Mercurial > hg > early-roguelike
diff xrogue/main.c @ 236:7c1cb43f346e
XRogue: get rid of VOID as an alias for long.
Maybe some compilers in 1986 didn't handle void pointers well, but they
are no longer a concern.
author | John "Elwin" Edwards |
---|---|
date | Mon, 07 Mar 2016 20:44:01 -0500 |
parents | f54901b9c39b |
children | 3d4252fa2ed3 |
line wrap: on
line diff
--- a/xrogue/main.c Mon Mar 07 19:26:08 2016 -0500 +++ b/xrogue/main.c Mon Mar 07 20:44:01 2016 -0500 @@ -244,19 +244,19 @@ * Start up daemons and fuses */ start_daemon(doctor, &player, AFTER); - fuse(swander, (VOID *)NULL, WANDERTIME, AFTER); + fuse(swander, NULL, WANDERTIME, AFTER); /* Give characters their innate abilities */ if (player.t_ctype == C_MAGICIAN || player.t_ctype == C_RANGER) - fuse(spell_recovery, (VOID *)NULL, SPELLTIME, AFTER); + fuse(spell_recovery, NULL, SPELLTIME, AFTER); if (player.t_ctype == C_DRUID || player.t_ctype == C_MONK) - fuse(chant_recovery, (VOID *)NULL, SPELLTIME, AFTER); + fuse(chant_recovery, NULL, SPELLTIME, AFTER); if (player.t_ctype == C_CLERIC || player.t_ctype == C_PALADIN) - fuse(prayer_recovery, (VOID *)NULL, SPELLTIME, AFTER); - start_daemon(stomach, (VOID *)NULL, AFTER); + fuse(prayer_recovery, NULL, SPELLTIME, AFTER); + start_daemon(stomach, NULL, AFTER); if (player.t_ctype == C_THIEF || player.t_ctype == C_ASSASSIN || player.t_ctype == C_MONK) - start_daemon(trap_look, (VOID *)NULL, AFTER); + start_daemon(trap_look, NULL, AFTER); /* Does this character have any special knowledge? */ switch (player.t_ctype) {