diff arogue5/daemon.c @ 114:a5433ba4cabf

arogue5: fix some daemon-related pointer/int casting. Daemons and fuses take a single argument, nominally an int but either ignored or unsafely cast to a pointer. Its type has now been changed to void*. The save/restore code no longer tries to store this argument in the savefile. For doctor(), this is not a problem, because player is the only argument it is ever given as a daemon. However, alchemy() will fail to do anything when passed NULL. Fixing this would be complicated but possible. Summary: the code is slightly safer, but alchemy jugs are guaranteed to stop working after save and restore, instead of just extremely likely.
author John "Elwin" Edwards
date Fri, 28 Mar 2014 10:57:03 -0700
parents f2951c4e28d9
children 56e748983fa8
line wrap: on
line diff
--- a/arogue5/daemon.c	Thu Mar 27 11:09:30 2014 -0700
+++ b/arogue5/daemon.c	Fri Mar 28 10:57:03 2014 -0700
@@ -87,8 +87,7 @@
  * start_daemon:
  *	Start a daemon, takes a function.
  */
-start_daemon(func, arg, type)
-reg int arg, type, (*func)();
+start_daemon(int (*func)(), void *arg, int type)
 {
 	reg struct delayed_action *dev;
 
@@ -122,7 +121,7 @@
 	 * Take it out of the list
 	 */
 	dev->d_type = EMPTY;
-	dev->d_arg = 0;
+	dev->d_arg = NULL;
 	dev->d_func = NULL;
 	dev->d_time = 0;
 	demoncnt -= 1;			/* update count */
@@ -155,8 +154,7 @@
  * fuse:
  *	Start a fuse to go off in a certain number of turns
  */
-fuse(func, arg, time, type)
-reg int (*func)(), arg, time, type;
+fuse(int (*func)(), void *arg, int time, int type)
 {
 	reg struct delayed_action *wire;
 
@@ -199,7 +197,7 @@
 		return;
 	wire->d_type = EMPTY;
 	wire->d_func = NULL;
-	wire->d_arg = 0;
+	wire->d_arg = NULL;
 	wire->d_time = 0;
 	fusecnt -= 1;
 }