Mercurial > hg > early-roguelike
diff arogue7/main.c @ 238:e1cd27c5464f
arogue7, xrogue: improve the handling of the arguments to fuses.
fuse() now expects a pointer as the argument to a fuse function. If
this is one of the functions that takes int, fuse() follows the pointer
and stores that value in the f_list slot, in the integer field of the
argument union. When the fuse goes off, do_fuses() recognizes the
function and passes it the integer field instead of the pointer.
This has the disadvantage of hard-coding the functions that require int
in daemon.c, but since the int is copied into f_list, it no longer has
to be in static or global memory, which simplifies several files.
author | John "Elwin" Edwards |
---|---|
date | Fri, 11 Mar 2016 17:40:00 -0500 |
parents | f9ef86cf22b2 |
children | 3d4252fa2ed3 |
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--- a/arogue7/main.c Tue Mar 08 20:47:57 2016 -0500 +++ b/arogue7/main.c Fri Mar 11 17:40:00 2016 -0500 @@ -393,18 +393,18 @@ * Start up daemons and fuses */ start_daemon(doctor, &player, AFTER); - fuse(swander, 0, WANDERTIME, AFTER); + fuse(swander, NULL, WANDERTIME, AFTER); if (player.t_ctype == C_MAGICIAN || player.t_ctype == C_RANGER) - fuse(spell_recovery, 0, SPELLTIME, AFTER); + fuse(spell_recovery, NULL, SPELLTIME, AFTER); if (player.t_ctype == C_DRUID || player.t_ctype == C_RANGER) - fuse(chant_recovery, 0, SPELLTIME, AFTER); + fuse(chant_recovery, NULL, SPELLTIME, AFTER); if (player.t_ctype == C_CLERIC || player.t_ctype == C_PALADIN) - fuse(prayer_recovery, 0, SPELLTIME, AFTER); - start_daemon(stomach, 0, AFTER); + fuse(prayer_recovery, NULL, SPELLTIME, AFTER); + start_daemon(stomach, NULL, AFTER); if (player.t_ctype == C_THIEF || player.t_ctype == C_ASSASIN || player.t_ctype == C_MONK) - start_daemon(trap_look, 0, AFTER); + start_daemon(trap_look, NULL, AFTER); /* Does this character have any special knowledge? */ switch (player.t_ctype) {