| 290 standout(); | |
| 291 addstr(" \n"); | |
| 292 addstr(" @ @ @ @ @ @@@ @ @ \n"); | |
| 293 addstr(" @ @ @@ @@ @ @ @ @ \n"); | |
| 294 addstr(" @ @ @@@ @ @ @ @ @ @@@ @@@@ @@@ @ @@@ @ \n"); | |
| 295 addstr(" @@@@ @ @ @ @ @ @ @ @ @ @ @ @ @ @ \n"); | |
| 296 addstr(" @ @ @ @ @ @ @ @@@@ @ @ @@@@@ @ @ @ \n"); | |
| 297 addstr(" @ @ @ @ @ @@ @ @ @ @ @ @ @ @ @ @ \n"); | |
| 298 addstr(" @@@ @@@ @@ @ @ @ @@@@ @@@@ @@@ @@@ @@ @ \n"); | |
| 299 addstr(" \n"); | |
| 300 addstr(" Congratulations, you have made it to the light of day! \n"); | |
| 301 standend(); | |
| 302 addstr("\nYou have joined the elite ranks of those who have escaped the\n"); | |
| 303 addstr("Dungeons of Doom alive. You journey home and sell all your loot at\n"); | |
| 304 addstr("a great profit and are admitted to the fighters guild.\n"); | |
| 305 mvaddstr(LINES - 1, 0, "--Press space to continue--"); | |
| 306 refresh(); | |
| 307 wait_for(' '); | |
| 308 clear(); | |
| 309 mvaddstr(0, 0, " Worth Item"); | |
| 310 oldpurse = purse; | |
| 311 for (c = 'a', obj = pack; obj != NULL; c++, obj = next(obj)) | |
| 312 { | |
| 313 switch (obj->o_type) | |
| 314 { | |
| 315 case FOOD: | |
| 316 worth = 2 * obj->o_count; | |
| 317 when WEAPON: | |
| 318 switch (obj->o_which) | |
| 319 { | |
| 320 case MACE: worth = 8; | |
| 321 when SWORD: worth = 15; | |
| 322 when CROSSBOW: worth = 30; | |
| 323 when ARROW: worth = 1; | |
| 324 when DAGGER: worth = 2; | |
| 325 when TWOSWORD: worth = 75; | |
| 326 when DART: worth = 1; | |
| 327 when BOW: worth = 15; | |
| 328 when BOLT: worth = 1; | |
| 329 when SPEAR: worth = 5; | |
| 330 } | |
| 331 worth *= 3 * (obj->o_hplus + obj->o_dplus) + obj->o_count; | |
| 332 obj->o_flags |= ISKNOW; | |
| 333 when ARMOR: | |
| 334 switch (obj->o_which) | |
| 335 { | |
| 336 case LEATHER: worth = 20; | |
| 337 when RING_MAIL: worth = 25; | |
| 338 when STUDDED_LEATHER: worth = 20; | |
| 339 when SCALE_MAIL: worth = 30; | |
| 340 when CHAIN_MAIL: worth = 75; | |
| 341 when SPLINT_MAIL: worth = 80; | |
| 342 when BANDED_MAIL: worth = 90; | |
| 343 when PLATE_MAIL: worth = 150; | |
| 344 } | |
| 345 worth += (9 - obj->o_ac) * 100; | |
| 346 worth += (10 * (a_class[obj->o_which] - obj->o_ac)); | |
| 347 obj->o_flags |= ISKNOW; | |
| 348 when SCROLL: | |
| 349 worth = s_magic[obj->o_which].mi_worth; | |
| 350 worth *= obj->o_count; | |
| 351 if (!s_know[obj->o_which]) | |
| 352 worth /= 2; | |
| 353 s_know[obj->o_which] = TRUE; | |
| 354 when POTION: | |
| 355 worth = p_magic[obj->o_which].mi_worth; | |
| 356 worth *= obj->o_count; | |
| 357 if (!p_know[obj->o_which]) | |
| 358 worth /= 2; | |
| 359 p_know[obj->o_which] = TRUE; | |
| 360 when RING: | |
| 361 worth = r_magic[obj->o_which].mi_worth; | |
| 362 if (obj->o_which == R_ADDSTR || obj->o_which == R_ADDDAM || | |
| 363 obj->o_which == R_PROTECT || obj->o_which == R_ADDHIT) | |
| 364 if (obj->o_ac > 0) | |
| 365 worth += obj->o_ac * 100; | |
| 366 else | |
| 367 worth = 10; | |
| 368 if (!(obj->o_flags & ISKNOW)) | |
| 369 worth /= 2; | |
| 370 obj->o_flags |= ISKNOW; | |
| 371 r_know[obj->o_which] = TRUE; | |
| 372 when STICK: | |
