Mercurial > hg > early-roguelike
comparison arogue5/move.c @ 304:e52a8a7ad4c5
Fix many compiler warnings.
There should only be two changes in behavior:
arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly
applied to characters who are not monks instead of monks who are not
empty-handed.
urogue/fight.c: fixed an interaction with the "debug" macro that could
cause the wrong message to be displayed.
author | John "Elwin" Edwards |
---|---|
date | Wed, 14 Apr 2021 18:55:33 -0400 |
parents | 56e748983fa8 |
children |
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303:e06ebc407615 | 304:e52a8a7ad4c5 |
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1337 return (trp->tr_flags & ISFOUND) ? ch : trp->tr_show; | 1337 return (trp->tr_flags & ISFOUND) ? ch : trp->tr_show; |
1338 } | 1338 } |
1339 else if (isalpha(ch)) { | 1339 else if (isalpha(ch)) { |
1340 if ((it = find_mons(y, x)) == NULL) { | 1340 if ((it = find_mons(y, x)) == NULL) { |
1341 msg("Can't find monster in show"); | 1341 msg("Can't find monster in show"); |
1342 return(mvwinch(stdscr, y, x)); | 1342 return(CCHAR( mvwinch(stdscr, y, x) )); |
1343 } | 1343 } |
1344 tp = THINGPTR(it); | 1344 tp = THINGPTR(it); |
1345 | 1345 |
1346 if (on(*tp, ISDISGUISE)) ch = tp->t_disguise; /* As a mimic */ | 1346 if (on(*tp, ISDISGUISE)) ch = tp->t_disguise; /* As a mimic */ |
1347 | 1347 |