comparison rogue3/init.c @ 1:b4856d4d4c4e

Add -n option and system savedir functionality
author edwarj4
date Wed, 14 Oct 2009 01:32:13 +0000
parents 527e2150eaf0
children e551d384f7c6
comparison
equal deleted inserted replaced
0:527e2150eaf0 1:b4856d4d4c4e
18 #include "rogue.h" 18 #include "rogue.h"
19 19
20 int playing = TRUE, running = FALSE, wizard = FALSE; 20 int playing = TRUE, running = FALSE, wizard = FALSE;
21 int notify = TRUE, fight_flush = FALSE, terse = FALSE, door_stop = FALSE; 21 int notify = TRUE, fight_flush = FALSE, terse = FALSE, door_stop = FALSE;
22 int jump = FALSE, slow_invent = FALSE, firstmove = FALSE, askme = FALSE; 22 int jump = FALSE, slow_invent = FALSE, firstmove = FALSE, askme = FALSE;
23 int use_savedir = FALSE;
23 int amulet = FALSE; 24 int amulet = FALSE;
24 int in_shell = FALSE; 25 int in_shell = FALSE;
25 struct linked_list *lvl_obj = NULL, *mlist = NULL; 26 struct linked_list *lvl_obj = NULL, *mlist = NULL;
26 struct object *cur_weapon = NULL; 27 struct object *cur_weapon = NULL;
27 int mpos = 0, no_move = 0, no_command = 0, level = 1, purse = 0, inpack = 0; 28 int mpos = 0, no_move = 0, no_command = 0, level = 1, purse = 0, inpack = 0;