Mercurial > hg > early-roguelike
comparison srogue/wizard.c @ 57:fdc588551178
srogue: don't display a room when a monster steps on a teleport trap.
author | elwin |
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date | Wed, 09 Nov 2011 18:41:21 +0000 |
parents | 7612f48a38ad |
children | 3aa87373c908 |
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56:3c5682bbf164 | 57:fdc588551178 |
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320 else | 320 else |
321 th->t_pos = spot; | 321 th->t_pos = spot; |
322 rm = rp - &rooms[0]; | 322 rm = rp - &rooms[0]; |
323 th->t_room = rp; | 323 th->t_room = rp; |
324 th->t_oldch = mvwinch(cw, th->t_pos.y, th->t_pos.x); | 324 th->t_oldch = mvwinch(cw, th->t_pos.y, th->t_pos.x); |
325 light(&oldspot); | 325 if (ishero) |
326 light(&oldspot); | |
326 th->t_nomove = 0; | 327 th->t_nomove = 0; |
327 if (ishero) { | 328 if (ishero) { |
328 light(&hero); | 329 light(&hero); |
329 mvwaddch(cw, hero.y, hero.x, PLAYER); | 330 mvwaddch(cw, hero.y, hero.x, PLAYER); |
330 /* | 331 /* |