Mercurial > hg > early-roguelike
comparison rogue3/main.c @ 304:e52a8a7ad4c5
Fix many compiler warnings.
There should only be two changes in behavior:
arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly
applied to characters who are not monks instead of monks who are not
empty-handed.
urogue/fight.c: fixed an interaction with the "debug" macro that could
cause the wrong message to be displayed.
author | John "Elwin" Edwards |
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date | Wed, 14 Apr 2021 18:55:33 -0400 |
parents | 3d4252fa2ed3 |
children |
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303:e06ebc407615 | 304:e52a8a7ad4c5 |
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417 * see if the system is being used too much for this game | 417 * see if the system is being used too much for this game |
418 */ | 418 */ |
419 int | 419 int |
420 too_much() | 420 too_much() |
421 { | 421 { |
422 #ifdef MAXLOAD | |
422 double avec[3]; | 423 double avec[3]; |
423 | 424 |
424 #ifdef MAXLOAD | |
425 if (md_loadav(avec) == 0) | 425 if (md_loadav(avec) == 0) |
426 return (avec[2] > (MAXLOAD / 10.0)); | 426 return (avec[2] > (MAXLOAD / 10.0)); |
427 #endif | 427 #endif |
428 #ifdef MAXUSERS | 428 #ifdef MAXUSERS |
429 return (md_ucount() > MAXUSERS); | 429 return (md_ucount() > MAXUSERS); |