Mercurial > hg > early-roguelike
comparison arogue7/wizard.c @ 304:e52a8a7ad4c5
Fix many compiler warnings.
There should only be two changes in behavior:
arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly
applied to characters who are not monks instead of monks who are not
empty-handed.
urogue/fight.c: fixed an interaction with the "debug" macro that could
cause the wrong message to be displayed.
author | John "Elwin" Edwards |
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date | Wed, 14 Apr 2021 18:55:33 -0400 |
parents | f9ef86cf22b2 |
children |
comparison
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deleted
inserted
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303:e06ebc407615 | 304:e52a8a7ad4c5 |
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36 create_obj(bool prompt, int which_item, int which_type) | 36 create_obj(bool prompt, int which_item, int which_type) |
37 { | 37 { |
38 reg struct linked_list *item; | 38 reg struct linked_list *item; |
39 reg struct object *obj; | 39 reg struct object *obj; |
40 reg int wh; | 40 reg int wh; |
41 reg char ch, newitem, newtype, whc, msz, *pt; | 41 reg char ch, newitem, newtype, msz, *pt; |
42 signed char whc; | |
42 WINDOW *thiswin; | 43 WINDOW *thiswin; |
43 | 44 |
44 thiswin = cw; | 45 thiswin = cw; |
45 if (prompt) { | 46 if (prompt) { |
46 bool nogood = TRUE; | 47 bool nogood = TRUE; |
126 msg("Even wizards can't create %s !!",pt); | 127 msg("Even wizards can't create %s !!",pt); |
127 return; | 128 return; |
128 } | 129 } |
129 if(msz == 1) { /* if only one type of item */ | 130 if(msz == 1) { /* if only one type of item */ |
130 ch = 'a'; | 131 ch = 'a'; |
132 newtype = 0; | |
131 } | 133 } |
132 else if (prompt) { | 134 else if (prompt) { |
133 register struct magic_item *wmi; | 135 register struct magic_item *wmi; |
134 char wmn; | 136 char wmn; |
135 register int ii; | 137 register int ii; |