comparison rogue3/init.c @ 5:e361fbca47ec

Ask about unidentified objects by default
author edwarj4
date Fri, 16 Oct 2009 14:21:24 +0000
parents e551d384f7c6
children ee250e3646fd
comparison
equal deleted inserted replaced
4:ca928738f2a0 5:e361fbca47ec
17 #include "machdep.h" 17 #include "machdep.h"
18 #include "rogue.h" 18 #include "rogue.h"
19 19
20 int playing = TRUE, running = FALSE, wizard = FALSE; 20 int playing = TRUE, running = FALSE, wizard = FALSE;
21 int notify = TRUE, fight_flush = FALSE, terse = FALSE, door_stop = FALSE; 21 int notify = TRUE, fight_flush = FALSE, terse = FALSE, door_stop = FALSE;
22 int jump = FALSE, slow_invent = FALSE, firstmove = FALSE, askme = FALSE; 22 int jump = FALSE, slow_invent = FALSE, firstmove = FALSE, askme = TRUE;
23 int use_savedir = FALSE; 23 int use_savedir = FALSE;
24 int amulet = FALSE; 24 int amulet = FALSE;
25 int in_shell = FALSE; 25 int in_shell = FALSE;
26 struct linked_list *lvl_obj = NULL, *mlist = NULL; 26 struct linked_list *lvl_obj = NULL, *mlist = NULL;
27 struct object *cur_weapon = NULL; 27 struct object *cur_weapon = NULL;