Mercurial > hg > early-roguelike
comparison xrogue/wear.c @ 220:f54901b9c39b
XRogue: convert to ANSI-style function declarations.
author | John "Elwin" Edwards |
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date | Wed, 02 Mar 2016 21:13:26 -0500 |
parents | cadff8f047a1 |
children | 7c1cb43f346e |
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219:f9ef86cf22b2 | 220:f54901b9c39b |
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18 | 18 |
19 #include <stdlib.h> | 19 #include <stdlib.h> |
20 #include <curses.h> | 20 #include <curses.h> |
21 #include "rogue.h" | 21 #include "rogue.h" |
22 | 22 |
23 int dress_units(struct linked_list *item); | |
24 | |
23 /* | 25 /* |
24 * take_off: | 26 * take_off: |
25 * Get the armor off of the players back | 27 * Get the armor off of the players back |
26 */ | 28 */ |
27 | 29 |
28 take_off() | 30 void |
31 take_off(void) | |
29 { | 32 { |
30 register struct object *obj; | 33 register struct object *obj; |
31 register struct linked_list *item; | 34 register struct linked_list *item; |
32 | 35 |
33 /* It takes time to take things off */ | 36 /* It takes time to take things off */ |
72 /* | 75 /* |
73 * wear: | 76 * wear: |
74 * The player wants to wear something, so let him/her put it on. | 77 * The player wants to wear something, so let him/her put it on. |
75 */ | 78 */ |
76 | 79 |
77 wear() | 80 void |
81 wear(void) | |
78 { | 82 { |
79 register struct linked_list *item; | 83 register struct linked_list *item; |
80 register struct object *obj; | 84 register struct object *obj; |
81 register int i; | 85 register int i; |
82 | 86 |
393 * dress_units: | 397 * dress_units: |
394 * How many movements periods does it take to put on or remove the | 398 * How many movements periods does it take to put on or remove the |
395 * given item of "clothing"? | 399 * given item of "clothing"? |
396 */ | 400 */ |
397 | 401 |
398 dress_units(item) | 402 int |
399 struct linked_list *item; | 403 dress_units(struct linked_list *item) |
400 { | 404 { |
401 register struct object *obj; | 405 register struct object *obj; |
402 | 406 |
403 obj = OBJPTR(item); | 407 obj = OBJPTR(item); |
404 | 408 |