comparison srogue/init.c @ 304:e52a8a7ad4c5

Fix many compiler warnings. There should only be two changes in behavior: arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly applied to characters who are not monks instead of monks who are not empty-handed. urogue/fight.c: fixed an interaction with the "debug" macro that could cause the wrong message to be displayed.
author John "Elwin" Edwards
date Wed, 14 Apr 2021 18:55:33 -0400
parents 94a0d9dd5ce1
children
comparison
equal deleted inserted replaced
303:e06ebc407615 304:e52a8a7ad4c5
120 */ 120 */
121 void 121 void
122 init_colors(void) 122 init_colors(void)
123 { 123 {
124 reg int i, j; 124 reg int i, j;
125 reg char *str;
126 bool used[NCOLORS]; 125 bool used[NCOLORS];
127 126
128 for (i = 0; i < NCOLORS; i++) 127 for (i = 0; i < NCOLORS; i++)
129 used[i] = FALSE; 128 used[i] = FALSE;
130 for (i = 0; i < MAXPOTIONS; i++) { 129 for (i = 0; i < MAXPOTIONS; i++) {
183 182
184 void 183 void
185 init_stones(void) 184 init_stones(void)
186 { 185 {
187 reg int i, j; 186 reg int i, j;
188 reg char *str;
189 bool used[NSTONES]; 187 bool used[NSTONES];
190 188
191 for (i = 0; i < NSTONES; i++) 189 for (i = 0; i < NSTONES; i++)
192 used[i] = FALSE; 190 used[i] = FALSE;
193 191