Mercurial > hg > early-roguelike
comparison rogue3/init.c @ 5:e361fbca47ec
Ask about unidentified objects by default
author | edwarj4 |
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date | Fri, 16 Oct 2009 14:21:24 +0000 |
parents | e551d384f7c6 |
children | ee250e3646fd |
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4:ca928738f2a0 | 5:e361fbca47ec |
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17 #include "machdep.h" | 17 #include "machdep.h" |
18 #include "rogue.h" | 18 #include "rogue.h" |
19 | 19 |
20 int playing = TRUE, running = FALSE, wizard = FALSE; | 20 int playing = TRUE, running = FALSE, wizard = FALSE; |
21 int notify = TRUE, fight_flush = FALSE, terse = FALSE, door_stop = FALSE; | 21 int notify = TRUE, fight_flush = FALSE, terse = FALSE, door_stop = FALSE; |
22 int jump = FALSE, slow_invent = FALSE, firstmove = FALSE, askme = FALSE; | 22 int jump = FALSE, slow_invent = FALSE, firstmove = FALSE, askme = TRUE; |
23 int use_savedir = FALSE; | 23 int use_savedir = FALSE; |
24 int amulet = FALSE; | 24 int amulet = FALSE; |
25 int in_shell = FALSE; | 25 int in_shell = FALSE; |
26 struct linked_list *lvl_obj = NULL, *mlist = NULL; | 26 struct linked_list *lvl_obj = NULL, *mlist = NULL; |
27 struct object *cur_weapon = NULL; | 27 struct object *cur_weapon = NULL; |