Mercurial > hg > early-roguelike
diff urogue/urogue.6 @ 256:c495a4f288c6
Import UltraRogue from the Roguelike Restoration Project (r1490)
author | John "Elwin" Edwards |
---|---|
date | Tue, 31 Jan 2017 19:56:04 -0500 |
parents | |
children |
line wrap: on
line diff
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/urogue/urogue.6 Tue Jan 31 19:56:04 2017 -0500 @@ -0,0 +1,288 @@ +.\" +.\" Last Modified: 06/16/86 +.\" +.TH UROGUE 6 "1.03 Draft" +.SH NAME +urogue \- UltraRogue \- Exploring the dungeons of doom. +.SH SYNTAX +.B urogue +[ +.I save-file +] +[ +.B \-k +] +[ +.B \-s +] +[ +.B \-n +] +[ +.B \-v +] +[ +.B \-r +] +.SH DESCRIPTION +.PP +.I UltraRogue +is a advanced version of one of the more standard rogue games. +It is much more difficult and interesting to play than the +original version on which it is based (Advanced Rogue 2.0). +Some of it's unique features include 10 player character classes, +several hundred monsters, charmable monsters, etc. +.PP +To win the game +you must locate 8 artifacts which start appearing from level 25 +down. You must then bring all artifacts back up out of the dungeon. +These artifacts also may be +.I applied +to use some of their great powers! Be warned, though, sometimes these +powers back-fire on you. +.SH ENVIRONMENT +The environment variable +.B $UROGUE +(the person installing +.I UltraRogue +may have changed this for your site) +is checked to set certain default options for +.I UltraRogue. +The following may be set in the +.B $UROGUE: +.IP "\fBterse\fR (\fIboolean\fR)" +Short output messages. +.IP "\fBflush\fR (\fIboolean\fR)" +Flush typeahead when fighting. +.IP "\fBjump\fR (\fIboolean\fR)" +Show position only at the end of running. +.IP "\fBinven\fR (\fIstring\fR)" +Inventory style. +.IP "\fBaskme\fR (\fIboolean\fR)" +Ask about unidentified things. +.IP "\fBstopdoor\fR (\fIboolean\fR)" +Stop running when next to something interesting. +.IP "\fBname\fR (\fIstring\fR)" +The rogue's name. +.IP "\fBfruit\fR (\fIstring\fR)" +The funny fruit used by the rogue. +.IP "\fBfile\fR (\fIstring\fR)" +Default savefile name. +.IP "\fBscore\fR (\fIstring\fR)" +Default scorefile name. +.IP "\fBclass\fR (\fIstring\fR)" +Default player class. +.sp +.PP +Something like +.nf +.sp +.in +.5in +setenv UROGUE "name=VAX Killer,fruit=Peach,noterse,jump" +.in -.5in +.sp +.fi +does the obvious. The ``score'' option is ignored unless you start +urogue in wizard mode. The class option string can have the following +values: ``fighter'', ``illus'', ``paladin'', ``ranger'', ``cleric'', ``magic'', +``assasin'', ``druid'', ``ninja'', and ``thief'' and is initialized only at +startup time. The ``inven'' option can take the values ``slow'', ``clear'', +and ``overwrite''. +.PP +You may change most of these values while playing with the +.B ``o'' +command. +.SH OPTIONS +.PP +If a +.I save_file +is specified, +urogue will be restored from the specified saved game file. +If the save file is named ``-r'', the default saved game file of +.I ~/rogue.save +is restored. +The other options are: +.IP \-k +Place the terminal's kaypad into +.I auxilary +or +.I applications +mode. Once this is done, the keypad may be used for movement instead +of the normal letter movement keys. +The directions are ``1'' move left and down, ``2'' move down, ``3'' move +right and down, ``6'' move right, ``9'' move right and up, ``8'' move up, +``7'' move up, and ``4'' move left. If the user hits the <RUN> key +(key ``5'') and then a direction, then the rogue will run in the specified +direction. +When the game ends the keypad is restored +to normal +.I numeric +mode if \-k was specified. The user may also place the keypad into +.I auxilary +or +.I applications +mode manually and then may use the keypad without specifing the +\-k option. +.IP \-s +Display the list of scores. +.IP \-n +Display the urogue news file. +This is a file containing information on currently known bugs, +changes, fixes, and enhancements to look for from the last version. +.IP \-v +Display the urogue version information. +.SH COMMANDS +The following is a list of commands for +.I UltraRogue. +You may see a similiar list during a +.I UltraRogue +game by using the +.B ``?'' +command. +A +.I <direction> +is one of +\fB``h'', ``j'', ``k'', ``l'', ``y'', ``u'', ``b'', \fRor\fB +``n''.\fR +.IP \fB?\fR +Print out a list of commands. +.IP \fB/\fR +Identify objects. +.IP \fBh\fR +Move left. +.IP \fBj\fR +Move down. +.IP \fBk\fR +Move up. +.IP \fBl\fR +Move right. +.IP \fBy\fR +Move up and left. +.IP \fBu\fR +Move up and right. +.IP \fBb\fR +Move down and left. +.IP \fBn\fR +Move down and right. +.IP \fB<SHIFT><direction>\fR +Run in +.I <direction>. +.IP \fBm<direction>\fR +Move in +.I <direction> +without picking anything up. +.IP \fBt<direction>\fR +Throw something in +.I <direction>. +.IP \fBz<direction>\fR +Zap a wand or staff in +.I <direction>. +.IP \fB>\fR +Go down a staircase. +.IP \fB<\fR +Go up a staircase. +You must possess at least one Artifact to go up a staircase. +.IP \fBs\fR +Search for a trap/secrect door. +.IP \fB.\fR +Rest (do nothing) for one turn. +.IP \fBi\fR +General inventory. +.IP \fBI\fR +Inventory a single item. +.IP \fBq\fR +Quaff a potion. +.IP \fBr\fR +Read paper. +.IP \fBe\fR +Eat one ration of food. +.IP \fBw\fR +Wield a weapon. +.IP \fBW\fR +Wear armor. +.IP \fBT\fR +Take armor off. +.IP \fBP\fR +Put on a ring. +.IP \fBR\fR +Remove a ring. +.IP \fBA\fR +Apply an Artifact. +.IP \fBd\fR +Drop an object. +.IP \fBc\fR +Call object (generic). +.IP \fBM\fR +Mark object (specific). +.IP \fBo\fR +Examine/set options. +.IP \fBC\fR +Cast a spell/say a prayer. +.IP \fBp\fR +Pray to a deity. +.IP \fBa\fR +Affect the undead. +.IP \fB^\fR +Set a trap. +.IP \fBD\fR +Dip something in a pool. +.IP \fB^T\fR +Take (steal) from +.I <direction>. +.IP \fB^R\fR +Redraw screen. +.IP \fB^P\fR +Print last message. +May go up to the last 10 messages. +.IP \fB<ESCAPE>\fR +Cancel current command. +.IP \fBv\fR +Print +.I UltraRogue +version information. +.IP \fB!\fR +Create a shell. Uses $SHELL if present in your environment. +.IP \fBS\fR +Save the current game. +.IP \fBQ\fR +Quit the current game. +.IP \fB=\fR +Listen for monsters. +.IP \fBf<direction>\fR +Fight monster in +.I <direction>. +.IP \fBF<direction>\fR +Fight monster to death in +.I <direction>. +.IP \fB#\fR +Buy the object the rogue is standing on. +Used when in Friendly Fiend's Flea Market. +.IP \fB$\fR +Price the object the rogue is standing on. +Used when in Friendly Fiend's Flea Market. +.IP \fB%\fR +Sell an object from the rogue's pack. +Used when in Friendly Fiend's Flea Market. +.SH FILES +.DT +.ta \w'/usr/games/lib/urogue/scorefile\ \ \ 'u +/usr/games/lib/urogue/scorefile \- Score file +.br +.ta \w'/usr/games/lib/urogue/motd\ \ \ 'u +/usr/games/lib/urogue/motd \- Message of the day +.br +.ta \w'/usr/games/lib/urogue/news\ \ \ 'u +/usr/games/lib/urogue/news \- News file +.br +\fB~\fP/rogue.save \- Default save file +.ST +.SH SEE ALSO +rogue(6), +.br +.I "A Guide to the Dungeons of Doom." +.SH COPYRIGHT +UltraRogue: The Ultimate Adventure in the Dungeons of Doom +.br +Copyright (C) 1985, 1986, 1992, 1993, 1995 Herb Chong +.br +All rights reserved.