Mercurial > hg > early-roguelike
comparison arogue5/wizard.c @ 304:e52a8a7ad4c5
Fix many compiler warnings.
There should only be two changes in behavior:
arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly
applied to characters who are not monks instead of monks who are not
empty-handed.
urogue/fight.c: fixed an interaction with the "debug" macro that could
cause the wrong message to be displayed.
author | John "Elwin" Edwards |
---|---|
date | Wed, 14 Apr 2021 18:55:33 -0400 |
parents | 56e748983fa8 |
children |
comparison
equal
deleted
inserted
replaced
303:e06ebc407615 | 304:e52a8a7ad4c5 |
---|---|
28 create_obj(bool prompt, int which_item, int which_type) | 28 create_obj(bool prompt, int which_item, int which_type) |
29 { | 29 { |
30 reg struct linked_list *item; | 30 reg struct linked_list *item; |
31 reg struct object *obj; | 31 reg struct object *obj; |
32 reg int wh; | 32 reg int wh; |
33 reg char ch, newitem, newtype = 0, whc, msz, *pt; | 33 reg char ch, newitem, newtype = 0, msz, *pt; |
34 signed char whc; | |
34 WINDOW *thiswin; | 35 WINDOW *thiswin; |
35 | 36 |
36 thiswin = cw; | 37 thiswin = cw; |
37 if (prompt) { | 38 if (prompt) { |
38 bool nogood = TRUE; | 39 bool nogood = TRUE; |