comparison rogue3/chase.c @ 180:d9e44e18eeec

rogue3: initialize various pointers. MSVC is afraid they might get used while uninitialized.
author John "Elwin" Edwards
date Fri, 31 Jul 2015 15:34:34 -0400
parents 527e2150eaf0
children
comparison
equal deleted inserted replaced
172:c199a15a2c70 180:d9e44e18eeec
160 chase(struct thing *tp, coord *ee) 160 chase(struct thing *tp, coord *ee)
161 { 161 {
162 int x, y; 162 int x, y;
163 int dist, thisdist; 163 int dist, thisdist;
164 struct linked_list *item; 164 struct linked_list *item;
165 struct object *obj; 165 struct object *obj = NULL;
166 coord *er = &tp->t_pos; 166 coord *er = &tp->t_pos;
167 int ch; 167 int ch;
168 168
169 /* 169 /*
170 * If the thing is confused, let it move randomly. Invisible 170 * If the thing is confused, let it move randomly. Invisible