Mercurial > hg > early-roguelike
comparison xrogue/io.c @ 133:e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
| author | John "Elwin" Edwards | 
|---|---|
| date | Tue, 21 Apr 2015 08:55:20 -0400 | 
| parents | |
| children | ce0cf824c192 | 
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| 124:d10fc4a065ac | 133:e6179860cb76 | 
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| 1 /* | |
| 2 io.c - Various input/output functions | |
| 3 | |
| 4 XRogue: Expeditions into the Dungeons of Doom | |
| 5 Copyright (C) 1991 Robert Pietkivitch | |
| 6 All rights reserved. | |
| 7 | |
| 8 Based on "Advanced Rogue" | |
| 9 Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T | |
| 10 All rights reserved. | |
| 11 | |
| 12 Based on "Rogue: Exploring the Dungeons of Doom" | |
| 13 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman | |
| 14 All rights reserved. | |
| 15 | |
| 16 See the file LICENSE.TXT for full copyright and licensing information. | |
| 17 */ | |
| 18 | |
| 19 #include <curses.h> | |
| 20 #include <ctype.h> | |
| 21 #include <stdarg.h> | |
| 22 #include "rogue.h" | |
| 23 | |
| 24 /* | |
| 25 * msg: | |
| 26 * Display a message at the top of the screen. | |
| 27 */ | |
| 28 | |
| 29 static char msgbuf[BUFSIZ]; | |
| 30 static int newpos = 0; | |
| 31 | |
| 32 /* VARARGS */ | |
| 33 void | |
| 34 msg(char *fmt, ...) | |
| 35 { | |
| 36 va_list ap; | |
| 37 /* | |
| 38 * if the string is "", just clear the line | |
| 39 */ | |
| 40 if (*fmt == '\0') | |
| 41 { | |
| 42 wclear(msgw); | |
| 43 overwrite(cw, msgw); | |
| 44 wmove(msgw, 0, 0); | |
| 45 clearok(msgw, FALSE); | |
| 46 draw(msgw); | |
| 47 mpos = 0; | |
| 48 return; | |
| 49 } | |
| 50 /* | |
| 51 * otherwise add to the message and flush it out | |
| 52 */ | |
| 53 va_start(ap, fmt); | |
| 54 doadd(fmt, ap); | |
| 55 va_end(ap); | |
| 56 endmsg(); | |
| 57 } | |
| 58 | |
| 59 /* | |
| 60 * add things to the current message | |
| 61 */ | |
| 62 | |
| 63 /* VARARGS */ | |
| 64 void | |
| 65 addmsg(char *fmt, ...) | |
| 66 { | |
| 67 va_list ap; | |
| 68 | |
| 69 va_start(ap, fmt); | |
| 70 doadd(fmt, ap); | |
| 71 va_end(ap); | |
| 72 } | |
| 73 | |
| 74 /* | |
| 75 * If there is no current message, do nothing. Otherwise, prompt the | |
| 76 * player with the --More-- string. Then erase the message. | |
| 77 */ | |
| 78 | |
| 79 rmmsg() | |
| 80 { | |
| 81 if (mpos) { | |
| 82 wclear(msgw); | |
| 83 overwrite(cw, msgw); | |
| 84 mvwaddstr(msgw, 0, 0, huh); | |
| 85 waddstr(msgw, morestr); | |
| 86 clearok(msgw, FALSE); | |
| 87 draw(msgw); | |
| 88 wait_for(' '); | |
| 89 msg(""); | |
| 90 } | |
| 91 } | |
| 92 | |
| 93 /* | |
| 94 * Display a new msg (giving him a chance to see the previous one if it | |
| 95 * is up there with the --More--) | |
| 96 */ | |
| 97 | |
| 98 endmsg() | |
| 99 { | |
| 100 /* Needed to track where we are for 5.0 (PC) curses */ | |
| 101 register int x, y; | |
| 102 | |
| 103 if (mpos) { | |
| 104 /* | |
| 105 * If this message will fit on the line (plus space for --More--) | |
| 106 * then just add it (only during combat). | |
| 107 */ | |
| 108 if (player.t_quiet < 0 && mpos + newpos + strlen(morestr) + 5 < cols) { | |
| 109 wmove(msgw, 0, mpos + 5); | |
| 110 newpos += mpos + 5; | |
| 111 strcat(huh, " "); | |
| 112 } | |
| 113 else { | |
| 114 wclear(msgw); | |
| 115 overwrite(cw, msgw); | |
| 116 mvwaddstr(msgw, 0, 0, huh); | |
| 117 waddstr(msgw, morestr); | |
| 118 clearok(msgw, FALSE); | |
| 119 draw(msgw); | |
| 120 wait_for(' '); | |
| 121 wclear(msgw); | |
| 122 overwrite(cw, msgw); | |
| 123 wmove(msgw, 0, 0); | |
| 124 huh[0] = '\0'; | |
| 125 } | |
| 126 } | |
| 127 else { | |
| 128 wclear(msgw); | |
| 129 overwrite(cw, msgw); | |
| 130 wmove(msgw, 0, 0); | |
| 131 huh[0] = '\0'; | |
| 132 } | |
| 133 strcat(huh, msgbuf); | |
| 134 mvwaddstr(msgw, 0, 0, huh); | |
| 135 getyx(msgw, y, x); | |
| 136 mpos = newpos; | |
| 137 newpos = 0; | |
| 138 wmove(msgw, y, x); | |
| 139 clearok(msgw, FALSE); | |
| 140 draw(msgw); | |
| 141 } | |
| 142 | |
| 143 doadd(char *fmt, va_list ap) | |
| 144 { | |
| 145 vsprintf((char *) &msgbuf[newpos], fmt, ap); | |
| 146 newpos = strlen(msgbuf); | |
| 147 } | |
| 148 | |
| 149 /* | |
| 150 * step_ok: | |
| 151 * returns true if it is ok for type to step on ch | |
| 152 * flgptr will be NULL if we don't know what the monster is yet! | |
| 153 */ | |
| 154 | |
| 155 step_ok(y, x, can_on_monst, flgptr) | |
| 156 register int y, x, can_on_monst; | |
| 157 register struct thing *flgptr; | |
| 158 { | |
| 159 /* can_on_monst = MONSTOK if all we care about are physical obstacles */ | |
| 160 register struct linked_list *item; | |
| 161 register struct thing *tp; | |
| 162 unsigned char ch; | |
| 163 | |
| 164 /* What is here? Don't check monster window if MONSTOK is set */ | |
| 165 if (can_on_monst == MONSTOK) ch = mvinch(y, x); | |
| 166 else ch = winat(y, x); | |
| 167 | |
| 168 if (can_on_monst == FIGHTOK && isalpha(ch) && | |
| 169 (item = find_mons(y, x)) != NULL) { | |
| 170 tp = THINGPTR(item); /* What monster is here? */ | |
| 171 | |
| 172 /* We can hit it if we're after it */ | |
| 173 if (flgptr->t_dest == &tp->t_pos) return TRUE; | |
| 174 | |
| 175 /* | |
| 176 * Otherwise, if we're friendly we'll hit it unless it is also | |
| 177 * friendly or is our race. | |
| 178 */ | |
| 179 if (off(*flgptr, ISFRIENDLY) || | |
| 180 on(*tp, ISFRIENDLY) || | |
| 181 flgptr->t_index == tp->t_index) return FALSE; | |
| 182 else return TRUE; | |
| 183 } | |
| 184 else switch (ch) | |
| 185 { | |
| 186 case ' ': | |
| 187 case VERTWALL: | |
| 188 case HORZWALL: | |
| 189 case SECRETDOOR: | |
| 190 if (flgptr && on(*flgptr, CANINWALL)) return(TRUE); | |
| 191 return FALSE; | |
| 192 when SCROLL: | |
| 193 if (can_on_monst == MONSTOK) { /* Not a real obstacle */ | |
| 194 move_free = 0; /* check free movement */ | |
| 195 return(TRUE); | |
| 196 } | |
| 197 /* | |
| 198 * If it is a scroll, it might be a scare monster scroll | |
| 199 * so we need to look it up to see what type it is. | |
| 200 */ | |
| 201 if (flgptr && flgptr->t_ctype == C_MONSTER) { | |
| 202 move_free = 1; | |
| 203 item = find_obj(y, x); | |
| 204 if (item != NULL && | |
| 205 (OBJPTR(item))->o_which==S_SCARE && | |
| 206 (flgptr == NULL || flgptr->t_stats.s_intel < 17)) { | |
| 207 move_free = 2; | |
| 208 return(FALSE); /* All but smart ones are scared */ | |
| 209 } | |
| 210 } | |
| 211 return(TRUE); | |
| 212 otherwise: | |
| 213 return (!isalpha(ch)); | |
| 214 } | |
| 215 /* return(FALSE); */ | |
| 216 /*NOTREACHED*/ | |
| 217 } | |
| 218 | |
| 219 /* | |
| 220 * shoot_ok: | |
| 221 * returns true if it is ok for type to shoot over ch | |
| 222 */ | |
| 223 | |
| 224 shoot_ok(int ch) | |
| 225 { | |
| 226 switch (ch) | |
| 227 { | |
| 228 case ' ': | |
| 229 case VERTWALL: | |
| 230 case HORZWALL: | |
| 231 case SECRETDOOR: | |
| 232 case FOREST: | |
| 233 return FALSE; | |
| 234 default: | |
| 235 return (!isalpha(ch)); | |
| 236 } | |
| 237 } | |
| 238 | |
| 239 /* | |
| 240 * status: | |
| 241 * Display the important stats line. Keep the cursor where it was. | |
| 242 */ | |
| 243 | |
| 244 status(display) | |
| 245 bool display; /* is TRUE, display unconditionally */ | |
| 246 { | |
| 247 register struct stats *stat_ptr, *max_ptr; | |
| 248 register int oy = 0, ox = 0, temp; | |
| 249 register char *pb; | |
| 250 char buf[LINELEN]; | |
| 251 static int hpwidth = 0, s_hungry = -1; | |
| 252 static int s_lvl = -1, s_hp = -1, s_str, maxs_str, | |
| 253 s_ac = 0; | |
| 254 static short s_intel, s_dext, s_wisdom, s_const, s_charisma; | |
| 255 static short maxs_intel, maxs_dext, maxs_wisdom, maxs_const, maxs_charisma; | |
| 256 static unsigned long s_exp = 0; | |
| 257 static int s_carry, s_pack; | |
| 258 bool first_line=FALSE; | |
| 259 | |
| 260 /* Go to English mode */ | |
| 261 nofont(cw); | |
| 262 | |
| 263 stat_ptr = &pstats; | |
| 264 max_ptr = &max_stats; | |
| 265 | |
| 266 /* | |
| 267 * If nothing has changed in the first line, then skip it | |
| 268 */ | |
| 269 if (!display && | |
| 270 s_lvl == level && | |
| 271 s_intel == stat_ptr->s_intel && | |
| 272 s_wisdom == stat_ptr->s_wisdom && | |
| 273 s_dext == dex_compute() && | |
| 274 s_const == stat_ptr->s_const && | |
| 275 s_charisma == stat_ptr->s_charisma && | |
| 276 s_str == str_compute() && | |
| 277 s_hungry == hungry_state && | |
| 278 maxs_intel == max_ptr->s_intel && | |
| 279 maxs_wisdom == max_ptr->s_wisdom && | |
| 280 maxs_dext == max_ptr->s_dext && | |
| 281 maxs_const == max_ptr->s_const && | |
| 282 maxs_charisma == max_ptr->s_charisma && | |
| 283 maxs_str == max_ptr->s_str ) goto line_two; | |
| 284 | |
| 285 /* Display the first line */ | |
| 286 first_line = TRUE; | |
| 287 getyx(cw, oy, ox); | |
| 288 sprintf(buf, "Int:%d(%d) Str:%d", stat_ptr->s_intel, | |
| 289 max_ptr->s_intel, str_compute()); | |
| 290 | |
| 291 /* Maximum strength */ | |
| 292 pb = &buf[strlen(buf)]; | |
| 293 sprintf(pb, "(%d)", max_ptr->s_str); | |
| 294 | |
| 295 pb = &buf[strlen(buf)]; | |
| 296 sprintf(pb, " Wis:%d(%d) Dxt:%d(%d) Con:%d(%d) Cha:%d(%d)", | |
| 297 stat_ptr->s_wisdom,max_ptr->s_wisdom,dex_compute(),max_ptr->s_dext, | |
| 298 stat_ptr->s_const,max_ptr->s_const,stat_ptr->s_charisma, | |
| 299 max_ptr->s_charisma); | |
| 300 | |
| 301 /* Update first line status */ | |
| 302 s_intel = stat_ptr->s_intel; | |
| 303 s_wisdom = stat_ptr->s_wisdom; | |
| 304 s_dext = dex_compute(); | |
| 305 s_const = stat_ptr->s_const; | |
| 306 s_charisma = stat_ptr->s_charisma; | |
| 307 s_str = str_compute(); | |
| 308 maxs_intel = max_ptr->s_intel; | |
| 309 maxs_wisdom = max_ptr->s_wisdom; | |
| 310 maxs_dext = max_ptr->s_dext; | |
| 311 maxs_const = max_ptr->s_const; | |
| 312 maxs_charisma = max_ptr->s_charisma; | |
| 313 maxs_str = max_ptr->s_str; | |
| 314 | |
| 315 /* Print the line */ | |
| 316 mvwaddstr(cw, lines-2, 0, buf); | |
| 317 switch (hungry_state) { | |
| 318 case F_SATIATED: | |
| 319 waddstr(cw, " Satiated"); | |
| 320 when F_OKAY: ; | |
| 321 when F_HUNGRY: | |
| 322 waddstr(cw, " Hungry"); | |
| 323 when F_WEAK: | |
| 324 waddstr(cw, " Weak"); | |
| 325 when F_FAINT: | |
| 326 waddstr(cw, " Fainting"); | |
| 327 } | |
| 328 wclrtoeol(cw); | |
| 329 s_hungry = hungry_state; | |
| 330 | |
| 331 /* | |
| 332 * If nothing has changed since the last status, don't | |
| 333 * bother. | |
| 334 */ | |
| 335 line_two: | |
| 336 if (!display && | |
| 337 s_lvl == level && | |
| 338 s_hp == stat_ptr->s_hpt && | |
| 339 s_ac == ac_compute(FALSE) - dext_prot(s_dext) && | |
| 340 s_pack == stat_ptr->s_pack && | |
| 341 s_carry == stat_ptr->s_carry && | |
| 342 s_exp == stat_ptr->s_exp ) { | |
| 343 newfont(cw); | |
| 344 return; | |
| 345 } | |
| 346 | |
| 347 if (!first_line) getyx(cw, oy, ox); | |
| 348 if (s_hp != max_ptr->s_hpt) { | |
| 349 temp = s_hp = max_ptr->s_hpt; | |
| 350 for (hpwidth = 0; temp; hpwidth++) | |
| 351 temp /= 10; | |
| 352 } | |
| 353 sprintf(buf, "Lvl:%d Hp:%*d(%*d) Ac:%d Carry:%d(%d) Exp:%d/%lu %s", | |
| 354 level, hpwidth, stat_ptr->s_hpt, hpwidth, max_ptr->s_hpt, | |
| 355 ac_compute(FALSE) - dext_prot(s_dext),stat_ptr->s_pack/10, | |
| 356 stat_ptr->s_carry/10, stat_ptr->s_lvl, stat_ptr->s_exp, | |
| 357 cnames[player.t_ctype][min(stat_ptr->s_lvl-1, NUM_CNAMES-1)]); | |
| 358 | |
| 359 /* | |
| 360 * Save old status | |
| 361 */ | |
| 362 s_lvl = level; | |
| 363 s_hp = stat_ptr->s_hpt; | |
| 364 s_ac = ac_compute(FALSE) - dext_prot(s_dext); | |
| 365 s_pack = stat_ptr->s_pack; | |
| 366 s_carry = stat_ptr->s_carry; | |
| 367 s_exp = stat_ptr->s_exp; | |
| 368 mvwaddstr(cw, lines-1, 0, buf); | |
| 369 wclrtoeol(cw); | |
