Mercurial > hg > early-roguelike
comparison arogue5/mach_dep.h @ 99:dfeed24bb616
arogue5: port to autoconf.
'configure' and 'make install' now work. There may be problems with
hard-to-test features like MAXLOAD.
| author | John "Elwin" Edwards |
|---|---|
| date | Sat, 31 Aug 2013 09:18:07 -0700 |
| parents | d8e5c5dd9b55 |
| children |
comparison
equal
deleted
inserted
replaced
| 98:ea71ef31d9be | 99:dfeed24bb616 |
|---|---|
| 11 * | 11 * |
| 12 * See the file LICENSE.TXT for full copyright and licensing information. | 12 * See the file LICENSE.TXT for full copyright and licensing information. |
| 13 */ | 13 */ |
| 14 | 14 |
| 15 /* | 15 /* |
| 16 * Things that get set in config.h have been #if 0'd out. You should only | |
| 17 * need to set them here if you don't use configure and want to enable those | |
| 18 * features. | |
| 19 */ | |
| 20 | |
| 21 /* | |
| 16 * define that the wizard commands exist | 22 * define that the wizard commands exist |
| 17 */ | 23 */ |
| 24 #if 0 | |
| 18 #undef WIZARD /*1*/ | 25 #undef WIZARD /*1*/ |
| 26 #endif | |
| 19 | 27 |
| 20 /* | 28 /* |
| 21 * define if you want to limit scores to one per class per userid | 29 * define if you want to limit scores to one per class per userid |
| 22 */ | 30 */ |
| 31 #if 0 | |
| 23 #undef LIMITSCORE | 32 #undef LIMITSCORE |
| 33 #endif | |
| 24 | 34 |
| 25 /* | 35 /* |
| 26 * where scorefile should live | 36 * where scorefile should live |
| 27 */ | 37 */ |
| 38 #if 0 | |
| 28 #define SCOREFILE "/var/local/games/roguelike/arogue5.scr" | 39 #define SCOREFILE "/var/local/games/roguelike/arogue5.scr" |
| 29 #define LOGFILE "/var/local/games/roguelike/arogue5.log" | 40 #define LOGFILE "/var/local/games/roguelike/arogue5.log" |
| 30 #define SAVEDIR "/var/local/games/roguelike/arogue5save/" | 41 #define SAVEDIR "/var/local/games/roguelike/arogue5save/" |
| 42 #endif | |
| 31 | 43 |
| 32 /* | 44 /* |
| 33 * Variables for checking to make sure the system isn't too loaded | 45 * Variables for checking to make sure the system isn't too loaded |
| 34 * for people to play | 46 * for people to play |
| 35 */ | 47 */ |
| 36 | 48 |
| 49 #if 0 | |
| 37 #undef MAXUSERS /*40*/ /* max number of users for this game */ | 50 #undef MAXUSERS /*40*/ /* max number of users for this game */ |
| 38 #undef MAXLOAD /*40*/ /* 10 * max 15 minute load average */ | 51 #undef MAXLOAD /*40*/ /* 10 * max 15 minute load average */ |
| 52 #endif | |
| 39 | 53 |
| 40 #undef CHECKTIME /*15*/ /* number of minutes between load checks */ | 54 #undef CHECKTIME /*15*/ /* number of minutes between load checks */ |
| 41 /* if not defined checks are only on startup */ | 55 /* if not defined checks are only on startup */ |
| 42 | 56 |
| 43 #ifdef MAXLOAD | 57 #ifdef MAXLOAD |
