Mercurial > hg > early-roguelike
comparison rogue5/save.c @ 33:f502bf60e6e4
Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
| author | elwin |
|---|---|
| date | Mon, 24 May 2010 20:10:59 +0000 |
| parents | |
| children | 655c317b6237 |
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| 32:2dcd75e6a736 | 33:f502bf60e6e4 |
|---|---|
| 1 /* | |
| 2 * save and restore routines | |
| 3 * | |
| 4 * @(#)save.c 4.33 (Berkeley) 06/01/83 | |
| 5 * | |
| 6 * Rogue: Exploring the Dungeons of Doom | |
| 7 * Copyright (C) 1980-1983, 1985, 1999 Michael Toy, Ken Arnold and Glenn Wichman | |
| 8 * All rights reserved. | |
| 9 * | |
| 10 * See the file LICENSE.TXT for full copyright and licensing information. | |
| 11 */ | |
| 12 | |
| 13 #include <stdlib.h> | |
| 14 #include <sys/types.h> | |
| 15 #include <sys/stat.h> | |
| 16 #include <errno.h> | |
| 17 #include <signal.h> | |
| 18 #include <string.h> | |
| 19 #include <curses.h> | |
| 20 #include "rogue.h" | |
| 21 #include "score.h" | |
| 22 | |
| 23 /* | |
| 24 * save_game: | |
| 25 * Implement the "save game" command | |
| 26 */ | |
| 27 | |
| 28 void | |
| 29 save_game(void) | |
| 30 { | |
| 31 FILE *savef; | |
| 32 int c; | |
| 33 char buf[MAXSTR]; | |
| 34 struct stat sbuf; | |
| 35 /* | |
| 36 * get file name | |
| 37 */ | |
| 38 mpos = 0; | |
| 39 over: | |
| 40 if (file_name[0] != '\0') | |
| 41 { | |
| 42 for (;;) | |
| 43 { | |
| 44 msg("save file (%s)? ", file_name); | |
| 45 c = readchar(); | |
| 46 mpos = 0; | |
| 47 if (c == ESCAPE) | |
| 48 { | |
| 49 msg(""); | |
| 50 return; | |
| 51 } | |
| 52 else if (c == 'n' || c == 'N' || c == 'y' || c == 'Y') | |
| 53 break; | |
| 54 else | |
| 55 msg("please answer Y or N"); | |
| 56 } | |
| 57 if (c == 'y' || c == 'Y') | |
| 58 { | |
| 59 addstr("Yes\n"); | |
| 60 refresh(); | |
| 61 strcpy(buf, file_name); | |
| 62 goto gotfile; | |
| 63 } | |
| 64 } | |
| 65 | |
| 66 do | |
| 67 { | |
| 68 mpos = 0; | |
| 69 msg("file name: "); | |
| 70 buf[0] = '\0'; | |
| 71 if (get_str(buf, stdscr) == QUIT) | |
| 72 { | |
| 73 quit_it: | |
| 74 msg(""); | |
| 75 return; | |
| 76 } | |
| 77 mpos = 0; | |
| 78 gotfile: | |
| 79 /* | |
| 80 * test to see if the file exists | |
| 81 */ | |
| 82 if (stat(buf, &sbuf) >= 0) | |
| 83 { | |
| 84 for (;;) | |
| 85 { | |
| 86 msg("File exists. Do you wish to overwrite it?"); | |
| 87 mpos = 0; | |
| 88 if ((c = readchar()) == ESCAPE) | |
| 89 goto quit_it; | |
| 90 if (c == 'y' || c == 'Y') | |
| 91 break; | |
| 92 else if (c == 'n' || c == 'N') | |
| 93 goto over; | |
| 94 else | |
| 95 msg("Please answer Y or N"); | |
| 96 } | |
| 97 msg("file name: %s", buf); | |
| 98 md_unlink(file_name); | |
| 99 } | |
| 100 strcpy(file_name, buf); | |
| 101 if ((savef = fopen(file_name, "w")) == NULL) | |
| 102 msg(strerror(errno)); | |
| 103 } while (savef == NULL); | |
| 104 msg(""); | |
| 105 save_file(savef); | |
| 106 /* NOTREACHED */ | |
| 107 } | |
| 108 | |
| 109 /* | |
| 110 * auto_save: | |
| 111 * Automatically save a file. This is used if a HUP signal is | |
| 112 * recieved | |
| 113 */ | |
| 114 | |
| 115 void | |
| 116 auto_save(int sig) | |
| 117 { | |
| 118 FILE *savef; | |
| 119 NOOP(sig); | |
| 120 | |
| 121 md_ignoreallsignals(); | |
| 122 if (file_name[0] != '\0' && ((savef = fopen(file_name, "w")) != NULL || | |
| 123 (md_unlink_open_file(file_name, savef) >= 0 && (savef = fopen(file_name, "w")) != NULL))) | |
| 124 save_file(savef); | |
| 125 exit(0); | |
| 126 } | |
| 127 | |
| 128 /* | |
| 129 * save_file: | |
| 130 * Write the saved game on the file | |
| 131 */ | |
| 132 | |
| 133 void | |
| 134 save_file(FILE *savef) | |
| 135 { | |
| 136 char buf[80]; | |
| 137 mvcur(0, COLS - 1, LINES - 1, 0); | |
| 138 putchar('\n'); | |
| 139 endwin(); | |
| 140 resetltchars(); | |
| 141 md_chmod(file_name, 0400); | |
| 142 encwrite(version, strlen(version)+1, savef); | |
| 143 sprintf(buf,"%d x %d\n", LINES, COLS); | |
| 144 encwrite(buf,80,savef); | |
| 145 rs_save_file(savef); | |
| 146 fflush(savef); | |
| 147 fclose(savef); | |
| 148 exit(0); | |
| 149 } | |
| 150 | |
| 151 /* | |
| 152 * restore: | |
| 153 * Restore a saved game from a file with elaborate checks for file | |
| 154 * integrity from cheaters | |
| 155 */ | |
| 156 int | |
| 157 restore(const char *file) | |
| 158 { | |
| 159 FILE *inf; | |
| 160 int syml; | |
| 161 char buf[MAXSTR]; | |
| 162 struct stat sbuf2; | |
| 163 int lines, cols; | |
| 164 | |
| 165 if (strcmp(file, "-r") == 0) | |
| 166 file = file_name; | |
| 167 | |
| 168 md_tstphold(); | |
| 169 | |
| 170 if ((inf = fopen(file,"r")) == NULL) | |
| 171 { | |
| 172 perror(file); | |
| 173 return FALSE; | |
| 174 } | |
| 175 stat(file, &sbuf2); | |
| 176 syml = is_symlink(file); | |
| 177 | |
| 178 fflush(stdout); | |
| 179 encread(buf, strlen(version) + 1, inf); | |
| 180 if (strcmp(buf, version) != 0) | |
| 181 { | |
| 182 printf("Sorry, saved game is out of date.\n"); | |
| 183 return FALSE; | |
