Mercurial > hg > early-roguelike
diff arogue5/new_level.c @ 225:4f6e056438eb
Merge the GCC5 and build fix branches.
author | John "Elwin" Edwards |
---|---|
date | Wed, 02 Mar 2016 21:28:34 -0500 |
parents | 56e748983fa8 |
children |
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--- a/arogue5/new_level.c Fri Feb 26 17:30:30 2016 -0500 +++ b/arogue5/new_level.c Wed Mar 02 21:28:34 2016 -0500 @@ -16,8 +16,11 @@ #include "rogue.h" #define TERRASAVE 3 -new_level(ltype) -LEVTYPE ltype; /* designates type of level to create */ +void put_things(LEVTYPE ltype); + +/* ltype designates type of level to create */ +void +new_level(LEVTYPE ltype) { register int rm = 0, i, cnt; register char ch; @@ -409,7 +412,8 @@ * Pick a room that is really there */ -rnd_room() +int +rnd_room(void) { register int rm; @@ -425,10 +429,11 @@ /* * put_things: * put potions and scrolls on this level + * ltype: designates type of level to create */ -put_things(ltype) -LEVTYPE ltype; /* designates type of level to create */ +void +put_things(LEVTYPE ltype) { register int i, rm, cnt; register struct object *cur; @@ -448,7 +453,7 @@ * Increasing chance after level 9 */ if (ltype != MAZELEV && rnd(HARDER) < level - 8) { - register j; + register int j; register struct room *rp; /* Count the number of free spaces */