comparison arogue5/wizard.c @ 304:e52a8a7ad4c5

Fix many compiler warnings. There should only be two changes in behavior: arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly applied to characters who are not monks instead of monks who are not empty-handed. urogue/fight.c: fixed an interaction with the "debug" macro that could cause the wrong message to be displayed.
author John "Elwin" Edwards
date Wed, 14 Apr 2021 18:55:33 -0400
parents 56e748983fa8
children
comparison
equal deleted inserted replaced
303:e06ebc407615 304:e52a8a7ad4c5
28 create_obj(bool prompt, int which_item, int which_type) 28 create_obj(bool prompt, int which_item, int which_type)
29 { 29 {
30 reg struct linked_list *item; 30 reg struct linked_list *item;
31 reg struct object *obj; 31 reg struct object *obj;
32 reg int wh; 32 reg int wh;
33 reg char ch, newitem, newtype = 0, whc, msz, *pt; 33 reg char ch, newitem, newtype = 0, msz, *pt;
34 signed char whc;
34 WINDOW *thiswin; 35 WINDOW *thiswin;
35 36
36 thiswin = cw; 37 thiswin = cw;
37 if (prompt) { 38 if (prompt) {
38 bool nogood = TRUE; 39 bool nogood = TRUE;