Mercurial > hg > early-roguelike
comparison rogue5/things.c @ 33:f502bf60e6e4
Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
author | elwin |
---|---|
date | Mon, 24 May 2010 20:10:59 +0000 |
parents | |
children | ded75a57405c |
comparison
equal
deleted
inserted
replaced
32:2dcd75e6a736 | 33:f502bf60e6e4 |
---|---|
1 /* | |
2 * Contains functions for dealing with things like potions, scrolls, | |
3 * and other items. | |
4 * | |
5 * @(#)things.c 4.53 (Berkeley) 02/05/99 | |
6 * | |
7 * Rogue: Exploring the Dungeons of Doom | |
8 * Copyright (C) 1980-1983, 1985, 1999 Michael Toy, Ken Arnold and Glenn Wichman | |
9 * All rights reserved. | |
10 * | |
11 * See the file LICENSE.TXT for full copyright and licensing information. | |
12 */ | |
13 | |
14 #include <stdlib.h> | |
15 #include <curses.h> | |
16 #include <string.h> | |
17 #include <ctype.h> | |
18 #include "rogue.h" | |
19 | |
20 /* | |
21 * inv_name: | |
22 * Return the name of something as it would appear in an | |
23 * inventory. | |
24 */ | |
25 char * | |
26 inv_name(const THING *obj, int drop) | |
27 { | |
28 char *pb; | |
29 struct obj_info *op; | |
30 const char *sp; | |
31 int which; | |
32 | |
33 pb = prbuf; | |
34 which = obj->o_which; | |
35 switch (obj->o_type) | |
36 { | |
37 case POTION: | |
38 nameit(obj, "potion", p_colors[which], &pot_info[which], nullstr); | |
39 when RING: | |
40 nameit(obj, "ring", r_stones[which], &ring_info[which], ring_num); | |
41 when STICK: | |
42 nameit(obj, ws_type[which], ws_made[which], &ws_info[which], charge_str); | |
43 when SCROLL: | |
44 if (obj->o_count == 1) | |
45 { | |
46 strcpy(pb, "A scroll "); | |
47 pb = &prbuf[9]; | |
48 } | |
49 else | |
50 { | |
51 sprintf(pb, "%d scrolls ", obj->o_count); | |
52 pb = &prbuf[strlen(prbuf)]; | |
53 } | |
54 op = &scr_info[which]; | |
55 if (op->oi_know) | |
56 sprintf(pb, "of %s", op->oi_name); | |
57 else if (op->oi_guess) | |
58 sprintf(pb, "called %s", op->oi_guess); | |
59 else | |
60 sprintf(pb, "titled '%s'", s_names[which]); | |
61 when FOOD: | |
62 if (which == 1) | |
63 if (obj->o_count == 1) | |
64 sprintf(pb, "A%s %s", vowelstr(fruit), fruit); | |
65 else | |
66 sprintf(pb, "%d %ss", obj->o_count, fruit); | |
67 else | |
68 if (obj->o_count == 1) | |
69 strcpy(pb, "Some food"); | |
70 else | |
71 sprintf(pb, "%d rations of food", obj->o_count); | |
72 when WEAPON: | |
73 sp = weap_info[which].oi_name; | |
74 if (obj->o_count > 1) | |
75 sprintf(pb, "%d ", obj->o_count); | |
76 else | |
77 sprintf(pb, "A%s ", vowelstr(sp)); | |
78 pb = &prbuf[strlen(prbuf)]; | |
79 if (obj->o_flags & ISKNOW) | |
80 sprintf(pb, "%s %s", num(obj->o_hplus,obj->o_dplus,WEAPON), sp); | |
81 else | |
82 sprintf(pb, "%s", sp); | |
83 if (obj->o_count > 1) | |
84 strcat(pb, "s"); | |
85 if (obj->o_label != NULL) | |
86 { | |
87 pb = &prbuf[strlen(prbuf)]; | |
88 sprintf(pb, " called %s", obj->o_label); | |
89 } | |
90 when ARMOR: | |
91 sp = arm_info[which].oi_name; | |
92 if (obj->o_flags & ISKNOW) | |
93 { | |
94 sprintf(pb, "%s %s [", | |
95 num(a_class[which] - obj->o_arm, 0, ARMOR), sp); | |
96 if (!terse) | |
97 strcat(pb, "protection "); | |
98 pb = &prbuf[strlen(prbuf)]; | |
99 sprintf(pb, "%d]", 10 - obj->o_arm); | |
100 } | |
101 else | |
102 sprintf(pb, "%s", sp); | |
103 if (obj->o_label != NULL) | |
104 { | |
105 pb = &prbuf[strlen(prbuf)]; | |
106 sprintf(pb, " called %s", obj->o_label); | |
107 } | |
108 when AMULET: | |
109 strcpy(pb, "The Amulet of Yendor"); | |
110 when GOLD: | |
111 sprintf(prbuf, "%d Gold pieces", obj->o_goldval); | |
112 #ifdef MASTER | |
113 otherwise: | |
114 debug("Picked up something funny %s", unctrl(obj->o_type)); | |
115 sprintf(pb, "Something bizarre %s", unctrl(obj->o_type)); | |
116 #endif | |
117 } | |
118 if (inv_describe) | |
119 { | |
120 if (obj == cur_armor) | |
121 strcat(pb, " (being worn)"); | |
122 if (obj == cur_weapon) | |
123 strcat(pb, " (weapon in hand)"); | |
124 if (obj == cur_ring[LEFT]) | |
125 strcat(pb, " (on left hand)"); | |
126 else if (obj == cur_ring[RIGHT]) | |
127 strcat(pb, " (on right hand)"); | |
128 } | |
129 if (drop && isupper((int)prbuf[0])) | |
130 prbuf[0] = (char) tolower(prbuf[0]); | |
131 else if (!drop && islower((int)*prbuf)) | |
132 *prbuf = (char) toupper(*prbuf); | |
133 prbuf[MAXSTR-1] = '\0'; | |
134 return prbuf; | |
135 } | |
136 | |
137 /* | |
138 * drop: | |
139 * Put something down | |
140 */ | |
141 | |
142 void | |
143 drop(void) | |
144 { | |
145 int ch; | |
146 THING *obj; | |
147 | |
148 ch = chat(hero.y, hero.x); | |
149 if (ch != FLOOR && ch != PASSAGE) | |
150 { | |
151 after = FALSE; | |
152 msg("there is something there already"); | |
153 return; | |
154 } | |
155 if ((obj = get_item("drop", 0)) == NULL) | |
156 return; | |
157 if (!dropcheck(obj)) | |
158 return; | |
159 obj = leave_pack(obj, TRUE, !ISMULT(obj->o_type)); | |
160 /* | |
161 * Link it into the level object list | |
162 */ | |
163 attach(lvl_obj, obj); | |
164 chat(hero.y, hero.x) = obj->o_type; | |
165 flat(hero.y, hero.x) |= F_DROPPED; | |
166 obj->o_pos = hero; | |
167 if (obj->o_type == AMULET) | |
168 amulet = FALSE; | |
169 msg("dropped %s", inv_name(obj, TRUE)); | |
170 } | |
171 | |
172 /* | |
173 * dropcheck: | |
174 * Do special checks for dropping or unweilding|unwearing|unringing | |
175 */ | |
176 int | |
177 dropcheck(const THING *obj) | |
178 { | |
179 if (obj == NULL) | |
180 return TRUE; | |
181 if (obj != cur_armor && obj != cur_weapon | |
182 && obj != cur_ring[LEFT] && obj != cur_ring[RIGHT]) | |
183 return TRUE; | |
184 if (obj->o_flags & ISCURSED) | |
185 { | |
186 msg("you can't. It appears to be cursed"); | |
187 return FALSE; | |
188 } | |
189 if (obj == cur_weapon) | |
190 cur_weapon = NULL; | |
191 else if (obj == cur_armor) | |
192 { | |
193 waste_time(); | |
194 cur_armor = NULL; | |
195 } | |
196 else | |
197 { | |
198 cur_ring[obj == cur_ring[LEFT] ? LEFT : RIGHT] = NULL; | |
199 switch (obj->o_which) | |
200 { | |
201 case R_ADDSTR: | |
202 chg_str(-obj->o_arm); | |
203 break; | |
204 case R_SEEINVIS: | |
205 unsee(); | |
206 extinguish(unsee); | |
207 break; | |
208 } | |
209 } | |
210 return TRUE; | |
211 } | |
212 | |
213 /* | |
214 * new_thing: | |
215 * Return a new thing | |
216 */ | |
217 THING * | |
218 new_thing(void) | |
219 { | |
220 THING *cur; | |
221 int r; | |
222 | |
223 cur = new_item(); | |
224 cur->o_hplus = 0; | |
225 cur->o_dplus = 0; | |
226 strncpy(cur->o_damage, "0x0", sizeof(cur->o_damage)); | |
227 strncpy(cur->o_hurldmg, "0x0", sizeof(cur->o_hurldmg)); | |
228 cur->o_arm = 11; | |
229 cur->o_count = 1; | |
230 cur->o_group = 0; | |
231 cur->o_flags = 0; | |
232 /* | |
233 * Decide what kind of object it will be | |
234 * If we haven't had food for a while, let it be food. | |
235 */ | |
236 switch (no_food > 3 ? 2 : pick_one(things, NUMTHINGS)) | |
237 { | |
238 case 0: | |
239 cur->o_type = POTION; | |
240 cur->o_which = pick_one(pot_info, MAXPOTIONS); | |
241 when 1: | |
242 cur->o_type = SCROLL; | |
243 cur->o_which = pick_one(scr_info, MAXSCROLLS); | |
244 when 2: | |
245 cur->o_type = FOOD; | |
246 no_food = 0; | |
247 if (rnd(10) != 0) | |
248 cur->o_which = 0; | |
249 else | |
250 cur->o_which = 1; | |
251 when 3: | |
252 init_weapon(cur, pick_one(weap_info, MAXWEAPONS)); | |
253 if ((r = rnd(100)) < 10) | |
254 { | |
255 cur->o_flags |= ISCURSED; | |
256 cur->o_hplus -= rnd(3) + 1; | |
257 } | |
258 else if (r < 15) | |
259 cur->o_hplus += rnd(3) + 1; | |
260 when 4: | |
261 cur->o_type = ARMOR; | |
262 cur->o_which = pick_one(arm_info, MAXARMORS); | |
263 cur->o_arm = a_class[cur->o_which]; | |
264 if ((r = rnd(100)) < 20) | |
265 { | |
266 cur->o_flags |= ISCURSED; | |
267 cur->o_arm += rnd(3) + 1; | |
268 } | |
269 else if (r < 28) | |
270 cur->o_arm -= rnd(3) + 1; | |
271 when 5: | |
272 cur->o_type = RING; | |
273 cur->o_which = pick_one(ring_info, MAXRINGS); | |
274 switch (cur->o_which) | |
275 { | |
276 case R_ADDSTR: | |
277 case R_PROTECT: | |
278 case R_ADDHIT: | |
279 case R_ADDDAM: | |
280 if ((cur->o_arm = rnd(3)) == 0) | |
281 { | |
282 cur->o_arm = -1; | |
283 cur->o_flags |= ISCURSED; | |
284 } | |
285 when R_AGGR: | |
286 case R_TELEPORT: | |
287 cur->o_flags |= ISCURSED; | |
288 } | |
289 when 6: | |
290 cur->o_type = STICK; | |
291 cur->o_which = pick_one(ws_info, MAXSTICKS); | |
292 fix_stick(cur); | |
293 #ifdef MASTER | |
294 otherwise: | |
295 debug("Picked a bad kind of object"); | |
296 wait_for(stdscr, ' '); | |
297 #endif | |
298 } | |
299 return cur; | |
300 } | |
301 | |
302 /* | |
303 * pick_one: | |
304 * Pick an item out of a list of nitems possible objects | |
305 */ | |
306 int | |
307 pick_one(const struct obj_info *info, int nitems) | |
308 { | |
309 const struct obj_info *end; | |
310 const struct obj_info *start; | |
311 int i; | |
312 | |
313 start = info; | |
314 for (end = &info[nitems], i = rnd(100); info < end; info++) | |
315 if (i < info->oi_prob) | |
316 break; | |
317 if (info == end) | |
318 { | |
319 #ifdef MASTER | |
320 if (wizard) | |
321 { | |
322 msg("bad pick_one: %d from %d items", i, nitems); | |
323 for (info = start; info < end; info++) | |
324 msg("%s: %d%%", info->oi_name, info->oi_prob); | |
325 } | |
326 #endif | |
327 info = start; | |
328 } | |
329 return (int)(info - start); | |
330 } | |
331 | |
332 /* | |
333 * discovered: | |
334 * list what the player has discovered in this game of a certain type | |
335 */ | |
336 static int line_cnt = 0; | |
337 | |
338 static int newpage = FALSE; | |
339 | |
340 static const char *lastfmt, *lastarg; | |
341 | |
342 | |
343 void | |
344 discovered(void) | |
345 { | |
346 int ch; | |
347 int disc_list; | |
348 | |
349 do { | |
350 disc_list = FALSE; | |
351 if (!terse) | |
352 addmsg("for "); | |
353 addmsg("what type"); | |
354 if (!terse) | |
355 addmsg(" of object do you want a list"); | |
356 msg("? (* for all)"); | |
357 ch = readchar(); | |
358 switch (ch) | |
359 { | |
360 case ESCAPE: | |
361 msg(""); | |
362 return; | |
363 case POTION: | |
364 case SCROLL: | |
365 case RING: | |
366 case STICK: | |
367 case '*': | |
368 disc_list = TRUE; | |
369 break; | |
370 default: | |
371 if (terse) | |
372 msg("Not a type"); | |
373 else | |
374 msg("Please type one of %c%c%c%c (ESCAPE to quit)", POTION, SCROLL, RING, STICK); | |
375 } | |
376 } while (!disc_list); | |
377 if (ch == '*') | |
378 { | |
379 print_disc(POTION); | |
380 add_line("", NULL); | |
381 print_disc(SCROLL); | |
382 add_line("", NULL); | |
383 print_disc(RING); | |
384 add_line("", NULL); | |
385 print_disc(STICK); | |
386 end_line(); | |
387 } | |
388 else | |
389 { | |
390 print_disc(ch); | |
391 end_line(); | |
392 } | |
393 msg(""); | |
394 } | |
395 | |
396 /* | |
397 * print_disc: | |
398 * Print what we've discovered of type 'type' | |
399 */ | |
400 | |
401 #define MAX4(a,b,c,d) (a > b ? (a > c ? (a > d ? a : d) : (c > d ? c : d)) : (b > c ? (b > d ? b : d) : (c > d ? c : d))) | |
402 | |
403 | |
404 void | |
405 print_disc(int type) | |
406 { | |
407 struct obj_info *info = NULL; | |
408 int i, maxnum = 0, num_found; | |
409 THING obj; | |
410 int order[MAX4(MAXSCROLLS, MAXPOTIONS, MAXRINGS, MAXSTICKS)]; | |
411 | |
412 switch (type) | |
413 { | |
414 case SCROLL: | |
415 maxnum = MAXSCROLLS; | |
416 info = scr_info; | |
417 break; | |
418 case POTION: | |
419 maxnum = MAXPOTIONS; | |
420 info = pot_info; | |
421 break; | |
422 case RING: | |
423 maxnum = MAXRINGS; | |
424 info = ring_info; | |
425 break; | |
426 case STICK: | |
427 maxnum = MAXSTICKS; | |
428 info = ws_info; | |
429 break; | |
430 } | |
431 set_order(order, maxnum); | |
432 obj.o_count = 1; | |
433 obj.o_flags = 0; | |
434 num_found = 0; | |
435 for (i = 0; i < maxnum; i++) | |
436 if (info[order[i]].oi_know || info[order[i]].oi_guess) | |
437 { | |
438 obj.o_type = type; | |
439 obj.o_which = order[i]; | |
440 add_line("%s", inv_name(&obj, FALSE)); | |
441 num_found++; | |
442 } | |
443 if (num_found == 0) | |
444 add_line(nothing(type), NULL); | |
445 } | |
446 | |
447 /* | |
448 * set_order: | |
449 * Set up order for list | |
450 */ | |
451 | |
452 void | |
453 set_order(int *order, int numthings) | |
454 { | |
455 int i, r, t; | |
456 | |
457 for (i = 0; i< numthings; i++) | |
458 order[i] = i; | |
459 | |
460 for (i = numthings; i > 0; i--) | |
461 { | |
462 r = rnd(i); | |
463 t = order[i - 1]; | |
464 order[i - 1] = order[r]; | |
465 order[r] = t; | |
466 } | |
467 } | |
468 | |
469 /* | |
470 * add_line: | |
471 * Add a line to the list of discoveries | |
472 */ | |
473 /* VARARGS1 */ | |
474 int | |
475 add_line(const char *fmt, const char *arg) | |
476 { | |
477 WINDOW *tw, *sw; | |
478 int x, y; | |
479 char *prompt = "--Press space to continue--"; | |
480 static int maxlen = -1; | |
481 | |
482 if (line_cnt == 0) | |
483 { | |
484 wclear(hw); | |
485 if (inv_type == INV_SLOW) | |
486 mpos = 0; | |
487 } | |
488 if (inv_type == INV_SLOW) | |
489 { | |
490 if (*fmt != '\0') | |
491 if (msg(fmt, arg) == ESCAPE) | |
492 return ESCAPE; | |
493 line_cnt++; | |
494 } | |
495 else | |
496 { | |
497 if (maxlen < 0) | |
498 maxlen = (int) strlen(prompt); | |
499 if (line_cnt >= LINES - 1 || fmt == NULL) | |
500 { | |
501 if (inv_type == INV_OVER && fmt == NULL && !newpage) | |
502 { | |
503 msg(""); | |
504 refresh(); | |
505 tw = newwin(line_cnt + 1, maxlen + 2, 0, COLS - maxlen - 3); | |
506 sw = subwin(tw, line_cnt + 1, maxlen + 1, 0, COLS - maxlen - 2); | |
507 for (y = 0; y <= line_cnt; y++) | |
508 { | |
509 wmove(sw, y, 0); | |
510 for (x = 0; x <= maxlen; x++) | |
511 waddch(sw, mvwinch(hw, y, x)); | |
512 } | |
513 wmove(tw, line_cnt, 1); | |
514 waddstr(tw, prompt); | |
515 /* | |
516 * if there are lines below, use 'em | |
517 */ | |
518 if (LINES > NUMLINES) | |
519 { | |
520 if (NUMLINES + line_cnt > LINES) | |
521 mvwin(tw, LINES - (line_cnt + 1), COLS - maxlen - 3); | |
522 else | |
523 mvwin(tw, NUMLINES, 0); | |
524 } | |
525 touchwin(tw); | |
526 wrefresh(tw); | |
527 wait_for(tw, ' '); | |
528 if (md_hasclreol()) | |
529 { | |
530 werase(tw); | |
531 leaveok(tw, TRUE); | |
532 wrefresh(tw); | |
533 } | |
534 delwin(tw); | |
535 touchwin(stdscr); | |
536 } | |
537 else | |
538 { | |
539 wmove(hw, LINES - 1, 0); | |
540 waddstr(hw, prompt); | |
541 wrefresh(hw); | |
542 wait_for(hw, ' '); | |
543 clearok(curscr, TRUE); | |
544 wclear(hw); | |
545 touchwin(stdscr); | |
546 } | |
547 newpage = TRUE; | |
548 line_cnt = 0; | |
549 maxlen = (int) strlen(prompt); | |
550 } | |
551 if (fmt != NULL && !(line_cnt == 0 && *fmt == '\0')) | |
552 { | |
553 mvwprintw(hw, line_cnt++, 0, fmt, arg); | |
554 getyx(hw, y, x); | |
555 if (maxlen < x) | |
556 maxlen = x; | |
557 lastfmt = fmt; | |
558 lastarg = arg; | |
559 } | |
560 } | |
561 return ~ESCAPE; | |
562 } | |
563 | |
564 /* | |
565 * end_line: | |
566 * End the list of lines | |
567 */ | |
568 | |
569 void | |
570 end_line(void) | |
571 { | |
572 if (inv_type != INV_SLOW) | |
573 { | |
574 if (line_cnt == 1 && !newpage) | |
575 { | |
576 mpos = 0; | |
577 msg(lastfmt, lastarg); | |
578 } | |
579 else | |
580 add_line(NULL, NULL); | |
581 } | |
582 line_cnt = 0; | |
583 newpage = FALSE; | |
584 } | |
585 | |
586 /* | |
587 * nothing: | |
588 * Set up prbuf so that message for "nothing found" is there | |
589 */ | |
590 const char * | |
591 nothing(int type) | |
592 { | |
593 char *sp, *tystr = NULL; | |
594 | |
595 if (terse) | |
596 sprintf(prbuf, "Nothing"); | |
597 else | |
598 sprintf(prbuf, "Haven't discovered anything"); | |
599 if (type != '*') | |
600 { | |
601 sp = &prbuf[strlen(prbuf)]; | |
602 switch (type) | |
603 { | |
604 case POTION: tystr = "potion"; | |
605 when SCROLL: tystr = "scroll"; | |
606 when RING: tystr = "ring"; | |
607 when STICK: tystr = "stick"; | |
608 } | |
609 sprintf(sp, " about any %ss", tystr); | |
610 } | |
611 return prbuf; | |
612 } | |
613 | |
614 /* | |
615 * nameit: | |
616 * Give the proper name to a potion, stick, or ring | |
617 */ | |
618 | |
619 void | |
620 nameit(const THING *obj, const char *type, const char *which, const struct obj_info *op, | |
621 const char *(*prfunc)(const THING *)) | |
622 { | |
623 char *pb; | |
624 | |
625 if (op->oi_know || op->oi_guess) | |
626 { | |
627 if (obj->o_count == 1) | |
628 sprintf(prbuf, "A %s ", type); | |
629 else | |
630 sprintf(prbuf, "%d %ss ", obj->o_count, type); | |
631 pb = &prbuf[strlen(prbuf)]; | |
632 if (op->oi_know) | |
633 sprintf(pb, "of %s%s(%s)", op->oi_name, (*prfunc)(obj), which); | |
634 else if (op->oi_guess) | |
635 sprintf(pb, "called %s%s(%s)", op->oi_guess, (*prfunc)(obj), which); | |
636 } | |
637 else if (obj->o_count == 1) | |
638 sprintf(prbuf, "A%s %s %s", vowelstr(which), which, type); | |
639 else | |
640 sprintf(prbuf, "%d %s %ss", obj->o_count, which, type); | |
641 } | |
642 | |
643 /* | |
644 * nullstr: | |
645 * Return a pointer to a null-length string | |
646 */ | |
647 const char * | |
648 nullstr(const THING *ignored) | |
649 { | |
650 NOOP(ignored); | |
651 return ""; | |
652 } | |
653 | |
654 # ifdef MASTER | |
655 /* | |
656 * pr_list: | |
657 * List possible potions, scrolls, etc. for wizard. | |
658 */ | |
659 | |
660 void | |
661 pr_list(void) | |
662 { | |
663 int ch; | |
664 | |
665 if (!terse) | |
666 addmsg("for "); | |
667 addmsg("what type"); | |
668 if (!terse) | |
669 addmsg(" of object do you want a list"); | |
670 msg("? "); | |
671 ch = readchar(); | |
672 msg(""); | |
673 switch (ch) | |
674 { | |
675 case POTION: | |
676 pr_spec(pot_info, MAXPOTIONS); | |
677 when SCROLL: | |
678 pr_spec(scr_info, MAXSCROLLS); | |
679 when RING: | |
680 pr_spec(ring_info, MAXRINGS); | |
681 when STICK: | |
682 pr_spec(ws_info, MAXSTICKS); | |
683 when ARMOR: | |
684 pr_spec(arm_info, MAXARMORS); | |
685 when WEAPON: | |
686 pr_spec(weap_info, MAXWEAPONS); | |
687 otherwise: | |
688 return; | |
689 } | |
690 } | |
691 | |
692 /* | |
693 * pr_spec: | |
694 * Print specific list of possible items to choose from | |
695 */ | |
696 | |
697 void | |
698 pr_spec(const struct obj_info *info, int nitems) | |
699 { | |
700 const struct obj_info *endp; | |
701 int i, lastprob; | |
702 | |
703 endp = &info[nitems]; | |
704 lastprob = 0; | |
705 for (i = '0'; info < endp; i++) | |
706 { | |
707 if (i == '9' + 1) | |
708 i = 'a'; | |
709 sprintf(prbuf, "%c: %%s (%d%%%%)", i, info->oi_prob - lastprob); | |
710 lastprob = info->oi_prob; | |
711 add_line(prbuf, info->oi_name); | |
712 info++; | |
713 } | |
714 end_line(); | |
715 } | |
716 # endif /* MASTER */ |