Mercurial > hg > early-roguelike
diff arogue5/maze.c @ 218:56e748983fa8
Advanced Rogue 5: convert to ANSI function declarations.
This still leaves over a thousand lines of warning messages, mostly
related to the return types of daemons and fuses.
author | John "Elwin" Edwards |
---|---|
date | Sun, 07 Feb 2016 14:39:21 -0500 |
parents | 0ed67132cf10 |
children | 0250220d8cdd |
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--- a/arogue5/maze.c Sun Jan 31 13:45:07 2016 -0500 +++ b/arogue5/maze.c Sun Feb 07 14:39:21 2016 -0500 @@ -30,15 +30,20 @@ *bits; static int maze_lines, maze_cols; -char *moffset(), - *foffset(); + +void draw_maze(void); +int findcells(int y, int x); +char *foffset(int y, int x); +char *moffset(int y, int x); +void rmwall(int newy, int newx, int oldy, int oldx); /* * crankout: * Does actual drawing of maze to window */ -crankout() +void +crankout(void) { reg int x, y; @@ -71,7 +76,8 @@ * domaze: * Draw the maze on this level. */ -do_maze() +void +do_maze(void) { reg int least; reg struct room *rp; @@ -95,7 +101,7 @@ /* * add some gold to make it worth looking for */ - item = spec_item(GOLD, NULL, NULL, NULL); + item = spec_item(GOLD, 0, 0, 0); obj = OBJPTR(item); obj->o_count *= (rnd(10) + 1); /* add in one large hunk */ attach(lvl_obj, item); @@ -108,7 +114,7 @@ /* * add in some food to make sure he has enough */ - item = spec_item(FOOD, NULL, NULL, NULL); + item = spec_item(FOOD, 0, 0, 0); obj = OBJPTR(item); attach(lvl_obj, item); do { @@ -133,7 +139,8 @@ * draw_maze: * Generate and draw the maze on the screen */ -draw_maze() +void +draw_maze(void) { reg int i, j, more; reg char *ptr; @@ -169,8 +176,8 @@ * findcells: * Figure out cells to open up */ -findcells(y,x) -reg int x, y; +int +findcells(int y, int x) { reg int rtpos, i; @@ -221,8 +228,7 @@ * Calculate memory address for frontier */ char * -foffset(y, x) -int y, x; +foffset(int y, int x) { return (frontier + (y * maze_cols) + x); @@ -236,8 +242,7 @@ */ bool -maze_view(y, x) -int y, x; +maze_view(int y, int x) { register int start, goal, delta, ycheck = 0, xcheck = 0, absy, absx, see_radius; register bool row; @@ -342,8 +347,7 @@ * Calculate memory address for bits */ char * -moffset(y, x) -int y, x; +moffset(int y, int x) { return (bits + (y * (COLS - 1)) + x); @@ -356,8 +360,8 @@ * rmwall: * Removes appropriate walls from the maze */ -rmwall(newy, newx, oldy, oldx) -int newy, newx, oldy, oldx; +void +rmwall(int newy, int newx, int oldy, int oldx) { reg int xdif,ydif;