diff rogue4/main.c @ 12:9535a08ddc39

Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
author edwarj4
date Sat, 24 Oct 2009 16:52:52 +0000
parents
children 63b9fd7d70ce
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/rogue4/main.c	Sat Oct 24 16:52:52 2009 +0000
@@ -0,0 +1,373 @@
+/*
+ * #     #
+ * #    #   #    #  #   ##  #    #   # 
+ *		         #
+ *
+ * @(#)main.c	4.26 (Berkeley) 2/4/82
+ *
+ * Rogue: Exploring the Dungeons of Doom
+ * Copyright (C) 1980, 1981, 1982 Michael Toy, Ken Arnold and Glenn Wichman
+ * All rights reserved.
+ *
+ * See the file LICENSE.TXT for full copyright and licensing information.
+ *
+ */
+
+#include <stdlib.h>
+#include <curses.h>
+#include <signal.h>
+#include <limits.h>
+#include <string.h>
+#include "rogue.h"
+
+/*
+ * main:
+ *	The main program, of course
+ */
+main(argc, argv, envp)
+char **argv;
+char **envp;
+{
+    register char *env;
+    int lowtime;
+
+    md_init();
+
+#ifndef DUMP
+#ifdef SIGQUIT
+    signal(SIGQUIT, exit);
+#endif
+    signal(SIGILL, exit);
+#ifdef SIGTRAP
+    signal(SIGTRAP, exit);
+#endif
+#ifdef SIGIOT
+    signal(SIGIOT, exit);
+#endif
+#ifdef SIGEMT
+    signal(SIGEMT, exit);
+#endif
+    signal(SIGFPE, exit);
+#ifdef SIGBUS
+    signal(SIGBUS, exit);
+#endif
+    signal(SIGSEGV, exit);
+#ifdef SIGSYS
+    signal(SIGSYS, exit);
+#endif
+#endif
+
+#ifdef WIZARD
+    /*
+     * Check to see if he is a wizard
+     */
+    if (argc >= 2 && argv[1][0] == '\0')
+	if (strcmp(PASSWD, xcrypt(md_getpass("Wizard's password: "), "mT")) == 0)
+	{
+	    wizard = TRUE;
+	    player.t_flags |= SEEMONST;
+	    argv++;
+	    argc--;
+	}
+#endif
+
+    /*
+     * get home and options from environment
+     */
+    strncpy(home, md_gethomedir(), PATH_MAX);
+    strcpy(file_name, home);
+    strcat(file_name, "rogue52.sav");
+
+    if ((env = getenv("ROGUEOPTS")) != NULL)
+	parse_opts(env);
+    if (env == NULL || whoami[0] == '\0')
+	strucpy(whoami, md_getusername(md_getuid()), strlen(md_getusername(md_getuid())));
+    if (env == NULL || fruit[0] == '\0')
+	strcpy(fruit, "slime-mold");
+
+    /*
+     * check for print-score option
+     */
+    open_score();
+    if (argc == 2 && strcmp(argv[1], "-s") == 0)
+    {
+	noscore = TRUE;
+	score(0, -1);
+	exit(0);
+    }
+    init_check();			/* check for legal startup */
+    if (argc == 2)
+	if (!restore(argv[1], envp))	/* Note: restore will never return */
+	{
+		endwin();
+	    exit(1);
+	}
+    lowtime = (int) time(NULL);
+
+#ifdef WIZARD
+    noscore = wizard;
+#endif
+    if (getenv("SEED") != NULL)
+    {
+	dnum = atoi(getenv("SEED"));
+	noscore = TRUE;
+    }
+    else
+	dnum = lowtime + getpid();
+#ifdef WIZARD
+    if (wizard)
+	printf("Hello %s, welcome to dungeon #%d", whoami, dnum);
+    else
+#endif
+	printf("Hello %s, just a moment while I dig the dungeon...\n\n",whoami);
+    fflush(stdout);
+    seed = dnum;
+
+    init_player();			/* Set up initial player stats */
+    init_things();			/* Set up probabilities of things */
+    init_names();			/* Set up names of scrolls */
+    init_colors();			/* Set up colors of potions */
+    init_stones();			/* Set up stone settings of rings */
+    init_materials();			/* Set up materials of wands */
+
+    initscr();				/* Start up cursor package */
+
+    if (COLS < 70) 
+    { 
+	printf("\n\nSorry, but your terminal window has too few columns.\n");
+        printf("Your terminal has %d columns, needs 70.\n",COLS); 
+        endwin(); 
+        exit(1); 
+	} 
+
+    if (LINES < 22) 
+    { 
+        printf("\n\nSorry, but your terminal window has too few lines.\n"); 
+        printf("Your terminal has %d lines, needs 22.\n",LINES); 
+        endwin(); 
+        exit(1); 
+    } 
+ 
+    if ((whoami == NULL) || (*whoami == '\0') || (strcmp(whoami,"dosuser")==0))
+    {
+        echo();
+        mvaddstr(23,2,"Rogue's Name? ");
+        wgetnstr(stdscr,whoami,MAXSTR);
+        noecho();
+    }
+
+    if ((whoami == NULL) || (*whoami == '\0'))
+        strcpy(whoami,"Rodney");
+
+    setup();
+
+    /*
+     * Set up windows
+     */
+    hw = newwin(LINES, COLS, 0, 0);
+    keypad(stdscr,1);
+    new_level();			/* Draw current level */
+    /*
+     * Start up daemons and fuses
+     */
+    daemon(doctor, 0, AFTER);
+    fuse(swander, 0, WANDERTIME, AFTER);
+    daemon(stomach, 0, AFTER);
+    daemon(runners, 0, AFTER);
+    playit();
+}
+
+/*
+ * endit:
+ *	Exit the program abnormally.
+ */
+void
+endit(int a)
+{
+    fatal("Ok, if you want to exit that badly, I'll have to allow it\n");
+}
+
+/*
+ * fatal:
+ *	Exit the program, printing a message.
+ */
+fatal(s)
+char *s;
+{
+    clear();
+    move(LINES-2, 0);
+    printw("%s", s);
+    refresh();
+    endwin();
+    (void) exit(0);
+}
+
+/*
+ * rnd:
+ *	Pick a very random number.
+ */
+rnd(range)
+register int range;
+{
+    return range == 0 ? 0 : abs((int) RN) % range;
+}
+
+/*
+ * roll:
+ *	Roll a number of dice
+ */
+roll(number, sides)
+register int number, sides;
+{
+    register int dtotal = 0;
+
+    while (number--)
+	dtotal += rnd(sides)+1;
+    return dtotal;
+}
+
+/*
+ * tstp:
+ *	Handle stop and start signals
+ */
+void
+tstp(int a)
+{
+    register int y, x;
+    register int oy, ox;
+
+    getyx(curscr, oy, ox);
+    mvcur(0, COLS - 1, LINES - 1, 0);
+    endwin();
+    clearok(curscr, TRUE);
+    fflush(stdout);
+#ifdef SIGTSTP
+    signal(SIGTSTP, SIG_DFL);
+    kill(0, SIGTSTP);
+    signal(SIGTSTP, tstp);
+#endif
+    crmode();
+    noecho();
+    clearok(curscr, TRUE);
+    wrefresh(curscr);
+    getyx(curscr, y, x);
+    mvcur(y, x, oy, ox);
+    fflush(stdout);
+    curscr->_cury = oy;
+    curscr->_curx = ox;
+}
+
+/*
+ * playit:
+ *	The main loop of the program.  Loop until the game is over,
+ *	refreshing things and looking at the proper times.
+ */
+playit()
+{
+    register char *opts;
+
+    /*
+     * set up defaults for slow terminals
+     */
+
+    if (baudrate() < 1200)
+    {
+        terse = TRUE;
+        jump = TRUE;
+    }
+
+    /*
+     * parse environment declaration of options
+     */
+    if ((opts = getenv("ROGUEOPTS")) != NULL)
+	parse_opts(opts);
+
+
+    oldpos = hero;
+    oldrp = roomin(&hero);
+    while (playing)
+	command();			/* Command execution */
+    endit(0);
+}
+
+/*
+ * quit:
+ *	Have player make certain, then exit.
+ */
+void
+quit(int a)
+{
+    register int oy, ox;
+
+    /*
+     * Reset the signal in case we got here via an interrupt
+     */
+
+    if (signal(SIGINT, quit) != quit)
+	mpos = 0;
+    getyx(curscr, oy, ox);
+    msg("really quit?");
+    if (readchar() == 'y')
+    {
+	signal(SIGINT, leave);
+	clear();
+	mvprintw(LINES - 2, 0, "You quit with %d gold pieces", purse);
+	move(LINES - 1, 0);
+	refresh();
+	score(purse, 1);
+	exit(0);
+    }
+    else
+    {
+	move(0, 0);
+	clrtoeol();
+	status();
+	move(oy, ox);
+	refresh();
+	mpos = 0;
+	count = 0;
+    }
+}
+
+/*
+ * leave:
+ *	Leave quickly, but curteously
+ */
+void
+leave(int sig)
+{
+/*
+    if (!_endwin)
+    {*/
+	mvcur(0, COLS - 1, LINES - 1, 0);
+	endwin();
+    /* } */
+    putchar('\n');
+    exit(0);
+}
+
+/*
+ * shell:
+ *	Let him escape for a while
+ */
+shell()
+{
+    /*
+     * Set the terminal back to original mode
+     */
+    move(LINES-1, 0);
+    refresh();
+    endwin();
+    putchar('\n');
+    putchar('\n');
+    in_shell = TRUE;
+    after = FALSE;
+
+    md_shellescape();
+
+    noecho();
+    crmode();
+    in_shell = FALSE;
+    clearok(stdscr, TRUE);
+    touchwin(stdscr);
+}