Mercurial > hg > early-roguelike
comparison rogue3/fight.c @ 245:e7aab31362af
Rogue V[345], Super-Rogue: Fix violet fungi/venus flytraps.
Violet fungi (renamed venus flytraps in Rogue V5) do an increasing
amount of damage each time they hit. If they miss, you still suffer
the same number of HP. This worked by keeping a counter and printing
new damage strings into monsters[5].m_stats.s_dmg, which is the
"prototype" of that particular monster.
Each individual monster has its own damage string. Apparently these
were once char *, pointing to the same string as the prototype. When
the s_dmg member was changed to be an internal char array, changing the
prototype's damage string no longer had any effect on actual monsters.
As a result, flytraps did no damage on a hit, or only one point in V5.
The mechanism for doing damage on a miss continued to work.
This has been fixed by overwriting the individual monster's damage
string instead of the prototype's. It is now no longer necessary to
reset the damage string when the flytrap is killed. The method for
resetting it when the hero teleports away had to be modified. Comments
referencing the long-unused xstr have been removed.
author | John "Elwin" Edwards |
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date | Sun, 01 May 2016 19:39:56 -0400 |
parents | 527e2150eaf0 |
children | e52a8a7ad4c5 |
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244:ded75a57405c | 245:e7aab31362af |
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106 * Since this is an attack, stop running and any healing that was | 106 * Since this is an attack, stop running and any healing that was |
107 * going on at the time. | 107 * going on at the time. |
108 */ | 108 */ |
109 running = FALSE; | 109 running = FALSE; |
110 quiet = 0; | 110 quiet = 0; |
111 if (mp->t_type == 'F') | |
112 fung_hit = atoi(mp->t_stats.s_dmg); | |
111 if (mp->t_type == 'M' && off(player, ISBLIND)) | 113 if (mp->t_type == 'M' && off(player, ISBLIND)) |
112 mp->t_disguise = 'M'; | 114 mp->t_disguise = 'M'; |
113 if (on(player, ISBLIND)) | 115 if (on(player, ISBLIND)) |
114 mname = "it"; | 116 mname = "it"; |
115 else | 117 else |
198 when 'F': | 200 when 'F': |
199 /* | 201 /* |
200 * Violet fungi stops the poor guy from moving | 202 * Violet fungi stops the poor guy from moving |
201 */ | 203 */ |
202 player.t_flags |= ISHELD; | 204 player.t_flags |= ISHELD; |
203 sprintf(monsters['F'-'A'].m_stats.s_dmg,"%dd1",++fung_hit); | 205 sprintf(mp->t_stats.s_dmg, "%dd1", ++fung_hit); |
204 when 'L': | 206 when 'L': |
205 { | 207 { |
206 /* | 208 /* |
207 * Leperachaun steals some gold | 209 * Leperachaun steals some gold |
208 */ | 210 */ |
691 switch (tp->t_type) | 693 switch (tp->t_type) |
692 { | 694 { |
693 case 'F': | 695 case 'F': |
694 player.t_flags &= ~ISHELD; | 696 player.t_flags &= ~ISHELD; |
695 fung_hit = 0; | 697 fung_hit = 0; |
696 strcpy(monsters['F'-'A'].m_stats.s_dmg, "000d0"); | |
697 when 'L': | 698 when 'L': |
698 { | 699 { |
699 struct room *rp; | 700 struct room *rp; |
700 | 701 |
701 if ((rp = roomin(&tp->t_pos)) == NULL) | 702 if ((rp = roomin(&tp->t_pos)) == NULL) |