Mercurial > hg > early-roguelike
diff arogue5/main.c @ 63:0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
author | elwin |
---|---|
date | Thu, 09 Aug 2012 22:58:48 +0000 |
parents | |
children | a98834ce7e04 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/arogue5/main.c Thu Aug 09 22:58:48 2012 +0000 @@ -0,0 +1,530 @@ +/* + * Rogue + * + * Advanced Rogue + * Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T + * All rights reserved. + * + * Based on "Rogue: Exploring the Dungeons of Doom" + * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman + * All rights reserved. + * + * See the file LICENSE.TXT for full copyright and licensing information. + */ + +#include "curses.h" +#include <fcntl.h> +#include <sys/stat.h> +#include <limits.h> +#include <signal.h> +#include <time.h> +#include "mach_dep.h" +#include "network.h" +#include "rogue.h" + +#ifdef CHECKTIME +static int num_checks; /* times we've gone over in checkout() */ +#endif + +/* + * fruits that you get at startup + */ +static char *funfruit[] = { + "candleberry", "caprifig", "dewberry", "elderberry", + "gooseberry", "guanabana", "hagberry", "ilama", + "imbu", "jaboticaba", "jujube", "litchi", + "mombin", "pitanga", "prickly pear", "rambutan", + "sapodilla", "soursop", "sweetsop", "whortleberry", + "jellybean", "apple", "strawberry", "blueberry", + "peach", "banana" +}; +#define NFRUIT (sizeof(funfruit) / sizeof (char *)) + +main(argc, argv, envp) +char **argv; +char **envp; +{ + register char *env; + int lowtime; + time_t now; + char *roguedir = md_getroguedir(); + + md_init(); + + /* + * get home and options from environment + */ + + strncpy(home,md_gethomedir(),LINELEN); + + /* Get default save file */ + strcpy(file_name, home); + strcat(file_name, "arogue58.sav"); + + /* Get default score file */ + strcpy(score_file, roguedir); + + if (*score_file) + strcat(score_file,"/"); + + strcat(score_file, "arogue58.scr"); + + if ((env = getenv("ROGUEOPTS")) != NULL) + parse_opts(env); + + if (whoami[0] == '\0') + strucpy(whoami, md_getusername(), strlen(md_getusername())); + + if (env == NULL || fruit[0] == '\0') { + md_srand((long)(getpid()+time(0))); + strcpy(fruit, funfruit[rnd(NFRUIT)]); + } + + /* + * check for print-score option + */ + if (argc == 2 && strcmp(argv[1], "-s") == 0) + { + waswizard = TRUE; + score(0, SCOREIT, 0); + exit(0); + } + +#ifdef NUMNET + /* + * Check for a network update + */ + if (argc == 2 && strcmp(argv[1], "-u") == 0) { + unsigned long netread(); + int errcheck, errors = 0; + unsigned long amount; + short monster; + + /* Read in the amount and monster values to pass to score */ + amount = netread(&errcheck, sizeof(unsigned long), stdin); + if (errcheck) errors++; + + monster = (short) netread(&errcheck, sizeof(short), stdin); + if (errcheck) errors++; + + /* Now do the update if there were no errors */ + if (errors) exit(1); + else { + score(amount, UPDATE, monster); + exit(0); + } + } +#endif + +#ifdef WIZARD + /* + * Check to see if he is a wizard + */ + if (argc >= 2 && argv[1][0] == '\0') + if (strcmp(PASSWD, md_crypt(md_getpass("Wizard's password: "), "Si")) == 0) + { + printf("Hail Mighty Wizard\n"); + wizard = TRUE; + argv++; + argc--; + } +#endif + +#if MAXLOAD|MAXUSERS + if (too_much() && !wizard && !author()) + { + printf("Sorry, %s, but the system is too loaded now.\n", whoami); + printf("Try again later. Meanwhile, why not enjoy a%s %s?\n", + vowelstr(fruit), fruit); + exit(1); + } +#endif + if (argc == 2) + if (!restore(argv[1], envp)) /* Note: restore will never return */ + exit(1); + lowtime = (int) time(&now); + dnum = (wizard && getenv("SEED") != NULL ? + atoi(getenv("SEED")) : + lowtime + getpid()); + if (wizard) + printf("Hello %s, welcome to dungeon #%d\n", whoami, dnum); + else + printf("Hello %s, just a moment while I dig the dungeon...\n", whoami); + fflush(stdout); + seed = dnum; + md_srand(seed); + + init_things(); /* Set up probabilities of things */ + init_colors(); /* Set up colors of potions */ + init_stones(); /* Set up stone settings of rings */ + init_materials(); /* Set up materials of wands */ + initscr(); /* Start up cursor package */ + init_names(); /* Set up names of scrolls */ + init_misc(); /* Set up miscellaneous magic */ + if (LINES < 24 || COLS < 80) { + printf("\nERROR: screen size to small for rogue\n"); + byebye(-1); + } + + if ((whoami == NULL) || (*whoami == '\0') || (strcmp(whoami,"dosuser")==0)) + { + echo(); + mvaddstr(23,2,"Rogue's Name? "); + wgetnstr(stdscr,whoami,LINELEN); + noecho(); + } + + if ((whoami == NULL) || (*whoami == '\0')) + strcpy(whoami,"Rodney"); + + setup(); + /* + * Set up windows + */ + cw = newwin(LINES, COLS, 0, 0); + mw = newwin(LINES, COLS, 0, 0); + hw = newwin(LINES, COLS, 0, 0); + msgw = newwin(4, COLS, 0, 0); + keypad(cw,1); + keypad(msgw,1); + + init_player(); /* Roll up the rogue */ + waswizard = wizard; + new_level(NORMLEV); /* Draw current level */ + /* + * Start up daemons and fuses + */ + daemon(doctor, &player, AFTER); + fuse(swander, 0, WANDERTIME, AFTER); + daemon(stomach, 0, AFTER); + daemon(runners, 0, AFTER); + if (player.t_ctype == C_THIEF) + daemon(trap_look, 0, AFTER); + + /* Choose a quest item */ + quest_item = rnd(MAXRELIC); + msg("You have been quested to retrieve the %s....", + rel_magic[quest_item].mi_name); + mpos = 0; + playit(); +} + +/* + * endit: + * Exit the program abnormally. + */ +void +endit(int sig) +{ + NOOP(sig); + + fatal("Ok, if you want to exit that badly, I'll have to allow it\n"); +} + +/* + * fatal: + * Exit the program, printing a message. + */ + +fatal(s) +char *s; +{ + clear(); + move(LINES-2, 0); + printw("%s", s); + draw(stdscr); + endwin(); + printf("\n"); /* So the cursor doesn't stop at the end of the line */ + exit(0); +} + +/* + * rnd: + * Pick a very random number. + */ + +rnd(range) +register int range; +{ + return(range == 0 ? 0 : md_rand() % range); +} + +/* + * roll: + * roll a number of dice + */ + +roll(number, sides) +register int number, sides; +{ + register int dtotal = 0; + + while(number--) + dtotal += rnd(sides)+1; + return dtotal; +} +# ifdef SIGTSTP +/* + * handle stop and start signals + */ +void +tstp(int a) +{ + mvcur(0, COLS - 1, LINES - 1, 0); + endwin(); + fflush(stdout); + kill(0, SIGTSTP); + signal(SIGTSTP, tstp); + raw(); + noecho(); + keypad(cw,1); + clearok(curscr, TRUE); + touchwin(cw); + draw(cw); + md_flushinp(); +} +# endif + +setup() +{ +#ifdef CHECKTIME + int checkout(); +#endif + +#ifndef DUMP +#ifdef SIGHUP + signal(SIGHUP, auto_save); +#endif + signal(SIGILL, bugkill); +#ifdef SIGTRAP + signal(SIGTRAP, bugkill); +#endif +#ifdef SIGIOT + signal(SIGIOT, bugkill); +#endif +#if 0 + signal(SIGEMT, bugkill); + signal(SIGFPE, bugkill); + signal(SIGBUS, bugkill); + signal(SIGSEGV, bugkill); + signal(SIGSYS, bugkill); + signal(SIGPIPE, bugkill); +#endif + signal(SIGTERM, auto_save); +#endif + + signal(SIGINT, quit); +#ifndef DUMP +#ifdef SIGQUIT + signal(SIGQUIT, endit); +#endif +#endif +#ifdef SIGTSTP + signal(SIGTSTP, tstp); +#endif +#ifdef CHECKTIME + if (!author()) + { + signal(SIGALRM, checkout); + alarm(CHECKTIME * 60); + num_checks = 0; + } +#endif + crmode(); /* Cbreak mode */ + noecho(); /* Echo off */ +} + +/* + * playit: + * The main loop of the program. Loop until the game is over, + * refreshing things and looking at the proper times. + */ + +playit() +{ + register char *opts; + + + /* + * parse environment declaration of options + */ + if ((opts = getenv("ROGUEOPTS")) != NULL) + parse_opts(opts); + + + player.t_oldpos = hero; + oldrp = roomin(&hero); + after = TRUE; + while (playing) + command(); /* Command execution */ + endit(0); +} + +#if MAXLOAD|MAXUSERS +/* + * see if the system is being used too much for this game + */ +too_much() +{ +#ifdef MAXLOAD + double avec[3]; +#endif + +#ifdef MAXLOAD + loadav(avec); + return (avec[2] > (MAXLOAD / 10.0)); +#else + return (ucount() > MAXUSERS); +#endif +} +#endif + +/* + * author: + * See if a user is an author of the program + */ +author() +{ + switch (md_getuid()) { +#if AUTHOR + case AUTHOR: +#endif + case 0: + return TRUE; + default: + return FALSE; + } +} + + +#ifdef CHECKTIME +checkout() +{ + static char *msgs[] = { + "The system is too loaded for games. Please leave in %d minutes", + "Please save your game. You have %d minutes", + "This is your last chance. You had better leave in %d minutes", + }; + int checktime; + + signal(SIGALRM, checkout); + if (!holiday() && !author()) { + wclear(cw); + mvwaddstr(cw, LINES / 2, 0, + "Game time is over. Your game is being saved.\n\n"); + draw(cw); + auto_save(); /* NO RETURN */ + } + if (too_much()) { + if (num_checks >= 3) + fatal("You didn't listen, so now you are DEAD !!\n"); + checktime = CHECKTIME / (num_checks + 1); + chmsg(msgs[num_checks++], checktime); + alarm(checktime * 60); + } + else { + if (num_checks) { + chmsg("The load has dropped. You have a reprieve."); + num_checks = 0; + } + alarm(CHECKTIME * 60); + } +} + +/* + * checkout()'s version of msg. If we are in the middle of a shell, do a + * printf instead of a msg to avoid the refresh. + */ +chmsg(fmt, arg) +char *fmt; +int arg; +{ + if (in_shell) { + printf(fmt, arg); + putchar('\n'); + fflush(stdout); + } + else + msg(fmt, arg); +} +#endif + +#ifdef LOADAV + +#include <nlist.h> + +struct nlist avenrun = +{ + "_avenrun" +}; + +loadav(avg) +reg double *avg; +{ + reg int kmem; + + if ((kmem = open("/dev/kmem", 0)) < 0) + goto bad; + nlist(NAMELIST, &avenrun); + if (avenrun.n_type == 0) { +bad: + avg[0] = avg[1] = avg[2] = 0.0; + return; + } + lseek(kmem, (long) avenrun.n_value, 0); + read(kmem, avg, 3 * sizeof (double)); +} +#endif + +#ifdef UCOUNT +/* + * ucount: + * Count the number of people on the system + */ +#include <sys/types.h> +#include <utmp.h> +struct utmp buf; +ucount() +{ + reg struct utmp *up; + reg FILE *utmp; + reg int count; + + if ((utmp = fopen(UTMP, "r")) == NULL) + return 0; + + up = &buf; + count = 0; + while (fread(up, 1, sizeof (*up), utmp) > 0) + if (buf.ut_type == USER_PROCESS) + count++; + fclose(utmp); + return count; +} +#endif + +/* + * holiday: + * Returns TRUE when it is a good time to play rogue + */ +holiday() +{ + time_t now; + struct tm *localtime(); + reg struct tm *ntime; + + time(&now); /* get the current time */ + ntime = localtime(&now); + if(ntime->tm_wday == 0 || ntime->tm_wday == 6) + return TRUE; /* OK on Sat & Sun */ + if(ntime->tm_hour < 8 || ntime->tm_hour >= 17) + return TRUE; /* OK before 8AM & after 5PM */ + if(ntime->tm_yday <= 7 || ntime->tm_yday >= 350) + return TRUE; /* OK during Christmas */ +#if 0 /* not for now */ + if (access("/usr/tmp/.ryes",0) == 0) + return TRUE; /* if author permission */ +#endif + + return FALSE; /* All other times are bad */ +}