comparison rogue3/rogue.h @ 1:b4856d4d4c4e

Add -n option and system savedir functionality
author edwarj4
date Wed, 14 Oct 2009 01:32:13 +0000
parents 527e2150eaf0
children a731f515575e
comparison
equal deleted inserted replaced
0:527e2150eaf0 1:b4856d4d4c4e
490 extern char * stones[]; 490 extern char * stones[];
491 extern int take; /* Thing the rogue is taking */ 491 extern int take; /* Thing the rogue is taking */
492 extern int terse; /* True if we should be int */ 492 extern int terse; /* True if we should be int */
493 extern struct magic_item things[NUMTHINGS]; /* Chances for each type of item */ 493 extern struct magic_item things[NUMTHINGS]; /* Chances for each type of item */
494 extern int total; /* Total dynamic memory bytes */ 494 extern int total; /* Total dynamic memory bytes */
495 extern int use_savedir; /* True if using system savedir */
495 extern char * w_names[MAXWEAPONS]; /* Names of the various weapons */ 496 extern char * w_names[MAXWEAPONS]; /* Names of the various weapons */
496 extern char wand_mons[27]; 497 extern char wand_mons[27];
497 extern int waswizard; /* Was a wizard sometime */ 498 extern int waswizard; /* Was a wizard sometime */
498 extern char whoami[80]; /* Name of player */ 499 extern char whoami[80]; /* Name of player */
499 extern int wizard; /* True if allows wizard commands */ 500 extern int wizard; /* True if allows wizard commands */