Mercurial > hg > early-roguelike
comparison arogue7/network.h @ 125:adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
author | John "Elwin" Edwards |
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date | Fri, 08 May 2015 15:24:40 -0400 |
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124:d10fc4a065ac | 125:adfa37e67084 |
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1 /* | |
2 * network.h - networking setup | |
3 * | |
4 * Advanced Rogue | |
5 * Copyright (C) 1984, 1985, 1986 Michael Morgan, Ken Dalka and AT&T | |
6 * All rights reserved. | |
7 * | |
8 * Based on "Rogue: Exploring the Dungeons of Doom" | |
9 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman | |
10 * All rights reserved. | |
11 * | |
12 * See the file LICENSE.TXT for full copyright and licensing information. | |
13 */ | |
14 | |
15 /* | |
16 * Note that networking is set up for machines that can communicate | |
17 * via some system such as uucp. The mechanism listed here uses | |
18 * uux and assumes that the target machine allows access to the | |
19 * game via the uux command. NETCOMMAND must be defined if networking | |
20 * is desired. | |
21 */ | |
22 | |
23 /* #define NETCOMMAND "uux - -n '%s!%s -u' >/dev/null 2>&1" */ | |
24 | |
25 /* Networking information -- should not vary among networking machines */ | |
26 #define SYSLEN 9 | |
27 #define LOGLEN 8 | |
28 #undef NUMNET /* 1 */ | |
29 struct network { | |
30 char *system; | |
31 char *rogue; | |
32 }; | |
33 extern struct network Network[]; | |
34 | |
35 /* This system's name -- should not be defined if uname() is available */ | |
36 #undef SYSTEM /* "ihesa" */ |