Mercurial > hg > early-roguelike
diff arogue5/player.c @ 218:56e748983fa8
Advanced Rogue 5: convert to ANSI function declarations.
This still leaves over a thousand lines of warning messages, mostly
related to the return types of daemons and fuses.
author | John "Elwin" Edwards |
---|---|
date | Sun, 07 Feb 2016 14:39:21 -0500 |
parents | beab22b087a1 |
children | e52a8a7ad4c5 |
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--- a/arogue5/player.c Sun Jan 31 13:45:07 2016 -0500 +++ b/arogue5/player.c Sun Feb 07 14:39:21 2016 -0500 @@ -17,7 +17,8 @@ * cleric affecting undead */ -affect() +void +affect(void) { register struct linked_list *item; register struct thing *tp; @@ -121,7 +122,8 @@ /* * the magic user is going to try and cast a spell */ -cast() +void +cast(void) { register int i, num_spells, spell_ability; int which_spell; @@ -271,7 +273,8 @@ /* Constitution bonus */ -const_bonus() /* Hit point adjustment for changing levels */ +int +const_bonus(void) /* Hit point adjustment for changing levels */ { if (pstats.s_const > 6 && pstats.s_const <= 14) return(0); @@ -290,7 +293,8 @@ * Sense gold */ -gsense() +void +gsense(void) { /* Only thieves can do this */ if (player.t_ctype != C_THIEF) { @@ -324,7 +328,8 @@ /* * the cleric asks his deity for a spell */ -pray() +void +pray(void) { register int i, num_prayers, prayer_ability; int which_prayer; @@ -488,7 +493,8 @@ * Steal in direction given in delta */ -steal() +void +steal(void) { register struct linked_list *item; register struct thing *tp;