comparison arogue5/rogue.h @ 114:a5433ba4cabf

arogue5: fix some daemon-related pointer/int casting. Daemons and fuses take a single argument, nominally an int but either ignored or unsafely cast to a pointer. Its type has now been changed to void*. The save/restore code no longer tries to store this argument in the savefile. For doctor(), this is not a problem, because player is the only argument it is ever given as a daemon. However, alchemy() will fail to do anything when passed NULL. Fixing this would be complicated but possible. Summary: the code is slightly safer, but alchemy jugs are guaranteed to stop working after save and restore, instead of just extremely likely.
author John "Elwin" Edwards
date Fri, 28 Mar 2014 10:57:03 -0700
parents dfeed24bb616
children aac28331e71d
comparison
equal deleted inserted replaced
113:aa582a02eb5d 114:a5433ba4cabf
723 */ 723 */
724 724
725 struct delayed_action { 725 struct delayed_action {
726 int d_type; 726 int d_type;
727 int (*d_func)(); 727 int (*d_func)();
728 int d_arg; 728 void *d_arg;
729 int d_time; 729 int d_time;
730 }; 730 };
731 731
732 /* 732 /*
733 * level types 733 * level types