Mercurial > hg > early-roguelike
comparison arogue7/chase.c @ 304:e52a8a7ad4c5
Fix many compiler warnings.
There should only be two changes in behavior:
arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly
applied to characters who are not monks instead of monks who are not
empty-handed.
urogue/fight.c: fixed an interaction with the "debug" macro that could
cause the wrong message to be displayed.
author | John "Elwin" Edwards |
---|---|
date | Wed, 14 Apr 2021 18:55:33 -0400 |
parents | f9ef86cf22b2 |
children |
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303:e06ebc407615 | 304:e52a8a7ad4c5 |
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63 */ | 63 */ |
64 if (x<0 || x >= cols || index == 4) continue; | 64 if (x<0 || x >= cols || index == 4) continue; |
65 | 65 |
66 /* Is it OK to move there? */ | 66 /* Is it OK to move there? */ |
67 if (step_ok(y, x, NOMONST, tp) && | 67 if (step_ok(y, x, NOMONST, tp) && |
68 (!isatrap(mvwinch(cw, y, x)) || | 68 (!isatrap(CCHAR( mvwinch(cw, y, x) )) || |
69 rnd(10) >= tp->t_stats.s_intel || | 69 rnd(10) >= tp->t_stats.s_intel || |
70 on(*tp, ISFLY))) { | 70 on(*tp, ISFLY))) { |
71 /* OK, we can go here. But don't go there if | 71 /* OK, we can go here. But don't go there if |
72 * monster can't get at player from there | 72 * monster can't get at player from there |
73 */ | 73 */ |