Mercurial > hg > early-roguelike
comparison urogue/state.c @ 256:c495a4f288c6
Import UltraRogue from the Roguelike Restoration Project (r1490)
| author | John "Elwin" Edwards |
|---|---|
| date | Tue, 31 Jan 2017 19:56:04 -0500 |
| parents | |
| children | 2908dc47f9e2 |
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| 253:d9badb9c0179 | 256:c495a4f288c6 |
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| 1 /* | |
| 2 state.c - Portable Rogue Save State Code | |
| 3 | |
| 4 Copyright (C) 1993, 1995 Nicholas J. Kisseberth | |
| 5 | |
| 6 Redistribution and use in source and binary forms, with or without | |
| 7 modification, are permitted provided that the following conditions | |
| 8 are met: | |
| 9 1. Redistributions of source code must retain the above copyright | |
| 10 notice, this list of conditions and the following disclaimer. | |
| 11 2. Redistributions in binary form must reproduce the above copyright | |
| 12 notice, this list of conditions and the following disclaimer in the | |
| 13 documentation and/or other materials provided with the distribution. | |
| 14 3. Neither the name(s) of the author(s) nor the names of other contributors | |
| 15 may be used to endorse or promote products derived from this software | |
| 16 without specific prior written permission. | |
| 17 | |
| 18 THIS SOFTWARE IS PROVIDED BY THE AUTHOR(S) AND CONTRIBUTORS ``AS IS'' AND | |
| 19 ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| 20 IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | |
| 21 ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR(S) OR CONTRIBUTORS BE LIABLE | |
| 22 FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| 23 DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS | |
| 24 OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) | |
| 25 HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT | |
| 26 LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY | |
| 27 OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF | |
| 28 SUCH DAMAGE. | |
| 29 */ | |
| 30 | |
| 31 /* | |
| 32 Notes | |
| 33 | |
| 34 Should move all game variables into one place | |
| 35 Should move save/restore code into save.c or some such | |
| 36 */ | |
| 37 | |
| 38 #include <assert.h> | |
| 39 #include <stdlib.h> | |
| 40 #include <string.h> | |
| 41 #include "rogue.h" | |
| 42 | |
| 43 /* | |
| 44 Variables for global game state. | |
| 45 | |
| 46 All variables that need to get saved when saving a game | |
| 47 are defined in this file. Long term goal is to move many | |
| 48 of these variables into a "struct level" data type of some | |
| 49 kind... perhaps not, maybe struct game... | |
| 50 | |
| 51 Other global variables that don't need to get saved are | |
| 52 kept in main.c. | |
| 53 | |
| 54 Other global variables that don't change during the course | |
| 55 of a game are kept in urogue.c, monsdata.c, data.c. | |
| 56 */ | |
| 57 | |
| 58 #define _X_ { 0, 0, 0, 0, 0 } | |
| 59 | |
| 60 struct delayed_action | |
| 61 d_list[MAXDAEMONS] = /* daemon/fuse list */ | |
| 62 { | |
| 63 _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, | |
| 64 _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, | |
| 65 _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, | |
| 66 _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, | |
| 67 _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, | |
| 68 _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, | |
| 69 }; | |
| 70 | |
| 71 #undef _X_ | |
| 72 | |
| 73 char *s_names[MAXSCROLLS]; /* Names of the scrolls */ | |
| 74 char *p_colors[MAXPOTIONS]; /* Colors of the potions */ | |
| 75 char *r_stones[MAXRINGS]; /* Stone settings of the rings */ | |
| 76 char *ws_made[MAXSTICKS]; /* What sticks are made of */ | |
| 77 char *ws_type[MAXSTICKS]; /* Is it a wand or a staff */ | |
| 78 | |
| 79 char *guess_items[MAXMAGICTYPES][MAXMAGICITEMS]; /* guess magic is */ | |
| 80 int know_items[MAXMAGICTYPES][MAXMAGICITEMS]; /* flag knowlede of magic */ | |
| 81 /* object data */ | |
| 82 | |
| 83 struct trap traps[2 * MAXTRAPS]; /* 2x for special effects */ | |
| 84 struct room rooms[MAXROOMS]; /* One for each room -- A level */ | |
| 85 struct room *oldrp = NULL; /* Roomin(&player.t_oldpos) */ | |
| 86 struct thing player; /* The rogue */ | |
| 87 struct linked_list *lvl_obj = NULL; /* Treasure on this level */ | |
| 88 struct linked_list *fam_ptr = NULL; /* A ptr to the familiar */ | |
| 89 struct linked_list *mlist = NULL; /* Monsters on this level */ | |
| 90 struct thing *beast; /* The last beast that attacked */ | |
| 91 struct object *cur_armor = NULL; /* what rogue wears */ | |
| 92 struct object *cur_weapon = NULL; /* ... and wields */ | |
| 93 struct object *cur_ring[10]; /* His rings */ | |
| 94 struct linked_list *curr_mons = NULL; /* The mons. currently moving */ | |
| 95 struct linked_list *next_mons = NULL; /* The mons. after curr_mons */ | |
| 96 | |
| 97 /* Misc. game state info */ | |
| 98 char dummybuf1[50000]; | |
| 99 char dummybuf2[50000]; | |
| 100 char msgbuf[10][2*LINELEN]; /* message buffer history */ | |
| 101 int msg_index = 0; /* index in msg history buffer for nxt msg */ | |
| 102 int foodlev = 1; /* how fast he eats food */ | |
| 103 int ntraps = 0; /* Number of traps on this level */ | |
| 104 int dnum = 0; /* Dungeon number */ | |
| 105 int max_level = 0; /* Deepest player has gone */ | |
| 106 int lost_dext = 0; /* amount of lost dexterity */ | |
| 107 int no_command = 0; | |
| 108 int level = 0; | |
| 109 int see_dist = 3; | |
| 110 int no_food = 0; | |
| 111 int count = 0; | |
| 112 int food_left = HUNGERTIME; | |
| 113 int group = 1; | |
| 114 int hungry_state = F_OK; | |
| 115 int infest_dam = 0; | |
| 116 int lost_str = 0; | |
| 117 int hold_count = 0; | |
| 118 int trap_tries = 0; | |
| 119 int has_artifact = 0; | |
| 120 int picked_artifact = 0; | |
| 121 int luck = 0; | |
| 122 int resurrect = 0; | |
| 123 int fam_type = 0; /* The type of familiar */ | |
| 124 int mons_summoned = 0; /* Number of summoned monsters */ | |
| 125 char PLAYER = VPLAYER; /* what the player looks like */ | |
| 126 char take = 0; /* Thing the rogue is taking */ | |
| 127 char runch = 0; /* Direction player is running */ | |
| 128 int char_type = C_NOTSET; /* what type of character is player */ | |
| 129 int inv_type = INV_CLEAR; /* Overwrite style of inventory */ | |
| 130 int pool_teleport = FALSE; /* just teleported from a pool */ | |
| 131 int inwhgt = FALSE; /* true if from wghtchk() */ | |
| 132 int after = 0; /* True if we want after daemons */ | |
| 133 int waswizard = 0; /* Was a wizard sometime */ | |
| 134 int canwizard = 1; /* Will be permitted to do this */ | |
| 135 int playing = TRUE; | |
| 136 int running = FALSE; | |
| 137 int fighting = FALSE; | |
| 138 int wizard = FALSE; | |
| 139 int wiz_verbose = TRUE; | |
| 140 int moving = FALSE; | |
| 141 coord delta; /* Change indicated to get_dir() */ | |
| 142 LEVTYPE levtype; /* type of level i'm on */ | |
| 143 long purse = 0; | |
| 144 unsigned long total = 0; | |
| 145 | |
| 146 WINDOW *cw; /* Window that the player sees */ | |
| 147 WINDOW *hw; /* Used for the help command */ | |
| 148 WINDOW *mw; /* Used to store mosnters */ | |
| 149 | |
| 150 /* options.o */ | |
| 151 /* game options */ | |
| 152 | |
| 153 int terse = FALSE; | |
| 154 int door_stop = FALSE; | |
| 155 int jump = TRUE; | |
| 156 int doorstop = TRUE; | |
| 157 int firstmove = FALSE; | |
| 158 int askme = FALSE; | |
| 159 char whoami[2 * LINELEN]; /* Name of player */ | |
| 160 char fruit[2 * LINELEN]; /* Favorite fruit */ | |
| 161 char file_name[2 * LINELEN]; /* Save file name */ | |
| 162 char score_file[2 * LINELEN]; /* Score file name */ | |
| 163 | |
| 164 /****************************************************************************/ | |
| 165 /* Portable Save State Code */ | |
| 166 /* */ | |
| 167 /* UltraRogue v1.04 */ | |
| 168 /****************************************************************************/ | |
| 169 | |
| 170 #define URS_STATS 0xABCD0001 | |
| 171 #define URS_THING 0xABCD0002 | |
| 172 #define URS_OBJECT 0xABCD0003 | |
| 173 #define URS_MAGIC 0xABCD0004 | |
| 174 #define URS_KNOWS 0xABCD0005 | |
| 175 #define URS_GUESSES 0xABCD0006 | |
| 176 #define URS_STACKOBJECT 0xABCD0007 | |
| 177 #define URS_BAGOBJECT 0xABCD0008 | |
| 178 #define URS_MONSTERLIST 0xABCD0009 | |
| 179 #define URS_MONSTERSTATS 0xABCD000A | |
| 180 #define URS_MONSTER 0xABCD000B | |
| 181 #define URS_TRAP 0xABCD000C | |
| 182 #define URS_WINDOW 0xABCD000D | |
| 183 #define URS_DAEMONS 0xABCD000E | |
| 184 | |
| 185 void | |
| 186 ur_write(FILE *savef, void *ptr, size_t size) | |
| 187 { | |
| 188 if (size == 0) | |
| 189 return; | |
| 190 | |
| 191 fwrite(ptr,size,1,savef); | |
| 192 } | |
| 193 | |
| 194 void | |
| 195 ur_read(FILE *savef, void *ptr, size_t size) | |
| 196 { | |
| 197 if (size == 0) | |
| 198 return; | |
| 199 | |
| 200 fread(ptr,size,1,savef); | |
| 201 } | |
| 202 | |
| 203 void | |
| 204 ur_write_int(FILE *savef, int c) | |
| 205 { | |
| 206 ur_write(savef,&c,sizeof(int)); | |
| 207 } | |
| 208 | |
| 209 int | |
| 210 ur_read_int(FILE *savef) | |
| 211 { | |
| 212 int i; | |
| 213 | |
| 214 ur_read(savef, &i, sizeof(int)); | |
| 215 | |
| 216 return(i); | |
| 217 } | |
| 218 | |
| 219 void | |
| 220 ur_write_short(FILE *savef, short c) | |
| 221 { | |
| 222 ur_write(savef,&c,sizeof(short)); | |
| 223 } | |
| 224 | |
| 225 short | |
| 226 ur_read_short(FILE *savef) | |
| 227 { | |
| 228 short s; | |
| 229 | |
| 230 ur_read(savef, &s, sizeof(short)); | |
| 231 | |
| 232 return(s); | |
| 233 } | |
| 234 | |
| 235 void | |
| 236 ur_write_long(FILE *savef, long c) | |
| 237 { | |
| 238 ur_write(savef,&c,sizeof(long)); | |
| 239 } | |
| 240 | |
| 241 long | |
| 242 ur_read_long(FILE *savef) | |
| 243 { | |
| 244 long l; | |
| 245 | |
| 246 ur_read(savef, &l, sizeof(long)); | |
| 247 | |
| 248 return(l); | |
| 249 } | |
| 250 | |
| 251 void | |
| 252 ur_write_ulong(FILE *savef, unsigned long c) | |
| 253 { | |
| 254 ur_write(savef,&c,sizeof(unsigned long)); | |
| 255 } | |
| 256 | |
| 257 unsigned long | |
| 258 ur_read_ulong(FILE *savef) | |
| 259 { | |
| 260 long l; | |
| 261 | |
| 262 ur_read(savef, &l, sizeof(unsigned long)); | |
| 263 | |
| 264 return(l); | |
| 265 } | |
| 266 | |
| 267 void | |
| 268 ur_unread_long(FILE *savef) | |
| 269 { | |
| 270 fseek(savef, -(long)sizeof(long), SEEK_CUR); | |
| 271 } | |
| 272 | |
| 273 void | |
| 274 ur_write_char(FILE *savef, char c) | |
| 275 { | |
| 276 ur_write(savef,&c,sizeof(char)); | |
| 277 } | |
| 278 | |
| 279 char | |
| 280 ur_read_char(FILE *savef) | |
| 281 { | |
| 282 char c; | |
| 283 | |
| 284 ur_read(savef, &c, sizeof(char)); | |
| 285 | |
| 286 return(c); | |
| 287 } | |
| 288 | |
| 289 void | |
| 290 ur_write_string(FILE *savef, char *s) | |
| 291 { | |
| 292 size_t len; | |
| 293 | |
| 294 len = (s == NULL) ? 0L : strlen(s) + 1 ; | |
| 295 | |
| 296 ur_write_long(savef, (long) len); | |
| 297 ur_write(savef,s,len); | |
| 298 } | |
| 299 | |
| 300 | |
| 301 char * | |
| 302 ur_read_string(FILE *savef) | |
| 303 { | |
| 304 size_t len; | |
| 305 char *buf; | |
| 306 | |
| 307 len = ur_read_long(savef); | |
| 308 | |
| 309 if (len == 0) | |
| 310 return(NULL); | |
| 311 | |
| 312 buf = ur_alloc(len); | |
| 313 | |
| 314 if (buf == NULL) /* Should flag a global error condition... */ | |
| 315 return(NULL); | |
| 316 | |
| 317 ur_read(savef,buf,len); | |
| 318 | |
| 319 return(buf); | |
| 320 } | |
| 321 | |
| 322 void | |
| 323 ur_write_coord(FILE *savef, coord c) | |
| 324 { | |
| 325 ur_write_int(savef, c.x); | |
| 326 ur_write_int(savef, c.y); | |
| 327 } | |
| 328 | |
| 329 coord | |
| 330 ur_read_coord(FILE *savef) | |
| 331 { | |
| 332 coord c; | |
| 333 | |
| 334 c.x = ur_read_int(savef); | |
| 335 c.y = ur_read_int(savef); | |
| 336 | |
| 337 return(c); | |
| 338 } | |
| 339 | |
| 340 void | |
| 341 ur_write_room(FILE *savef, struct room *r) | |
| 342 { | |
| 343 int i; | |
| 344 | |
| 345 ur_write_coord(savef, r->r_pos); | |
| 346 ur_write_coord(savef, r->r_max); | |
| 347 | |
| 348 for(i=0; i<MAXDOORS; i++) | |
| 349 ur_write_coord(savef, r->r_exit[i]); | |
| 350 | |
| 351 ur_write_int(savef, r->r_flags); | |
| 352 ur_write_int(savef, r->r_nexits); | |
| 353 ur_write_int(savef, r->r_flags); | |
| 354 } | |
| 355 | |
| 356 struct room * | |
| 357 ur_read_room(FILE *savef) | |
| 358 { | |
| 359 struct room *r; | |
| 360 int i; | |
| 361 | |
| 362 r = ur_alloc( sizeof(struct room) ); | |
| 363 | |
| 364 r->r_pos = ur_read_coord(savef); | |
| 365 r->r_max = ur_read_coord(savef); | |
| 366 | |
| 367 for(i=0; i<MAXDOORS; i++) | |
