comparison rogue3/command.c @ 304:e52a8a7ad4c5

Fix many compiler warnings. There should only be two changes in behavior: arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly applied to characters who are not monks instead of monks who are not empty-handed. urogue/fight.c: fixed an interaction with the "debug" macro that could cause the wrong message to be displayed.
author John "Elwin" Edwards
date Wed, 14 Apr 2021 18:55:33 -0400
parents 47aeaccbb953
children c03d0b87211c
comparison
equal deleted inserted replaced
303:e06ebc407615 304:e52a8a7ad4c5
201 wizard = FALSE; 201 wizard = FALSE;
202 msg("Not wizard any more"); 202 msg("Not wizard any more");
203 } 203 }
204 else 204 else
205 { 205 {
206 if (wizard = passwd()) 206 if ( (wizard = passwd()) )
207 { 207 {
208 msg("You are suddenly as smart as Ken Arnold in dungeon #%d", dnum); 208 msg("You are suddenly as smart as Ken Arnold in dungeon #%d", dnum);
209 wizard = TRUE; 209 wizard = TRUE;
210 waswizard = TRUE; 210 waswizard = TRUE;
211 } 211 }