Mercurial > hg > early-roguelike
comparison xrogue/wizard.c @ 220:f54901b9c39b
XRogue: convert to ANSI-style function declarations.
author | John "Elwin" Edwards |
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date | Wed, 02 Mar 2016 21:13:26 -0500 |
parents | ce0cf824c192 |
children |
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219:f9ef86cf22b2 | 220:f54901b9c39b |
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19 /* | 19 /* |
20 * Special wizard commands (some of which are also non-wizard commands | 20 * Special wizard commands (some of which are also non-wizard commands |
21 * under strange circumstances) | 21 * under strange circumstances) |
22 */ | 22 */ |
23 | 23 |
24 int getbless(void); | |
25 | |
24 #include <stdlib.h> | 26 #include <stdlib.h> |
25 #include <curses.h> | 27 #include <curses.h> |
26 #include <ctype.h> | 28 #include <ctype.h> |
27 #include <string.h> | 29 #include <string.h> |
28 #include "rogue.h" | 30 #include "rogue.h" |
31 /* | 33 /* |
32 * create_obj: | 34 * create_obj: |
33 * Create any object for wizard, scroll, magician, or cleric | 35 * Create any object for wizard, scroll, magician, or cleric |
34 */ | 36 */ |
35 | 37 |
36 create_obj(prompt, which_item, which_type) | 38 void |
37 bool prompt; | 39 create_obj(bool prompt, int which_item, int which_type) |
38 int which_item, which_type; | |
39 { | 40 { |
40 reg struct linked_list *item; | 41 reg struct linked_list *item; |
41 reg struct object *obj; | 42 reg struct object *obj; |
42 reg int wh; | 43 reg int wh; |
43 char *pt; | 44 char *pt; |
336 * getbless: | 337 * getbless: |
337 * Get a blessing for a wizards object | 338 * Get a blessing for a wizards object |
338 */ | 339 */ |
339 | 340 |
340 int | 341 int |
341 getbless() | 342 getbless(void) |
342 { | 343 { |
343 reg char bless; | 344 reg char bless; |
344 | 345 |
345 msg("Blessing? (+,-,n)"); | 346 msg("Blessing? (+,-,n)"); |
346 bless = wgetch(msgw); | 347 bless = wgetch(msgw); |
354 | 355 |
355 /* | 356 /* |
356 * get a non-monster death type | 357 * get a non-monster death type |
357 */ | 358 */ |
358 | 359 |
359 getdeath() | 360 int |
361 getdeath(void) | |
360 { | 362 { |
361 register int i; | 363 register int i; |
362 int which_death; | 364 int which_death; |
363 char label[80]; | 365 char label[80]; |
364 | 366 |
383 return(deaths[which_death-1].reason); | 385 return(deaths[which_death-1].reason); |
384 } | 386 } |
385 | 387 |
386 /* | 388 /* |
387 * make a monster for the wizard | 389 * make a monster for the wizard |
390 * showall -> show uniques and genocided creatures | |
388 */ | 391 */ |
389 | 392 |
390 makemonster(showall, action) | 393 short |
391 bool showall; /* showall -> show uniques and genocided creatures */ | 394 makemonster(bool showall, char *action) |
392 char *action; | |
393 { | 395 { |
394 register int i; | 396 register int i; |
395 register short which_monst; | 397 register short which_monst; |
396 register int num_monst = NUMMONST, pres_monst=1, num_lines=2*(lines-3); | 398 register int num_monst = NUMMONST, pres_monst=1, num_lines=2*(lines-3); |
397 int max_monster; | 399 int max_monster; |
483 * passwd: | 485 * passwd: |
484 * see if user knows password | 486 * see if user knows password |
485 */ | 487 */ |
486 | 488 |
487 bool | 489 bool |
488 passwd() | 490 passwd(void) |
489 { | 491 { |
490 register char *sp, c; | 492 register char *sp, c; |
491 char buf[LINELEN]; | 493 char buf[LINELEN]; |
492 | 494 |
493 msg("Wizard's Password:"); | 495 msg("Wizard's Password:"); |
520 * teleport: | 522 * teleport: |
521 * Bamf the hero someplace else | 523 * Bamf the hero someplace else |
522 */ | 524 */ |
523 | 525 |
524 void | 526 void |
525 teleport() | 527 teleport(void) |
526 { | 528 { |
527 register struct room *new_rp = NULL, *old_rp = roomin(&hero); | 529 register struct room *new_rp = NULL, *old_rp = roomin(&hero); |
528 register int rm, which; | 530 register int rm, which; |
529 coord old; | 531 coord old; |
530 bool got_position = FALSE; | 532 bool got_position = FALSE; |
620 /* | 622 /* |
621 * whatis: | 623 * whatis: |
622 * What a certin object is | 624 * What a certin object is |
623 */ | 625 */ |
624 | 626 |
625 whatis(what) | 627 void |
626 struct linked_list *what; | 628 whatis(struct linked_list *what) |
627 { | 629 { |
628 register struct object *obj; | 630 register struct object *obj; |
629 register struct linked_list *item; | 631 register struct linked_list *item; |
630 | 632 |
631 if (what == NULL) { /* do we need to ask which one? */ | 633 if (what == NULL) { /* do we need to ask which one? */ |
684 /* | 686 /* |
685 * Choose a quest item | 687 * Choose a quest item |
686 * (if on STARTLEV equipage level = 0) | 688 * (if on STARTLEV equipage level = 0) |
687 */ | 689 */ |
688 | 690 |
689 choose_qst() | 691 void |
692 choose_qst(void) | |
690 { | 693 { |
691 bool doit = TRUE; | 694 bool doit = TRUE; |
692 bool escp = TRUE; | 695 bool escp = TRUE; |
693 | 696 |
694 /* let wizard in on this too */ | 697 /* let wizard in on this too */ |
716 mvwaddstr(hw, 0, 0, "Select a quest item: "); /* prompt */ | 719 mvwaddstr(hw, 0, 0, "Select a quest item: "); /* prompt */ |
717 | 720 |
718 if (menu_overlay) /* Print the selections. The longest line is | 721 if (menu_overlay) /* Print the selections. The longest line is |
719 * Hruggek (26 characters). The prompt is 21. | 722 * Hruggek (26 characters). The prompt is 21. |
720 */ | 723 */ |
721 over_win(cw, hw, 20, 29, 0, 21, NULL); | 724 over_win(cw, hw, 20, 29, 0, 21, '\0'); |
722 else | 725 else |
723 draw(hw); | 726 draw(hw); |
724 | 727 |
725 while (doit) { | 728 while (doit) { |
726 switch (wgetch(cw)) { | 729 switch (wgetch(cw)) { |