Mercurial > hg > early-roguelike
comparison xrogue/things.c @ 304:e52a8a7ad4c5
Fix many compiler warnings.
There should only be two changes in behavior:
arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly
applied to characters who are not monks instead of monks who are not
empty-handed.
urogue/fight.c: fixed an interaction with the "debug" macro that could
cause the wrong message to be displayed.
author | John "Elwin" Edwards |
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date | Wed, 14 Apr 2021 18:55:33 -0400 |
parents | f54901b9c39b |
children |
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303:e06ebc407615 | 304:e52a8a7ad4c5 |
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393 player.t_no_move = 2 * movement(&player); | 393 player.t_no_move = 2 * movement(&player); |
394 return(FALSE); /* We'll come back after we've waited */ | 394 return(FALSE); /* We'll come back after we've waited */ |
395 } | 395 } |
396 } | 396 } |
397 | 397 |
398 switch(ch = mvwinch(stdscr, hero.y, hero.x)) { | 398 switch(ch = mvwinch(stdscr, hero.y, hero.x) & A_CHARTEXT) { |
399 case PASSAGE: | 399 case PASSAGE: |
400 case SCROLL: | 400 case SCROLL: |
401 case POTION: | 401 case POTION: |
402 case WEAPON: | 402 case WEAPON: |
403 case FLOOR: | 403 case FLOOR: |