Mercurial > hg > early-roguelike
comparison rogue4/weapons.c @ 304:e52a8a7ad4c5
Fix many compiler warnings.
There should only be two changes in behavior:
arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly
applied to characters who are not monks instead of monks who are not
empty-handed.
urogue/fight.c: fixed an interaction with the "debug" macro that could
cause the wrong message to be displayed.
author | John "Elwin" Edwards |
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date | Wed, 14 Apr 2021 18:55:33 -0400 |
parents | 0250220d8cdd |
children |
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303:e06ebc407615 | 304:e52a8a7ad4c5 |
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160 /* | 160 /* |
161 * init_weapon: | 161 * init_weapon: |
162 * Set up the initial goodies for a weapon | 162 * Set up the initial goodies for a weapon |
163 */ | 163 */ |
164 void | 164 void |
165 init_weapon(THING *weap, char type) | 165 init_weapon(THING *weap, signed char type) |
166 { | 166 { |
167 register struct init_weps *iwp; | 167 register struct init_weps *iwp; |
168 | 168 |
169 iwp = &init_dam[type]; | 169 iwp = &init_dam[type]; |
170 strncpy(weap->o_damage, iwp->iw_dam, 8); | 170 strncpy(weap->o_damage, iwp->iw_dam, 8); |