comparison srogue/rooms.c @ 304:e52a8a7ad4c5

Fix many compiler warnings. There should only be two changes in behavior: arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly applied to characters who are not monks instead of monks who are not empty-handed. urogue/fight.c: fixed an interaction with the "debug" macro that could cause the wrong message to be displayed.
author John "Elwin" Edwards
date Wed, 14 Apr 2021 18:55:33 -0400
parents 94a0d9dd5ce1
children
comparison
equal deleted inserted replaced
303:e06ebc407615 304:e52a8a7ad4c5
29 { 29 {
30 int mloops, mchance, nummons, left_out, roomtries; 30 int mloops, mchance, nummons, left_out, roomtries;
31 bool treas = FALSE; 31 bool treas = FALSE;
32 reg int i; 32 reg int i;
33 reg struct room *rp; 33 reg struct room *rp;
34 reg struct linked_list *item; 34 struct coord top, bsze;
35 reg struct thing *tp;
36 struct coord top, bsze, mp;
37 35
38 /* 36 /*
39 * bsze is the maximum room size 37 * bsze is the maximum room size
40 */ 38 */
41 bsze.x = COLS / 3; 39 bsze.x = COLS / 3;