diff xrogue/main.c @ 151:cadff8f047a1

arogue7, xrogue: rename daemon() to start_daemon(). This prevents conflict with the BSD/OSX daemon() system function.
author John "Elwin" Edwards
date Thu, 28 May 2015 10:21:43 -0400
parents 301ed6992c2e
children f54901b9c39b
line wrap: on
line diff
--- a/xrogue/main.c	Thu May 28 09:41:29 2015 -0400
+++ b/xrogue/main.c	Thu May 28 10:21:43 2015 -0400
@@ -240,7 +240,7 @@
     /*
      * Start up daemons and fuses
      */
-    daemon(doctor, &player, AFTER);
+    start_daemon(doctor, &player, AFTER);
     fuse(swander, (VOID *)NULL, WANDERTIME, AFTER);
     /* Give characters their innate abilities */
     if (player.t_ctype == C_MAGICIAN || player.t_ctype == C_RANGER)
@@ -249,11 +249,11 @@
             fuse(chant_recovery, (VOID *)NULL, SPELLTIME, AFTER);
     if (player.t_ctype == C_CLERIC   || player.t_ctype == C_PALADIN)
             fuse(prayer_recovery, (VOID *)NULL, SPELLTIME, AFTER);
-    daemon(stomach, (VOID *)NULL, AFTER);
+    start_daemon(stomach, (VOID *)NULL, AFTER);
     if (player.t_ctype == C_THIEF    ||
         player.t_ctype == C_ASSASSIN ||
         player.t_ctype == C_MONK)
-            daemon(trap_look, (VOID *)NULL, AFTER);
+            start_daemon(trap_look, (VOID *)NULL, AFTER);
 
     /* Does this character have any special knowledge? */
     switch (player.t_ctype) {