Mercurial > hg > early-roguelike
comparison urogue/list.c @ 256:c495a4f288c6
Import UltraRogue from the Roguelike Restoration Project (r1490)
| author | John "Elwin" Edwards |
|---|---|
| date | Tue, 31 Jan 2017 19:56:04 -0500 |
| parents | |
| children |
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| 253:d9badb9c0179 | 256:c495a4f288c6 |
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| 1 /* | |
| 2 list.c - Functions for dealing with linked lists of goodies | |
| 3 | |
| 4 UltraRogue: The Ultimate Adventure in the Dungeons of Doom | |
| 5 Copyright (C) 1985, 1986, 1992, 1993, 1995 Herb Chong | |
| 6 All rights reserved. | |
| 7 | |
| 8 Based on "Advanced Rogue" | |
| 9 Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka | |
| 10 All rights reserved. | |
| 11 | |
| 12 Based on "Rogue: Exploring the Dungeons of Doom" | |
| 13 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman | |
| 14 All rights reserved. | |
| 15 | |
| 16 See the file LICENSE.TXT for full copyright and licensing information. | |
| 17 */ | |
| 18 | |
| 19 #include <stdlib.h> | |
| 20 #include <stdio.h> | |
| 21 #include <string.h> | |
| 22 #include "rogue.h" | |
| 23 | |
| 24 static char errbuf[2 * LINELEN]; | |
| 25 | |
| 26 /* | |
| 27 ur_alloc() | |
| 28 ur_free() | |
| 29 | |
| 30 These are just calls to the system alloc and free, and they also adjust | |
| 31 the totals. The buffer is cleared out because idents need to be zero | |
| 32 before going into the pack, or they will be used as indices! | |
| 33 */ | |
| 34 | |
| 35 void * | |
| 36 ur_alloc(size_t size) | |
| 37 { | |
| 38 char *buf_p; | |
| 39 | |
| 40 total++; | |
| 41 | |
| 42 buf_p = mem_malloc(size); | |
| 43 | |
| 44 if (buf_p == NULL) | |
| 45 return(NULL); | |
| 46 | |
| 47 memset(buf_p,0,size); | |
| 48 | |
| 49 return(buf_p); | |
| 50 } | |
| 51 | |
| 52 void | |
| 53 ur_free(void *buf_p) | |
| 54 { | |
| 55 mem_free(buf_p); | |
| 56 total--; | |
| 57 } | |
| 58 | |
| 59 /* | |
| 60 detach() | |
| 61 Takes an item out of whatever linked list it might be in | |
| 62 .... function needs to be renamed.... | |
| 63 */ | |
| 64 | |
| 65 void | |
| 66 _detach(struct linked_list **list, struct linked_list *item) | |
| 67 { | |
| 68 if (*list == item) | |
| 69 *list = next(item); | |
| 70 | |
| 71 if (prev(item) != NULL) | |
| 72 item->l_prev->l_next = next(item); | |
| 73 | |
| 74 if (next(item) != NULL) | |
| 75 item->l_next->l_prev = prev(item); | |
| 76 | |
| 77 item->l_next = NULL; | |
| 78 item->l_prev = NULL; | |
| 79 } | |
| 80 | |
| 81 /* | |
| 82 _attach() | |
| 83 add an item to the head of a list | |
| 84 ... this needs to be renamed as well ... | |
| 85 */ | |
| 86 | |
| 87 void | |
| 88 _attach(struct linked_list **list, struct linked_list *item) | |
| 89 { | |
| 90 if (*list != NULL) | |
| 91 { | |
| 92 item->l_next = *list; | |
| 93 (*list)->l_prev = item; | |
| 94 item->l_prev = NULL; | |
| 95 } | |
| 96 else | |
| 97 { | |
| 98 item->l_next = NULL; | |
| 99 item->l_prev = NULL; | |
| 100 } | |
| 101 | |
| 102 *list = item; | |
| 103 } | |
| 104 | |
| 105 /* | |
| 106 _attach_after() | |
| 107 | |
| 108 Attaches the given item after the supplied one in the list. If the listed | |
| 109 item is NULL, the new item is attached at the head of the list. | |
| 110 */ | |
| 111 | |
| 112 void | |
| 113 _attach_after(linked_list **list_pp, linked_list *list_p, linked_list *new_p) | |
| 114 { | |
| 115 if (list_p == NULL) | |
| 116 { | |
| 117 _attach(list_pp, new_p); /* stuff it at the beginning */ | |
| 118 return; | |
| 119 } | |
| 120 | |
| 121 if (next(list_p) != NULL) /* something after this one? */ | |
| 122 { | |
| 123 new_p->l_next = next(list_p); | |
| 124 list_p->l_next->l_prev = new_p; | |
| 125 } | |
| 126 else | |
| 127 new_p->l_next = NULL; | |
| 128 | |
| 129 list_p->l_next = new_p; | |
| 130 new_p->l_prev = list_p; | |
| 131 } | |
| 132 | |
| 133 /* | |
| 134 _free_list() | |
| 135 Throw the whole blamed thing away | |
| 136 */ | |
| 137 | |
| 138 void | |
| 139 _free_list(linked_list **ptr) | |
| 140 { | |
| 141 linked_list *item; | |
| 142 | |
| 143 while(*ptr != NULL) | |
| 144 { | |
| 145 item = *ptr; | |
| 146 *ptr = next(item); | |
| 147 discard(item); | |
| 148 } | |
| 149 } | |
| 150 | |
| 151 /* | |
| 152 discard() | |
| 153 free up an item | |
| 154 */ | |
| 155 | |
| 156 void | |
| 157 discard(struct linked_list *item) | |
| 158 { | |
| 159 throw_away(item->data.obj); | |
| 160 ur_free(item); | |
| 161 } | |
| 162 | |
| 163 /* | |
| 164 throw_away() | |
| 165 toss out something (like discard, but without the link_list) | |
| 166 */ | |
| 167 | |
| 168 void | |
| 169 throw_away(struct object *ptr) | |
| 170 { | |
| 171 free_ident(ptr); | |
| 172 ur_free(ptr); | |
| 173 } | |
| 174 | |
| 175 /* | |
| 176 new_item() | |
| 177 get a new item with a specified size | |
| 178 */ | |
| 179 | |
| 180 struct linked_list * | |
| 181 new_item(int size) | |
| 182 { | |
| 183 struct linked_list *item; | |
| 184 | |
| 185 if ((item = new_list()) == NULL) | |
| 186 msg("Ran out of memory for header after %d items.", total); | |
| 187 | |
| 188 if ((item->data.l_data = new_alloc(size)) == NULL) | |
| 189 msg("Ran out of memory for data after %d items.", total); | |
| 190 | |
| 191 item->l_next = item->l_prev = NULL; | |
| 192 | |
| 193 return(item); | |
| 194 } | |
| 195 | |
| 196 void * | |
| 197 new_alloc(size_t size) | |
| 198 { | |
| 199 void *space = ur_alloc(size); | |
| 200 | |
| 201 if (space == NULL) | |
| 202 { | |
| 203 sprintf(errbuf, "Rogue ran out of memory."); | |
| 204 fatal(errbuf); | |
| 205 } | |
| 206 | |
| 207 return(space); | |
| 208 } | |
| 209 | |
| 210 struct linked_list * | |
| 211 new_list(void) | |
| 212 { | |
| 213 union /* ugly_lint_hack */ | |
| 214 { | |
| 215 struct linked_list *ll; | |
| 216 void *vptr; | |
| 217 } newp; | |
| 218 | |
| 219 newp.vptr = mem_malloc(sizeof(struct linked_list)); | |
| 220 memset(newp.vptr,0,sizeof(struct linked_list)); | |
| 221 return(newp.ll); | |
| 222 } |
