Mercurial > hg > early-roguelike
diff arogue7/main.c @ 125:adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
author | John "Elwin" Edwards |
---|---|
date | Fri, 08 May 2015 15:24:40 -0400 |
parents | |
children | b786053d2f37 |
line wrap: on
line diff
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/arogue7/main.c Fri May 08 15:24:40 2015 -0400 @@ -0,0 +1,725 @@ +/* + * main.c - setup code + * + * Advanced Rogue + * Copyright (C) 1984, 1985, 1986 Michael Morgan, Ken Dalka and AT&T + * All rights reserved. + * + * Based on "Rogue: Exploring the Dungeons of Doom" + * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman + * All rights reserved. + * + * See the file LICENSE.TXT for full copyright and licensing information. + */ + +#include "curses.h" +#include <signal.h> +#ifdef BSD +#include <sys/time.h> +#else +#include <time.h> +#endif +#include "mach_dep.h" +#include "network.h" +#include "rogue.h" +#ifdef PC7300 +#include "sys/window.h" +#include <ctype.h> +extern struct uwdata wdata, oldwin; +extern char oldtext[WTXTNUM][WTXTLEN]; +#endif + +main(argc, argv, envp) +char **argv; +char **envp; +{ + register char *env; + int lowtime; + time_t now; +#ifdef PC7300 + int hardwindow; /* Do we have a hardware window? */ +#endif + + md_init(); + + /* + * get home and options from environment + */ + + strncpy(home, md_gethomedir(), LINELEN); + + /* Get default save file */ + strcpy(file_name, home); + strcat(file_name, "arogue77.sav"); + + /* Get default score file */ + strcpy(score_file, md_getroguedir()); + + if (*score_file) + strcat(score_file,"/"); + + strcat(score_file,"arogue77.scr"); + + if ((env = getenv("ROGUEOPTS")) != NULL) + parse_opts(env); + + if (whoami[0] == '\0') + strucpy(whoami, md_getusername(), strlen(md_getusername())); + + /* + * check for print-score option + */ + if (argc == 2 && strcmp(argv[1], "-s") == 0) + { + waswizard = TRUE; + score(0, SCOREIT, 0); + exit(0); + } + +#ifdef NUMNET + /* + * Check for a network update + */ + if (argc == 2 && strcmp(argv[1], "-u") == 0) { + unsigned long netread(); + int errcheck, errors = 0; + unsigned long amount; + short monster; + + /* Read in the amount and monster values to pass to score */ + amount = netread(&errcheck, sizeof(unsigned long), stdin); + if (errcheck) errors++; + + monster = (short) netread(&errcheck, sizeof(short), stdin); + if (errcheck) errors++; + + /* Now do the update if there were no errors */ + if (errors) exit(1); + else { + score(amount, UPDATE, monster); + exit(0); + } + } +#endif + +#ifdef WIZARD + /* + * Check to see if he is a wizard + */ + if (argc >= 2 && argv[1][0] == '\0') + if (strcmp(PASSWD, md_crypt(md_getpass("Wizard's password: "), "mT")) == 0) + { + wizard = TRUE; + argv++; + argc--; + } +#endif + + if (!wizard && !author() && !holiday()) { + printf("Sorry, %s, but you can't play during working hours.\n", whoami); + printf("Try again later.\n"); + exit(1); + } + if (!wizard && !author() && too_much()) { + printf("Sorry, %s, but the system is too loaded now.\n", whoami); + printf("Try again later.\n"); + exit(1); + } + +#if NICE + if (!wizard) + nice(19); /* nice the max amount */ +#endif + + if (argc == 2) + if (!restore(argv[1], envp)) /* Note: restore will never return */ + exit(1); + lowtime = (int) time(&now); + dnum = (wizard && getenv("SEED") != NULL ? + atoi(getenv("SEED")) : + lowtime + getpid()); + if (wizard) + printf("Hello %s, welcome to dungeon #%d", whoami, dnum); + else + printf("Hello %s, just a moment while I dig the dungeon...", whoami); + fflush(stdout); + seed = dnum; + md_srand(seed); + +#ifdef PC7300 + /* Store static window parameters */ + hardwindow = ioctl(0, WIOCGETD, &wdata); + if (hardwindow >= 0) { /* We have a hardware window */ + extern char **environ; + + /* Make sure our window is the right size */ + oldwin = wdata; + if ((wdata.uw_height / wdata.uw_vs) < 23 || + (wdata.uw_width / wdata.uw_hs) < 75) { + wdata.uw_width = 80 * wdata.uw_hs; + wdata.uw_height = 24 * wdata.uw_vs; + wdata.uw_x = 0; + wdata.uw_y = wdata.uw_vs; + wdata.uw_uflags = NBORDER; + + /* Make the change */ + if (ioctl(1, WIOCSETD, &wdata) >= 0 && environ) { + char **eptr, *tptr, *nptr, *newenv, *lptr = 0, *cptr = 0; + int i, nlines = -1, ncols = -1, nlindig = 0, ncoldig = 0; + struct utdata labelbuf; + + /* Save and change window-associated text */ + for (i=0; i<WTXTNUM; i++) { + labelbuf.ut_num = i; + ioctl(1, WIOCGETTEXT, &labelbuf); + strncpy(oldtext[i], labelbuf.ut_text, WTXTLEN - 1); + if (*labelbuf.ut_text) { + *labelbuf.ut_text = '\0'; + ioctl(1, WIOCSETTEXT, &labelbuf); + } + } + + labelbuf.ut_num = WTXTLABEL; + strcpy(labelbuf.ut_text, "Advanced Rogue"); + ioctl(1, WIOCSETTEXT, &labelbuf); + + /* We have to change the TERMCAP entry */ + eptr = environ; + while (*eptr) { + if (strncmp(*eptr, "TERMCAP=", 8) == 0) break; + else eptr++; + } + + /* We found a TERMCAP entry */ + if (*eptr) { + /* Search for li# and co# */ + tptr = *eptr; + while (*tptr) { + switch (*tptr) { + case 'l': + if (nlines == -1 && + strncmp(tptr, "li#", 3) == 0) { + tptr += 3; + lptr = tptr; + lines = atoi(tptr); + while (isdigit(*tptr)) { + nlindig++;; + tptr++; + } + } + else tptr++; + break; + case 'c': + if (ncols == -1 && + strncmp(tptr, "co#", 3) == 0) { + tptr += 3; + cptr = tptr; + cols = atoi(tptr); + while (isdigit(*tptr)) { + ncoldig++; + tptr++; + } + } + else tptr++; + break; + default: + tptr++; + } + } + + /* Change the entry */ + if (ncoldig != 2 || nlindig != 2) { + int length; + + /* Add in difference in num lengths plus NULL */ + length = strlen(*eptr) - ncoldig - nlindig + 5; + + if (ncoldig == 0) length += 4; /* For :co# */ + if (nlindig == 0) length += 4; /* For :li# */ + + newenv = malloc(length); + tptr = *eptr; + nptr = newenv; + + if (nlindig == 0 || ncoldig == 0) { + /* Copy up to the first : */ + while (*tptr && *tptr != ':') *nptr++ = *tptr++; + + /* Do we have to add a field? */ + if (nlindig == 0) { + strcpy(nptr, ":li#24"); + nptr += 6; + } + if (ncoldig == 0) { + strcpy(nptr, ":co#80"); + nptr += 6; + } + } + while (*tptr) { + if (tptr == lptr) { + strcpy(nptr, "24"); + nptr += 2; + tptr += nlindig; + } + else if (tptr == cptr) { + strcpy(nptr, "80"); + nptr += 2; + tptr += ncoldig; + } + else *nptr++ = *tptr++; + } + + *nptr = '\0'; + + /* Replace the old one */ + free(*eptr); + *eptr = newenv; + } + else { + /* Just overwrite the old numbers */ + *lptr++ = '2'; + *lptr = '4'; + *cptr++ = '8'; + *cptr = '0'; + } + } + } + } + } +#endif + init_things(); /* Set up probabilities of things */ + init_colors(); /* Set up colors of potions */ + init_stones(); /* Set up stone settings of rings */ + init_materials(); /* Set up materials of wands */ + initscr(); /* Start up cursor package */ + init_names(); /* Set up names of scrolls */ + init_misc(); /* Set up miscellaneous magic */ + init_foods(); /* set up the food table */ + + cols = COLS; + lines = LINES; + if (cols > 85) cols = 85; + if (lines > 24) lines = 24; + if (lines < 23 || cols < 75) { /* give player a break if larger font used */ + printf("\nERROR: screen size too small for rogue\n"); + byebye(0); + } + + /* + * Now that we have cols and lines, we can update our window + * structure for non-hardware windows. + */ +#ifdef PC7300 + if (hardwindow < 0) { + wdata.uw_x = 0; + wdata.uw_y = 0; + wdata.uw_width = COLS; + wdata.uw_height = LINES; + wdata.uw_uflags = 0; + wdata.uw_hs = 1; + wdata.uw_vs = 1; + wdata.uw_baseline = 0; + } +#endif + setup(); + /* + * Set up windows + */ + cw = newwin(lines, cols, 0, 0); + mw = newwin(lines, cols, 0, 0); + hw = newwin(lines, cols, 0, 0); + msgw = newwin(4, cols, 0, 0); + keypad(cw,TRUE); + keypad(msgw,TRUE); + + init_player(); /* Roll up the rogue */ + waswizard = wizard; + +#ifdef WIZARD + /* A super wizard doesn't have to get equipped */ + if (wizard && strcmp(getenv("SUPER"),"YES") == 0) { + level = 1; + new_level(NORMLEV); + } + else +#endif + new_level(STARTLEV); /* Draw current level */ + /* + * Start up daemons and fuses + */ + daemon(doctor, &player, AFTER); + fuse(swander, 0, WANDERTIME, AFTER); + if (player.t_ctype == C_MAGICIAN || player.t_ctype == C_RANGER) + fuse(spell_recovery, 0, SPELLTIME, AFTER); + if (player.t_ctype == C_DRUID || player.t_ctype == C_RANGER) + fuse(chant_recovery, 0, SPELLTIME, AFTER); + if (player.t_ctype == C_CLERIC || player.t_ctype == C_PALADIN) + fuse(prayer_recovery, 0, SPELLTIME, AFTER); + daemon(stomach, 0, AFTER); + if (player.t_ctype == C_THIEF || + player.t_ctype == C_ASSASIN || + player.t_ctype == C_MONK) + daemon(trap_look, 0, AFTER); + + /* Does this character have any special knowledge? */ + switch (player.t_ctype) { + case C_ASSASIN: + /* Assassins automatically recognize poison */ + p_know[P_POISON] = TRUE; + } + + /* Choose a quest item */ + quest_item = rnd(MAXRELIC); + draw(cw); + msg("You have been quested to retrieve the %s....", + rel_magic[quest_item].mi_name); + mpos = 0; + playit(); +} + +/* + * endit: + * Exit the program abnormally. + */ + +void +endit(sig) +int sig; +{ + fatal("Ok, if you want to exit that badly, I'll have to allow it\n"); +} + +/* + * fatal: + * Exit the program, printing a message. + */ + +fatal(s) +char *s; +{ + clear(); + move(lines-2, 0); + printw("%s", s); + draw(stdscr); + endwin(); +#ifdef PC7300 + endhardwin(); +#endif + printf("\n"); /* So the curser doesn't stop at the end of the line */ + exit(0); +} + +/* + * rnd: + * Pick a very random number. + */ +rnd(range) +register int range; +{ + return(range <= 0 ? 0 : md_rand() % range); +} + +/* + * roll: + * roll a number of dice + */ + +roll(number, sides) +register int number, sides; +{ + register int dtotal = 0; + + while(number--) + dtotal += rnd(sides)+1; + return dtotal; +} +# ifdef SIGTSTP +/* + * handle stop and start signals + */ +void +tstp(sig) +int sig; +{ + mvcur(0, cols - 1, lines - 1, 0); + endwin(); + fflush(stdout); + kill(0, SIGTSTP); + signal(SIGTSTP, tstp); + raw(); + noecho(); + keypad(cw,1); + keypad(msgw,1); + clearok(curscr, TRUE); + touchwin(cw); + draw(cw); + md_flushinp(); +} +# endif + +setup() +{ +#ifdef CHECKTIME + int checkout(); + + if (!author()) { + signal(SIGALRM, checkout); + alarm(CHECKTIME * 60); + } +#endif +/* +#ifndef DUMP + signal(SIGILL, bugkill); +#ifdef SIGTRAP + signal(SIGTRAP, bugkill); +#endif +#ifdef SIGIOT + signal(SIGIOT, bugkill); +#endif +#ifdef SIGEMT + signal(SIGEMT, bugkill); +#endif + signal(SIGFPE, bugkill); +#ifdef SIGBUS + signal(SIGBUS, bugkill); +#endif + signal(SIGSEGV, bugkill); +#ifdef SIGSYS + signal(SIGSYS, bugkill); +#endif +#ifdef SIGPIPE + signal(SIGPIPE, bugkill); +#endif +#endif +*/ +#ifdef SIGTSTP + signal(SIGTSTP, tstp); +#endif + +#ifdef SIGHUP + signal(SIGHUP, auto_save); +#endif + signal(SIGTERM, auto_save); + signal(SIGINT, quit); +#ifdef SIGQUIT + signal(SIGQUIT, endit); +#endif + raw(); /* Cbreak mode */ + noecho(); /* Echo off */ +} + +/* + * playit: + * The main loop of the program. Loop until the game is over, + * refreshing things and looking at the proper times. + */ + +playit() +{ + register char *opts; + + + /* + * parse environment declaration of options + */ + if ((opts = getenv("ROGUEOPTS")) != NULL) + parse_opts(opts); + + + player.t_oldpos = hero; + oldrp = roomin(&hero); + after = TRUE; + command(); /* Command execution */ + endit(0); +} + +/* + * see if the system is being used too much for this game + */ +too_much() +{ +#if MAXPROCESSES + if (loadav() > MAXPROCESSES) + return(TRUE); +#endif +#if MAXUSERS + if (ucount() > MAXUSERS) + return(TRUE); +#endif + return(FALSE); +} + +/* + * author: + * See if a user is an author of the program + */ +author() +{ + switch (md_getuid()) { +#if AUTHOR + case AUTHOR: +#endif + case 0: /* always OK for root to play */ + return TRUE; + default: + return FALSE; + } +} + + +#if CHECKTIME +static int num_checks = 0; /* times we've gone over in checkout() */ + +checkout() +{ + static char *msgs[] = { + "The system is too loaded for games. Please leave in %d minutes", + "Please save your game. You have %d minutes", + "This is your last chance. You had better leave in %d minutes", + }; + int checktime; + + signal(SIGALRM, checkout); + if (!holiday() && !author()) { + msg("Game time is over. Your game is being saved.\n\n"); + auto_save(); /* NO RETURN */ + } + if (too_much()) { + if (num_checks >= 3) + fatal("You didn't listen, so now you are DEAD !!\n"); + checktime = CHECKTIME / (num_checks + 1); + chmsg(msgs[num_checks++], checktime); + alarm(checktime * 60); + } + else { + if (num_checks) { + chmsg("The load has dropped. You have a reprieve."); + num_checks = 0; + } + alarm(CHECKTIME * 60); + } +} + +/* + * checkout()'s version of msg. If we are in the middle of a shell, do a + * printf instead of a msg to avoid the refresh. + */ +chmsg(fmt, arg) +char *fmt; +int arg; +{ + if (in_shell) { + printf(fmt, arg); + putchar('\n'); + fflush(stdout); + } + else + msg(fmt, arg); +} +#endif + +#ifdef MAXPROCESSES + +#include <fcntl.h> + +loadav() +{ + char *sarcmd = "sar -v | cut -c17-20 | tail -2"; + char *gettycmd = "grep getty /etc/inittab | wc -l"; + char sysbuffer[BUFSIZ]; + char tempfile[50]; + char inbuf[BUFSIZ]; + int fd, nprocess, ngetty; + + sprintf(tempfile, "/tmp/rg%d", getpid()); + sprintf(sysbuffer, "%s > %s", sarcmd, tempfile); + if (system(sysbuffer) != 0) { + debug ("system() call failed"); + return (MAXPROCESSES - 1); + } + if ((fd = open(tempfile, O_RDONLY)) == -1) { + debug ("open() call failed"); + return (MAXPROCESSES - 1); + } + if (read(fd, inbuf, BUFSIZ) == -1) { + debug ("read() call failed"); + return (MAXPROCESSES - 1); + } + close(fd); + sscanf(inbuf, "%d", &nprocess); + sprintf(sysbuffer, "%s > %s", gettycmd, tempfile); + if (system(sysbuffer) != 0) { + debug ("system() call failed"); + return (MAXPROCESSES - 1); + } + if ((fd = open(tempfile, O_RDONLY)) == -1) { + debug ("open() call failed"); + return (MAXPROCESSES - 1); + } + if (read(fd, inbuf, BUFSIZ) == -1) { + debug ("read() call failed"); + return (MAXPROCESSES - 1); + } + close(fd); + sscanf(inbuf, "%d", &ngetty); + unlink(tempfile); + return(nprocess - ngetty); +} +#endif + +#ifdef MAXUSERS +/* + * ucount: + * Count the number of people on the system + */ +#include <sys/types.h> +#include <utmp.h> +struct utmp buf; +ucount() +{ + reg struct utmp *up; + reg FILE *utmp; + reg int count; + + if ((utmp = fopen(UTMP, "r")) == NULL) + return 0; + + up = &buf; + count = 0; + while (fread(up, 1, sizeof (*up), utmp) > 0) +#ifdef BSD + if (buf.ut_line[0] == 't') /* On a tty */ +#else + if (buf.ut_type == USER_PROCESS) +#endif + count++; + fclose(utmp); + return count; +} +#endif + +/* + * holiday: + * Returns TRUE when it is a good time to play rogue