Mercurial > hg > early-roguelike
comparison srogue/rings.c @ 304:e52a8a7ad4c5
Fix many compiler warnings.
There should only be two changes in behavior:
arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly
applied to characters who are not monks instead of monks who are not
empty-handed.
urogue/fight.c: fixed an interaction with the "debug" macro that could
cause the wrong message to be displayed.
author | John "Elwin" Edwards |
---|---|
date | Wed, 14 Apr 2021 18:55:33 -0400 |
parents | e7862a021609 |
children |
comparison
equal
deleted
inserted
replaced
303:e06ebc407615 | 304:e52a8a7ad4c5 |
---|---|
286 */ | 286 */ |
287 int | 287 int |
288 ring_eat(void) | 288 ring_eat(void) |
289 { | 289 { |
290 reg struct object *lb; | 290 reg struct object *lb; |
291 reg int hand, i, howmuch; | 291 reg int i, howmuch; |
292 bool addit; | 292 bool addit; |
293 | 293 |
294 howmuch = 0; | 294 howmuch = 0; |
295 addit = TRUE; | 295 addit = TRUE; |
296 for (i = LEFT; i <= RIGHT ; i += 1) { | 296 for (i = LEFT; i <= RIGHT ; i += 1) { |