Mercurial > hg > early-roguelike
diff rogue3/rogue36.doc @ 0:527e2150eaf0
Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
| author | edwarj4 |
|---|---|
| date | Tue, 13 Oct 2009 13:33:34 +0000 |
| parents | |
| children | b343f42c1f01 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/rogue3/rogue36.doc Tue Oct 13 13:33:34 2009 +0000 @@ -0,0 +1,660 @@ + + + + + + + + + + A Guide to the Dungeons of Doom + + Michael C. Toy + Computer Systems Research Group + Department of Electrical Engineering and Computer Science + University of California + Berkeley, California 94720 + + + + ABSTRACT + + Rogue is a visual CRT based fantasy game + which runs under the UNIX timesharing system. + This paper describes how to play rogue and gives a + few hints for those who might otherwise get lost + in the Dungeons of Doom. + + + +11 July 2006 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + A Guide to the Dungeons of Doom + + Michael C. Toy + Computer Systems Research Group + Department of Electrical Engineering and Computer Science + University of California + Berkeley, California 94720 + + +1. Introduction + + You have just finished your years as a student at the +local fighter's guild. After much practice and sweat you +have finally completed your training and are ready to embark +upon a perilous adventure. As a test of your skills, the +local guildmasters have sent you into the Dungeons of Doom. +Your task is to return with the Amulet of Yendor. Your +reward for the completion of this task will be a full mem- +bership in the local guild. In addition, you are allowed to +keep all the loot you bring back from the dungeons. + + In preparation for your journey, you are given an +enchanted sword, taken from a dragon's hoard in the far off +Dark Mountains. You are also outfitted with elf-crafted +armor and given enough food to reach the dungeons. You say +goodbye to family and friends for what may be the last time +and head up the road. + + You set out on your way to the dungeons and after sev- +eral days of uneventful travel, you see the ancient ruins +that mark the entrance to the Dungeons of Doom. It is late +at night so you make camp at the entrance and spend the +night sleeping under the open skies. In the morning you +gather your sword, put on your armor, eat what is almost +your last food and enter the dungeons. + +2. What is going on here? + + You have just begun a game of rogue. Your goal is to +grab as much treasure as you can, find the Amulet of Yendor, +and get out of the Dungeons of Doom alive. On the screen, a +map of where you have been and what you have seen on the +current dungeon level is kept. As you explore more of the +level, it appears on the screen in front of you. + + Rogue differs from most computer fantasy games in that +it is screen oriented. Commands are all one or two +keystrokes and the results of your commands are displayed +graphically on the screen rather than being explained in +----------- +As opposed to pseudo English sentences. + + + + - 1 - + + + + + + A Guide to the Dungeons of Doom + + +words. +
