Mercurial > hg > early-roguelike
comparison rogue3/rogue.h @ 1:b4856d4d4c4e
Add -n option and system savedir functionality
| author | edwarj4 | 
|---|---|
| date | Wed, 14 Oct 2009 01:32:13 +0000 | 
| parents | 527e2150eaf0 | 
| children | a731f515575e | 
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| 0:527e2150eaf0 | 1:b4856d4d4c4e | 
|---|---|
| 490 extern char * stones[]; | 490 extern char * stones[]; | 
| 491 extern int take; /* Thing the rogue is taking */ | 491 extern int take; /* Thing the rogue is taking */ | 
| 492 extern int terse; /* True if we should be int */ | 492 extern int terse; /* True if we should be int */ | 
| 493 extern struct magic_item things[NUMTHINGS]; /* Chances for each type of item */ | 493 extern struct magic_item things[NUMTHINGS]; /* Chances for each type of item */ | 
| 494 extern int total; /* Total dynamic memory bytes */ | 494 extern int total; /* Total dynamic memory bytes */ | 
| 495 extern int use_savedir; /* True if using system savedir */ | |
| 495 extern char * w_names[MAXWEAPONS]; /* Names of the various weapons */ | 496 extern char * w_names[MAXWEAPONS]; /* Names of the various weapons */ | 
| 496 extern char wand_mons[27]; | 497 extern char wand_mons[27]; | 
| 497 extern int waswizard; /* Was a wizard sometime */ | 498 extern int waswizard; /* Was a wizard sometime */ | 
| 498 extern char whoami[80]; /* Name of player */ | 499 extern char whoami[80]; /* Name of player */ | 
| 499 extern int wizard; /* True if allows wizard commands */ | 500 extern int wizard; /* True if allows wizard commands */ | 
