Mercurial > hg > early-roguelike
diff rogue4/new_level.c @ 215:1b73a8641b37
rogue4: fix most GCC5 warnings.
Converting all function definitions to ANSI style accounts for most of
the change. This has exposed other problems, such as daemons not
actually being their stated type, that will require more careful
solutions.
author | John "Elwin" Edwards |
---|---|
date | Wed, 27 Jan 2016 19:41:05 -0500 |
parents | 9535a08ddc39 |
children | 3d4252fa2ed3 |
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--- a/rogue4/new_level.c Sat Jan 23 09:35:14 2016 -0500 +++ b/rogue4/new_level.c Wed Jan 27 19:41:05 2016 -0500 @@ -11,6 +11,7 @@ * See the file LICENSE.TXT for full copyright and licensing information. */ +#include <stdlib.h> #include <time.h> #include <curses.h> #include <string.h> @@ -20,7 +21,11 @@ #define MAXTREAS 10 /* maximum number of treasures in a treasure room */ #define MINTREAS 2 /* minimum number of treasures in a treasure room */ -new_level() +void put_things(void); +void treas_room(void); + +void +new_level(void) { register int rm, i; register THING *tp; @@ -112,7 +117,8 @@ * rnd_room: * Pick a room that is really there */ -rnd_room() +int +rnd_room(void) { register int rm; @@ -127,7 +133,8 @@ * put_things: * Put potions and scrolls on this level */ -put_things() +void +put_things(void) { register int i; register THING *cur; @@ -197,7 +204,8 @@ */ #define MAXTRIES 10 /* max number of tries to put down a monster */ -treas_room() +void +treas_room(void) { register int nm, index; register THING *tp;